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Incredium
Posts: 423
Joined: 3 years ago
Pronoun: he / him

Post by Incredium » 3 years ago

New Alara is a broken world, but one slowly mending itself. Where what's left of its shards cling to their identity, others embrace the new world and its chaotic wonder. But when the oracle Yidris announces that the plane's Maelstrom grows more volatile and erratic, will Alara's new bonds prove themselves capable, or will they break apart once more?
New Alara mechanics
Show
Hide
Cycling COST (COST, Discard this card, draw a card)
Confluence — If three or more colors of mana were spent to cast this spell, EFFECT
Exalted (Bant)
Devour (Jund)
Rile. (Choose greater or lesser than this creature. Creatures you control with power equal to the chosen value get +1/+1 until end of turn.) (Naya)
New Alara
Show
Hide
Zombie Beast
Token Creature - Zombie Beast (S)
Trample
4/2

Countervailing Winds 2u
Instant (C)
Counter target spell unless its controller pays 1 for each card in your graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
"Your presence is not permitted on my lands."
—Crucius the mad


Foreign Flora 2g
Creature - Plant (C)
Defender, Reach
Confluence - If three or more colors of mana were spent to cast this spell, when Foreign Flora enters the battlefield, you may search your library for a land card and put it onto the battlefield, then shuffle your library.
The abrupt combination of ecosystems has led to unorthodox developments on local plant life.
0/5

Law of the Joust W
Enchantment (C)
Exalted
5W, Sacrifice Law of the Joust: Exile target attacking creature.
Akrasan souls became colder and more pitiless in their demands for justice.

Dregscape Scavenger 3BG
Creature — Zombie Crocodile (C)
Devour 1 (As this creature enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Whenever you devour a creature, you may return Dregscape Scavenger from your graveyard to your hand.
The new apex of a vastly different food chain.
3/3

Dirge of Terror 2B
Sorcery (C)
Creatures you control gain menace until end of turn.
Cycling 1B
When you cycle Dirge of Terror, target creature gains menace until end of turn.
Nefarox's power is such that even the least of his servants gain a modicum of his fearfulness.

Scrap-Thrash Brawler
Artifact Creature — Viashino Warrior (C)
Menace
When Scrap-Thrash Brawler dies, create a Treasure token named Etherium Cell. (It's an artifact with "T, Sacrifice this artifact: Add one mana of any color.)
The Tidehollow has become an arena for Alara's most unsavoury contenders.
4/2

Knotvine Warcaller 3RG
Creature - Human Warrior (C)
Trample
When Knotvine Warcaller enters the battlefield, it riles. (Choose greater or lesser than this creature. Creatures you control with power equal to the chosen value get +1/+1 until end of turn.)
"Death to outlanders!"
3/4

Apace 1r
Instant (C)
Choose three. You can choose the same mode more than once.
• Target creature gains first strike until end of turn.
• Target creature gains haste until end of turn.
• Target creature gets +1/+0 until end of turn.

Maelstrom Cleansing 4GG
Sorcery (C)
Choose one or both -
• Destroy target multicolored noncreature permanent.
• Destroy target land that can produce more than one color of mana.

Sigil of the Nayan Gods 1GW
Enchantment — Aura (C)
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
Cycling
Alara's heart called, and Naya answered with a thunderous response that shook all other shards.

Kaleidoscope Walker 4R
Creature - Prism Reflection (U)
When enters the battlefield, add three mana of different colors. (For example, you can add RGW or WUB.)
"The Conflux my brother caused ever shows itself in an infinity of shapes." - Ugin
4/4

Envoy of New Vithia 2WW
Creature — Bird Soldier (U)
Flash
Flying
Confluence — When Envoy of New Vithia enters the battlefield, target player sacrifices an attacking or blocking creature. If three or more colors of mana were spend to cast this spell, that player sacrifices two attacking or blocking creatures instead.
2/1
Uncommon 3 of 3:

Silverblood Sage 1ub (U)
Artifact Creature - Vedalken Wizard

Whenever an artifact leaves the battlefield under your control, draw a card. Target opponent loses 1 life.

2uu: Return target artifact you control to your hand.

"The conflux of the shards is a blessing to us all. Soon all of Alara will know the blessings of etherium."

2/3

Carmot Synthesizer2ub (U)
Artifact

tSacrifice a creature: add cc. If the sacrificed creature was a dragon, add ub.

3ubt, sacrifice Carmot Synthesizer: Return target creature from your graveyard to the battlefield. It is an artifact in addition to its other types.

To Jund, dragons are gods. To Esper, they are nothing but a fuel source for blessed etherium.

Vicious Broodmaster 2br (U)
Creature - Zombie Warrior

Unearth 5rb: (5rb Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.)

When Vicious Broodmaster enters the battlefield, create a 4/2 red zombie beast creature token. If it entered from your graveyard, instead create two 4/2 zombie beast creature tokens and other creatures you control gain haste until end of turn.

