- I will start the deck with a randomly determined legendary creature or legendary planeswalker that can be a commander. In the event of pulling a partner, I will randomly determine what it's paired with from all the available partners pool. I may reroll the random commander in some cases, because no one wants to see a full build for such all-stars as Tobias Andrion or Lord Magnus, of course.
- Next, users will be limited to one suggestion a day (24hrs, to prevent posting at 11pm and then at 12:15am). Users must provide some sort of reasoning to the choice. I'm not saying you need to submit a forty page dissertation, but you should have more forethought than shouting a card name into the thread, or else what's the point?
- Each poster after will vote yay or nay on the card suggested, preferably with some sort of write up defending their vote. Once the card reaches three yay votes, it will be added to the deck, but if it reaches three nay votes first, it will be removed from consideration. Users cannot vote on their own cards...for obvious reasons.
- When you make your daily suggestions, don't forget to weigh in on the cards currently on the table! There's nothing worse than cards hanging in limbo for days because no one else comments. Cards left in limbo in this way for two days will see myself making an executive decision, in the spirit of keeping things moving.
- This aim is about communication and cohesion, if you don't agree with a direction or card choices, SPEAK UP, and let's talk it over. Preferably with more than a one sentence quip. If we can't communicate effectively, this project will fail every time.
- Let's aim for a "75% mid to high" power level. We all know the upper ends of cDH are an incredibly small, "solved" card pool, and building to such a pinnacle will lead to some very same-ish decks. That flies directly in the face of this exercise we're doing, no?
- How cool would it be if some number of us actually took these decks and brought them into their paper world? Let's try to leave the Reserve List stuff out, as well as keep the spell selections to ~$30 and mana lands to ~$9. Occasionally you will see price "spike" cards break this for really synergistic interactions (such as Inkmoth Nexus in the first deck with Livaan, Cultist of Tiamat). These price numbers are not set in stone however, just a general guideline to stick close to.
- Each finished deck will go on to my Moxfield to live forever as "@mtgnexus Community Deck Project {deck number}" for reference point. - I reserve the right to amend these guidelines as we go, should questions arise.
Without further ado, the commander randomly determined for v2.0;