Rumpy5897 wrote: ↑4 years ago
pokken wrote: ↑4 years ago
the Golos, Tireless Pilgrim player jammed a rule of law
Since when does
Golos jam
Rule of Law instead of being shut down by it?
Other than that, more lovely you-style reporting. The interactions you cook up are very cool, as usual, and I'd actually consider building my own take on Ephara quite indebted to yours if I didn't know that my group would just chase me away from the table.
Yeah that was an interesting sidenote that I didn't go into but turns out he had a misunderstanding play vs. cast. He was pretty confused when I said "er, mind the rule of law when you activate golos."
It's a pretty common misconception I've found oddly enough. I wish wizards would stop with that play vs. cast distinction (sometimes not letting those abilities play lands for example).
I'd really like to have the time to take full detailed reports, because Ephara games often go so long it's really intricate and it'd expose a lot of my mistakes a bit more. Like this game I think I could have just held back on deploying anything and slammed
hour of revelation -- but I thought I had time to get the train going.
The big mistake really was not getting
karmic guide instead of
whitemane lion when I had a sweeper, I was awkwardly trying to play around what happened (which was Alela recurring
grafdigger's cage) but going Hour → guide in the same turn would have worked out well there (as soulherder blinks guide getting back recruiter, then if cage comes back who cares since I've already established an ability to answer cage at will).
Re: chased away from the table
What about it do you think would drive them to that? The slow/grindiness, or the combo stuff?
I have found most people don't like jamming multiple games in a row against Ephara mostly because of how grindy it makes games -- people get tired of eating a half-dozen sweepers followed by an endless stream of value shenanigans. The combo doesn't seem to bother people
Even for me it's a bit exhausting.
My friend who was playing the Alela deck said, as I was setting up the combo "Wow, that's a really complicated deck."
That turn was the one that was petty theft → borrower → intuition (for lark, archaeomancer, sun titan) end step, untap, body double, equip sword on borrower and transmute, attack to untap, transmute muddle for altar, altar, reveillark, gg.
The intuition line was a really tricky one where I had options for all three --
archaeomancer gets me
hour of revelation to kill the cage,
sun titan gets me
leonin relic-warder off
recruiter of the guard in the bin to kill the cage, and
reveillark in the hand allows me to use
body double to generate one of those effects.
In the end I could have gone simpler there just put relic-warder in the
archaeomancer spot but it was the first thing I thought of
Could also have been
spellseeker for
unexpectedly absent.
Those intuition lines are lit.