"Fetch."

2/1

User avatar
void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

New Alara is a broken world, but one slowly mending itself. Where what's left of its shards cling to their identity, others embrace the new world and its chaotic wonder. But when the oracle Yidris announces that the plane's Maelstrom grows more volatile and erratic, will Alara's new bonds prove themselves capable, or will they break apart once more?
New Alara mechanics
Show
Hide
Cycling COST (COST, Discard this card, draw a card)
Confluence — If three or more colors of mana were spent to cast this spell, EFFECT
Exalted (Bant)
Devour (Jund)
Rile. (Choose greater or lesser than this creature. Creatures you control with power equal to the chosen value get +1/+1 until end of turn.) (Naya)
New Alara
Show
Hide
Zombie Beast
Token Creature - Zombie Beast (S)
Trample
4/2

Countervailing Winds 2u
Instant (C)
Counter target spell unless its controller pays 1 for each card in your graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
"Your presence is not permitted on my lands."
—Crucius the mad


Foreign Flora 2g
Creature - Plant (C)
Defender, Reach
Confluence - If three or more colors of mana were spent to cast this spell, when Foreign Flora enters the battlefield, you may search your library for a land card and put it onto the battlefield, then shuffle your library.
The abrupt combination of ecosystems has led to unorthodox developments on local plant life.
0/5

Law of the Joust W
Enchantment (C)
Exalted
5W, Sacrifice Law of the Joust: Exile target attacking creature.
Akrasan souls became colder and more pitiless in their demands for justice.

Dregscape Scavenger 3BG
Creature — Zombie Crocodile (C)
Devour 1 (As this creature enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Whenever you devour a creature, you may return Dregscape Scavenger from your graveyard to your hand.
The new apex of a vastly different food chain.
3/3

Dirge of Terror 2B
Sorcery (C)
Creatures you control gain menace until end of turn.
Cycling 1B
When you cycle Dirge of Terror, target creature gains menace until end of turn.
Nefarox's power is such that even the least of his servants gain a modicum of his fearfulness.

Scrap-Thrash Brawler
Artifact Creature — Viashino Warrior (C)
Menace
When Scrap-Thrash Brawler dies, create a Treasure token named Etherium Cell. (It's an artifact with "T, Sacrifice this artifact: Add one mana of any color.)
The Tidehollow has become an arena for Alara's most unsavoury contenders.
4/2

Knotvine Warcaller 3RG
Creature - Human Warrior (C)
Trample
When Knotvine Warcaller enters the battlefield, it riles. (Choose greater or lesser than this creature. Creatures you control with power equal to the chosen value get +1/+1 until end of turn.)
"Death to outlanders!"
3/4

Apace 1r
Instant (C)
Choose three. You can choose the same mode more than once.
• Target creature gains first strike until end of turn.
• Target creature gains haste until end of turn.
• Target creature gets +1/+0 until end of turn.

Maelstrom Cleansing 4GG
Sorcery (C)
Choose one or both -
• Destroy target multicolored noncreature permanent.
• Destroy target land that can produce more than one color of mana.

Sigil of the Nayan Gods 1GW
Enchantment — Aura (C)
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
Cycling
Alara's heart called, and Naya answered with a thunderous response that shook all other shards.

Kaleidoscope Walker 4R
Creature - Prism Reflection (U)
When enters the battlefield, add three mana of different colors. (For example, you can add RGW or WUB.)
"The Conflux my brother caused ever shows itself in an infinity of shapes." - Ugin
4/4

Envoy of New Vithia 2WW
Creature — Bird Soldier (U)
Flash
Flying
Confluence — When Envoy of New Vithia enters the battlefield, target player sacrifices an attacking or blocking creature. If three or more colors of mana were spend to cast this spell, that player sacrifices two attacking or blocking creatures instead.
2/1

Carmot Synthesizer2ub
Artifact
tSacrifice a creature: add cc. If the sacrificed creature was a dragon, add ub.
3ubt, sacrifice Carmot Synthesizer: Return target creature from your graveyard to the battlefield. It is an artifact in addition to its other types.
To Jund, dragons are gods. To Esper, they are nothing but a fuel source for blessed etherium.
Rare 1 of 1:

Elspeth, Blade of Bant 2WW
Legendary Planeswalker - Elspeth (M)
+1: Create a white enchantment token named Asura's Blessing with exalted.
-3: Create a 3/3 white Rhino Knight creature token with first strike and vigilance.
-8: You get an emblem with "Whenever a creature attacks you or a planeswalker you control, destroy that creature."
{[4]}

Ethersworn Warmaster WUB
Artifact Creature - Vedalken Soldier (R)
Flying
Ethersight - At the beginning of your upkeep, reveal the top card of your library. If it's an artifact card, put a +1/+1 counter on Ethersworn Warmaster. It gains your choice of deathtouch, lifelink, hexproof, prowess, menace, or indestructible until end of turn.
3/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Raptorchan
Beautiful Liar
Posts: 773
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 3 years ago

New Alara is a broken world, but one slowly mending itself. Where what's left of its shards cling to their identity, others embrace the new world and its chaotic wonder. But when the oracle Yidris announces that the plane's Maelstrom grows more volatile and erratic, will Alara's new bonds prove themselves capable, or will they break apart once more?
New Alara mechanics
Show
Hide
Cycling COST (COST, Discard this card, draw a card)
Confluence — If three or more colors of mana were spent to cast this spell, EFFECT
Exalted (Bant)
Ethersight - At the beginning of your upkeep, reveal the top card of your library. If it's an artifact card, {effect} (Esper)
Devour (Jund)
Rile. (Choose greater or lesser than this creature. Creatures you control with power equal to the chosen value get +1/+1 until end of turn.) (Naya)
New Alara
Show
Hide
Zombie Beast
Token Creature - Zombie Beast (S)
Trample
4/2

Countervailing Winds 2u
Instant (C)
Counter target spell unless its controller pays 1 for each card in your graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
"Your presence is not permitted on my lands."
—Crucius the mad


Foreign Flora 2g
Creature - Plant (C)
Defender, Reach
Confluence - If three or more colors of mana were spent to cast this spell, when Foreign Flora enters the battlefield, you may search your library for a land card and put it onto the battlefield, then shuffle your library.
The abrupt combination of ecosystems has led to unorthodox developments on local plant life.
0/5

Law of the Joust W
Enchantment (C)
Exalted
5W, Sacrifice Law of the Joust: Exile target attacking creature.
Akrasan souls became colder and more pitiless in their demands for justice.

Dregscape Scavenger 3BG
Creature — Zombie Crocodile (C)
Devour 1 (As this creature enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Whenever you devour a creature, you may return Dregscape Scavenger from your graveyard to your hand.
The new apex of a vastly different food chain.
3/3

Dirge of Terror 2B
Sorcery (C)
Creatures you control gain menace until end of turn.
Cycling 1B
When you cycle Dirge of Terror, target creature gains menace until end of turn.
Nefarox's power is such that even the least of his servants gain a modicum of his fearfulness.

Scrap-Thrash Brawler
Artifact Creature — Viashino Warrior (C)
Menace
When Scrap-Thrash Brawler dies, create a Treasure token named Etherium Cell. (It's an artifact with "T, Sacrifice this artifact: Add one mana of any color.)
The Tidehollow has become an arena for Alara's most unsavoury contenders.
4/2

Knotvine Warcaller 3RG
Creature - Human Warrior (C)
Trample
When Knotvine Warcaller enters the battlefield, it riles. (Choose greater or lesser than this creature. Creatures you control with power equal to the chosen value get +1/+1 until end of turn.)
"Death to outlanders!"
3/4

Apace 1r
Instant (C)
Choose three. You can choose the same mode more than once.
• Target creature gains first strike until end of turn.
• Target creature gains haste until end of turn.
• Target creature gets +1/+0 until end of turn.

Maelstrom Cleansing 4GG
Sorcery (C)
Choose one or both -
• Destroy target multicolored noncreature permanent.
• Destroy target land that can produce more than one color of mana.

Sigil of the Nayan Gods 1GW
Enchantment — Aura (C)
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
Cycling
Alara's heart called, and Naya answered with a thunderous response that shook all other shards.

Kaleidoscope Walker 4R
Creature - Prism Reflection (U)
When enters the battlefield, add three mana of different colors. (For example, you can add RGW or WUB.)
"The Conflux my brother caused ever shows itself in an infinity of shapes." - Ugin
4/4

Envoy of New Vithia 2WW
Creature — Bird Soldier (U)
Flash
Flying
Confluence — When Envoy of New Vithia enters the battlefield, target player sacrifices an attacking or blocking creature. If three or more colors of mana were spend to cast this spell, that player sacrifices two attacking or blocking creatures instead.
2/1

Carmot Synthesizer2ub
Artifact
tSacrifice a creature: add cc. If the sacrificed creature was a dragon, add ub.
3ubt, sacrifice Carmot Synthesizer: Return target creature from your graveyard to the battlefield. It is an artifact in addition to its other types.
To Jund, dragons are gods. To Esper, they are nothing but a fuel source for blessed etherium.

Ethersworn Warmaster WUB
Artifact Creature - Vedalken Soldier (R)
Flying
Ethersight - At the beginning of your upkeep, reveal the top card of your library. If it's an artifact card, put a +1/+1 counter on Ethersworn Warmaster. It gains your choice of deathtouch, lifelink, hexproof, prowess, menace, or indestructible until end of turn.
3/3
Next player, please.

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void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?

Something has awoken deep in the mines of Talim. An ancient, sinuous race of shapeshifting monsters. The mines have been overrun, and without a steady access to resources, the Topol confederacies have collapsed. Will the rest of the world follow suit, or will they find a way to repel this threat, and return to a time before the Hivebloom?
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Incredium
Posts: 423
Joined: 3 years ago
Pronoun: he / him

Post by Incredium » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?

Token creature - Zombie Monk (S)

2/2


Token Creature - Human Cleric (S)

hexproof

0/2

Token Creature - Angel Berserker (S)

Flying

This creatures power and toughness are equal to the number of angels you control.

*/*
Last edited by Incredium 3 years ago, edited 2 times in total.

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void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2
Common 1 of 10:

Scythe Cheetah G
Creature - Cat (C)
Trample, haste
When Scythe Cheetah enters the battlefield, sacrifice it unless you sacrifice a land.
The pets of the Idnothi are fleet of foot, using their speed to satisfy their hunger for flesh both living and Osirian.
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Incredium
Posts: 423
Joined: 3 years ago
Pronoun: he / him

Post by Incredium » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3
Common 2 of 10:



Grave Tender 3b
Creature - Zombie Monk

Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black zombie monk creature token.)

When Grave Tender enters the battlefield, mill 2 cards.

"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana

2/2

Goblin Unifier 1r
Creature - Goblin Shaman

When Goblin Unifier deals combat damage to a player, you may return it to your hand. If you do, search your library for target Orc, Goblin or Ogre card and put it into your hand. Then shuffle your library.

"I do not ask that you put aside your differences. Embrace your differences, for they will strengthen us against this coming threat. "

2/2

Idnothi Earthshaper 2g
Creature - Elf Druid

When Idnothi Earthshaper enters the battlefield, you may put a land card from your hand onto the battlefield, then target opponent sacrifices a land.

The Idnothi see the Deadlands as nothing but a blight on the natural world to be razed and reformed in their image.

2/2

User avatar
void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black zombie monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2
Common 3 of 10:

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Mindsnapper Crocodile 3UU
Creature - Illusion Crocodile (C)
Mindsnapper Crocodile can't be blocked by Humans.
When Mindsnapper Crocodile enters the battlefield, target player mills four cards.
People on many planes have anxiety about going into the open water, but only on Ubteris does it take physical form.
4/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Amuzet
Posts: 103
Joined: 4 years ago
Pronoun: he / him
Location: Pacific Northwest
Contact:

Post by Amuzet » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.
Common 4 of 10:

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3

Disciples of the Damned 2BB
Sorcery (C)
Exile target creature card from a graveyard. Create a 2/2 black Zombie Monk creature token.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)

Greenseeker G
Creature — Elf Spellshaper
, , Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

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void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3
Common 5 of 10:

Benosku Ranger 1R
Creature - Goblin Warrior (C)
Wild folk - Whenever Benosku Ranger attacks, if you control another Goblin, Orc, or Ogre, Benosku Ranger gets +2/+2 until end of turn.
The Benosku goblins believe they are part of a single vast family, calling their orcish and ogrish comrades "big siblings."
1/1

Apprentice Warspeaker 2GG
Creature - Elf Druid (C)
T: Add G.
T: Create a 1/1 green Elf Warrior creature token.
"We pay homage to the land in two ways - with rituals, and by slaughtering the beings that taint it."
2/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Incredium
Posts: 423
Joined: 3 years ago
Pronoun: he / him

Post by Incredium » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for .)

Wild folk - Whenever ____ if you control another Goblin, Orc, or Ogre, (EFFECT).
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3

Benosku Ranger 1R
Creature - Goblin Warrior (C)
Wild folk - Whenever Benosku Ranger attacks, if you control another Goblin, Orc, or Ogre, Benosku Ranger gets +2/+2 until end of turn.
The Benosku goblins believe they are part of a single vast family, calling their orcish and ogrish comrades "big siblings."
1/1
Common 6 of 10:



Rancor g
Enchantment - Aura

Enchant Creature

Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

"Despite what it may seem, the natural world is not neutral in mortal affairs. There are things that nature truly hates. - Baltoris, Idnothi Warspeaker



Apprentice Warspeaker 2GG
Creature - Elf Druid (C)
T: Add G.
T: Create a 1/1 green Elf Warrior creature token.
"We pay homage to the land in two ways - with rituals, and by slaughtering the beings that taint it."
2/2

Idnothi Cavalier 4gg
Creature - Elf Spider Assassin

Reach, Deathtouch
When Idnothi Cavalier dies, create a 1/1 green elf assassin creature token with deathtouch or a 1/4 green spider creature token with reach.

Taming such a beast to be a weapon of war involves making sure it always has something to eat that isn't you.

2/5

User avatar
void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for .)

Wild folk - Whenever ____ if you control another Goblin, Orc, or Ogre, (EFFECT).
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3

Benosku Ranger 1R
Creature - Goblin Warrior (C)
Wild folk - Whenever Benosku Ranger attacks, if you control another Goblin, Orc, or Ogre, Benosku Ranger gets +2/+2 until end of turn.
The Benosku goblins believe they are part of a single vast family, calling their orcish and ogrish comrades "big siblings."
1/1

Idnothi Cavalier 4gg
Creature - Elf Spider Assassin
Reach, Deathtouch
When Idnothi Cavalier dies, create a 1/1 green elf assassin creature token with deathtouch or a 1/4 green spider creature token with reach.
Taming such a beast to be a weapon of war involves making sure it always has something to eat that isn't you.
2/5
Common 7 of 10:

Rancor G
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
"Despite what it may seem, the natural world is not neutral in mortal affairs. There are things that nature truly hates." - Baltoris, Idnothi warspeaker

Zealous Mob 4WW
Creature - Human Berserker (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Vigilance
2W: Zealous Mob gets +1/+1 until end of turn. Each card you exile from your graveyard while activating this ability pays for 1.
3/4
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Raptorchan
Beautiful Liar
Posts: 773
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Wild folk - Whenever ____ if you control another Goblin, Orc, or Ogre, (EFFECT).
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3

Benosku Ranger 1R
Creature - Goblin Warrior (C)
Wild folk - Whenever Benosku Ranger attacks, if you control another Goblin, Orc, or Ogre, Benosku Ranger gets +2/+2 until end of turn.
The Benosku goblins believe they are part of a single vast family, calling their orcish and ogrish comrades "big siblings."
1/1

Idnothi Cavalier 4gg
Creature - Elf Spider Assassin (C)
Reach, Deathtouch
When Idnothi Cavalier dies, create a 1/1 green elf assassin creature token with deathtouch or a 1/4 green spider creature token with reach.
Taming such a beast to be a weapon of war involves making sure it always has something to eat that isn't you.
2/5

Zealous Mob 4WW
Creature - Human Berserker (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Vigilance
2W: Zealous Mob gets +1/+1 until end of turn. Each card you exile from your graveyard while activating this ability pays for 1.
3/4
Common 8 of 10

Osirian Dakhma Keeper g
Creature - Zombie Nomad (C)
t, Exile a creature card from your graveyard: Add one mana of any color.
1/1

Rally the Followers 3u
Instant (C)
Choose a creature you control that has one or more creature types. Create two blue 1/1 creature tokens of one creature type chosen creature does have.

User avatar
void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Wild folk - Whenever ____ if you control another Goblin, Orc, or Ogre, (EFFECT).
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3

Benosku Ranger 1R
Creature - Goblin Warrior (C)
Wild folk - Whenever Benosku Ranger attacks, if you control another Goblin, Orc, or Ogre, Benosku Ranger gets +2/+2 until end of turn.
The Benosku goblins believe they are part of a single vast family, calling their orcish and ogrish comrades "big siblings."
1/1

Idnothi Cavalier 4gg
Creature - Elf Spider Assassin (C)
Reach, Deathtouch
When Idnothi Cavalier dies, create a 1/1 green elf assassin creature token with deathtouch or a 1/4 green spider creature token with reach.
Taming such a beast to be a weapon of war involves making sure it always has something to eat that isn't you.
2/5

Zealous Mob 4WW
Creature - Human Berserker (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Vigilance
2W: Zealous Mob gets +1/+1 until end of turn. Each card you exile from your graveyard while activating this ability pays for 1.
3/4

Osirian Dakhma Keeper g
Creature - Zombie Nomad (C)
t, Exile a creature card from your graveyard: Add one mana of any color.
1/1
Common 9 of 10:

Native Pride R
Sorcery (C)
Goblins you control get +1/+0 until end of turn. Orcs you control gain first strike until end of turn. Ogres you control gain trample until end of turn.
Scry 1.
"Size or language do not disqualify you from joining my people." - Faimogh Kulkad, orcish chieftain

Singular Protector 4B
Creature - Demon Guardian (C)
Flying, defender
Singular Protector can attack as though it didn't have defender as long as you control no other creatures.
"Whom else can I rely on but myself - and whom else can you rely on but me?
5/5
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Incredium
Posts: 423
Joined: 3 years ago
Pronoun: he / him

Post by Incredium » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Wild folk - Whenever ____ if you control another Goblin, Orc, or Ogre, (EFFECT).
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3

Benosku Ranger 1R
Creature - Goblin Warrior (C)
Wild folk - Whenever Benosku Ranger attacks, if you control another Goblin, Orc, or Ogre, Benosku Ranger gets +2/+2 until end of turn.
The Benosku goblins believe they are part of a single vast family, calling their orcish and ogrish comrades "big siblings."
1/1

Idnothi Cavalier 4gg
Creature - Elf Spider Assassin (C)
Reach, Deathtouch
When Idnothi Cavalier dies, create a 1/1 green elf assassin creature token with deathtouch or a 1/4 green spider creature token with reach.
Taming such a beast to be a weapon of war involves making sure it always has something to eat that isn't you.
2/5

Zealous Mob 4WW
Creature - Human Berserker (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Vigilance
2W: Zealous Mob gets +1/+1 until end of turn. Each card you exile from your graveyard while activating this ability pays for 1.
3/4

Osirian Dakhma Keeper g
Creature - Zombie Nomad (C)
t, Exile a creature card from your graveyard: Add one mana of any color.
1/1

Singular Protector 4B
Creature - Demon Guardian (C)
Flying, defender
Singular Protector can attack as though it didn't have defender as long as you control no other creatures.
"Whom else can I rely on but myself - and whom else can you rely on but me?
5/5
Common 10 of 10:

Occult Censor 2uu
Artifact Creature - Human Cleric

Delve (each card you exile from your graveyard pays for 1 of this cards mana cost)

Your opponents maximum hand size is reduced by 1.

"I have purged myself of useless emotion, that my mind may serve mankind."

Psionic Warden 3u
Creature - Human Wizard

Flash, Delve (each card you exile from your graveyard pays for 1 of this cards mana cost)

When Psionic Warden enters the battlefield, mill a card. Other creatures you control gain hexproof until end of turn.

The trick to her magic involves so vigorously believing a threat to be inconsequential that it actually becomes so.

0/4


Luminous Scourge 2ww
Creature - Angel Berserker

Flying

Whenever luminous scourge attacks, destroy target tapped creature defending player controls.

2/2

"These are not like the angels I have seen. They have no soul. They only have a purpose, one they carry out with all the unyielding resolve of a swarm of locusts destroying a field." - Ajani

User avatar
void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Wild folk - Whenever ____ if you control another Goblin, Orc, or Ogre, (EFFECT).
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3

Benosku Ranger 1R
Creature - Goblin Warrior (C)
Wild folk - Whenever Benosku Ranger attacks, if you control another Goblin, Orc, or Ogre, Benosku Ranger gets +2/+2 until end of turn.
The Benosku goblins believe they are part of a single vast family, calling their orcish and ogrish comrades "big siblings."
1/1

Idnothi Cavalier 4gg
Creature - Elf Spider Assassin (C)
Reach, Deathtouch
When Idnothi Cavalier dies, create a 1/1 green elf assassin creature token with deathtouch or a 1/4 green spider creature token with reach.
Taming such a beast to be a weapon of war involves making sure it always has something to eat that isn't you.
2/5

Zealous Mob 4WW
Creature - Human Berserker (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Vigilance
2W: Zealous Mob gets +1/+1 until end of turn. Each card you exile from your graveyard while activating this ability pays for 1.
3/4

Osirian Dakhma Keeper g
Creature - Zombie Nomad (C)
t, Exile a creature card from your graveyard: Add one mana of any color.
1/1

Singular Protector 4B
Creature - Demon Guardian (C)
Flying, defender
Singular Protector can attack as though it didn't have defender as long as you control no other creatures.
"Whom else can I rely on but myself - and whom else can you rely on but me?
5/5

Luminous Scourge 2ww
Creature - Angel Berserker
Flying
Whenever luminous scourge attacks, destroy target tapped creature defending player controls.
2/2
"These are not like the angels I have seen. They have no soul. They only have a purpose, one they carry out with all the unyielding resolve of a swarm of locusts destroying a field." - Ajani
Uncommon 1 of 3:

Thunderhand Ogre 2RR
Creature - Ogre Warrior (U)
Wild folk - Thunderhand Ogre has haste as long as you control another Goblin, Orc, or Ogre.
"Ogres act like anyone they do not know is their enemy - yet once you make peace with them you could not wish for better friends." - Faimogh Kulkad, orcish chieftain
4/4

Psion's Verdict 5R
Instant (U)
Delve
This spell can't be countered.
Copy target instant or sorcery spell. You may choose new targets for the copy. The copy can't be countered.
"Let my will be done - NOW!"
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Subject16
Posts: 1505
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Wild folk - Whenever ____ if you control another Goblin, Orc, or Ogre, (EFFECT).
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3

Benosku Ranger 1R
Creature - Goblin Warrior (C)
Wild folk - Whenever Benosku Ranger attacks, if you control another Goblin, Orc, or Ogre, Benosku Ranger gets +2/+2 until end of turn.
The Benosku goblins believe they are part of a single vast family, calling their orcish and ogrish comrades "big siblings."
1/1

Idnothi Cavalier 4gg
Creature - Elf Spider Assassin (C)
Reach, Deathtouch
When Idnothi Cavalier dies, create a 1/1 green elf assassin creature token with deathtouch or a 1/4 green spider creature token with reach.
Taming such a beast to be a weapon of war involves making sure it always has something to eat that isn't you.
2/5

Zealous Mob 4WW
Creature - Human Berserker (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Vigilance
2W: Zealous Mob gets +1/+1 until end of turn. Each card you exile from your graveyard while activating this ability pays for 1.
3/4

Osirian Dakhma Keeper g
Creature - Zombie Nomad (C)
t, Exile a creature card from your graveyard: Add one mana of any color.
1/1

Singular Protector 4B
Creature - Demon Guardian (C)
Flying, defender
Singular Protector can attack as though it didn't have defender as long as you control no other creatures.
"Whom else can I rely on but myself - and whom else can you rely on but me?
5/5

Luminous Scourge 2ww
Creature - Angel Berserker
Flying
Whenever luminous scourge attacks, destroy target tapped creature defending player controls.
2/2
"These are not like the angels I have seen. They have no soul. They only have a purpose, one they carry out with all the unyielding resolve of a swarm of locusts destroying a field." - Ajani

Thunderhand Ogre 2RR
Creature - Ogre Warrior (U)
Wild folk - Thunderhand Ogre has haste as long as you control another Goblin, Orc, or Ogre.
"Ogres act like anyone they do not know is their enemy - yet once you make peace with them you could not wish for better friends." - Faimogh Kulkad, orcish chieftain
4/4
Uncommon 2 of 3:

Manaplasm 2G
Creature — Ooze (U)
Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.
Some beings thrive on chaos. This one feeds on it.
1/1

Crimson Orc 1RR
Creature — Orc Shaman (U)
Trample, haste
Other red creatures you control have haste.
"The power of faith is amazing. Through the collective belief that anything red is better, the Orcs have made it genuinely true."
—Basri Ket

3/3

Osirian Patron 2WB
Creature — Demon (U)
Vigilance
WB, T, Exile a card from your graveyard: Tap target creature. It deals damage equal to its power to its controller.
"You who disturb the peace shall feel the full force of your actions upon you."
4/3

User avatar
void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Wild folk - Whenever ____ if you control another Goblin, Orc, or Ogre, (EFFECT).
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3

Benosku Ranger 1R
Creature - Goblin Warrior (C)
Wild folk - Whenever Benosku Ranger attacks, if you control another Goblin, Orc, or Ogre, Benosku Ranger gets +2/+2 until end of turn.
The Benosku goblins believe they are part of a single vast family, calling their orcish and ogrish comrades "big siblings."
1/1

Idnothi Cavalier 4gg
Creature - Elf Spider Assassin (C)
Reach, Deathtouch
When Idnothi Cavalier dies, create a 1/1 green elf assassin creature token with deathtouch or a 1/4 green spider creature token with reach.
Taming such a beast to be a weapon of war involves making sure it always has something to eat that isn't you.
2/5

Zealous Mob 4WW
Creature - Human Berserker (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Vigilance
2W: Zealous Mob gets +1/+1 until end of turn. Each card you exile from your graveyard while activating this ability pays for 1.
3/4

Osirian Dakhma Keeper g
Creature - Zombie Nomad (C)
t, Exile a creature card from your graveyard: Add one mana of any color.
1/1

Singular Protector 4B
Creature - Demon Guardian (C)
Flying, defender
Singular Protector can attack as though it didn't have defender as long as you control no other creatures.
"Whom else can I rely on but myself - and whom else can you rely on but me?
5/5

Luminous Scourge 2ww
Creature - Angel Berserker
Flying
Whenever luminous scourge attacks, destroy target tapped creature defending player controls.
2/2
"These are not like the angels I have seen. They have no soul. They only have a purpose, one they carry out with all the unyielding resolve of a swarm of locusts destroying a field." - Ajani

Thunderhand Ogre 2RR
Creature - Ogre Warrior (U)
Wild folk - Thunderhand Ogre has haste as long as you control another Goblin, Orc, or Ogre.
"Ogres act like anyone they do not know is their enemy - yet once you make peace with them you could not wish for better friends." - Faimogh Kulkad, orcish chieftain
4/4

Osirian Patron 2WB
Creature — Demon (U)
Vigilance
WB, T, Exile a card from your graveyard: Tap target creature. It deals damage equal to its power to its controller.
"You who disturb the peace shall feel the full force of your actions upon you."
4/3
Uncommon 3 of 3:

Stormblast Orc 1GG
Creature - Orc Shaman (U)
Stormblast Orc can't be blocked by creatures with power 2 or less.
Spells with flying cost 1 more to cast.
"Clear out the sacred skies so all our people may worship!"
3/3

Condescend XU
Instant (U)
Counter target spell unless its controller pays X. Scry 2.
"Oh, look, how cute. A gob playing at being a mage." - Elcantis, Idnothi seer
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Incredium
Posts: 423
Joined: 3 years ago
Pronoun: he / him

Post by Incredium » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Wild folk - Whenever ____ if you control another Goblin, Orc, or Ogre, (EFFECT).
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3

Benosku Ranger 1R
Creature - Goblin Warrior (C)
Wild folk - Whenever Benosku Ranger attacks, if you control another Goblin, Orc, or Ogre, Benosku Ranger gets +2/+2 until end of turn.
The Benosku goblins believe they are part of a single vast family, calling their orcish and ogrish comrades "big siblings."
1/1

Idnothi Cavalier 4gg
Creature - Elf Spider Assassin (C)
Reach, Deathtouch
When Idnothi Cavalier dies, create a 1/1 green elf assassin creature token with deathtouch or a 1/4 green spider creature token with reach.
Taming such a beast to be a weapon of war involves making sure it always has something to eat that isn't you.
2/5

Zealous Mob 4WW
Creature - Human Berserker (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Vigilance
2W: Zealous Mob gets +1/+1 until end of turn. Each card you exile from your graveyard while activating this ability pays for 1.
3/4

Osirian Dakhma Keeper g
Creature - Zombie Nomad (C)
t, Exile a creature card from your graveyard: Add one mana of any color.
1/1

Singular Protector 4B
Creature - Demon Guardian (C)
Flying, defender
Singular Protector can attack as though it didn't have defender as long as you control no other creatures.
"Whom else can I rely on but myself - and whom else can you rely on but me?
5/5

Luminous Scourge 2ww
Creature - Angel Berserker
Flying
Whenever luminous scourge attacks, destroy target tapped creature defending player controls.
2/2
"These are not like the angels I have seen. They have no soul. They only have a purpose, one they carry out with all the unyielding resolve of a swarm of locusts destroying a field." - Ajani

Thunderhand Ogre 2RR
Creature - Ogre Warrior (U)
Wild folk - Thunderhand Ogre has haste as long as you control another Goblin, Orc, or Ogre.
"Ogres act like anyone they do not know is their enemy - yet once you make peace with them you could not wish for better friends." - Faimogh Kulkad, orcish chieftain
4/4

Osirian Patron 2WB
Creature — Demon (U)
Vigilance
WB, T, Exile a card from your graveyard: Tap target creature. It deals damage equal to its power to its controller.
"You who disturb the peace shall feel the full force of your actions upon you."
4/3

Condescend XU
Instant (U)
Counter target spell unless its controller pays X. Scry 2.
"Oh, look, how cute. A gob playing at being a mage." - Elcantis, Idnothi seer


Rare 1 of 1

Galtorix, Bloodbound Arbiter 3bbrr
Legendary Creature - Demon Knight (M)

Flying, First Strike, Haste

Whenever a non-demon creature attacks you or a planeswalker you control, it gets -X/-X until end of turn, where X is the number of demons you control.

Whenever a non-demon creature you control attacks, it gets +X/+X, where X is the number of Demons you control.

"My people have sworn a blood oath to yours. In the name of that oath, I will show no mercy.

6/6

Lilliana, Osirian Empress 2bb
Legendary Planeswalker - Lilliana (M)

+1: Exile target creature card from a graveyard. If you do create a 2/2 black zombie monk creature token.
+1: Mill 2 Cards. Then, you may return target creature card from your graveyard to your hand.
-8: You gain an emblem that says "swamps you control have 'bt: Create a 2/2 Black zombie monk creature token.

[4]

Kolaziel, The Burning Star 4ww
Legendary Creature - Angel Noble (M)

Flying, Vigilance

For each w in the mana costs of spells you cast, you may pay 2 life rather than pay that mana.

Whenever Kolaziel, The Burning Star attacks or blocks, choose one:
* You gain 5 life.
* Defending player sacrifices target non-land permanent unless they pay 2.

"Behold. Your salvation is at hand. Do not resist."

5/5

User avatar
void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Ubteris, the plane of contradiction. Here, the dichotomies of life and death, light and dark, good and evil, are irreparably reversed. Goblins, ogres and other "unclean" must protect their tribes from the constant incursions of the The Cult of Mankind, lead by the mysterious Grand Psion. Many of these races are defended from both the cult and the iron fisted tyranny of merciless angelic legions by demonic guardians, who are revered as demigods. Elvish druids seek to enact genocide against the Osirians, a peaceful race of undead nomads supernaturally birthed in a region known as the Deadlands. In a place where up is down, left is right, and everything you know is flipped upside down, how will you find your way to victory?
Ubteris mechanics
Show
Hide
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Wild folk - Whenever ____ if you control another Goblin, Orc, or Ogre, (EFFECT).
Ubteris
Show
Hide
Zombie Monk
Token creature - Zombie Monk (S)
2/2

Angel of the Inquisition 4W
Creature - Angel (C)
Flying
When Angel of the Inquisition enters the battlefield, tap target creature an opponent controls.
"For your penance to begin, first you must learn to bow on command."
3/3

Grave Tender 3b
Creature - Zombie Monk
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 black Zombie Monk creature token.)
When Grave Tender enters the battlefield, mill 2 cards.
"The Idnothi do not care what your intentions are. They fear you because you have power over death." - Lilliana
2/2

Make into Nothing 4W
Instant (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Exile target artifact or enchantment.
Turned to dust by order of the Grand Psion.

Harbinger Homunculus 2UU
Creature - Homunculus (C)
, Discard a card: Harbinger Homunculus gains hexproof until end of turn.
Psychopomp (Whenever this card enters or leaves your graveyard, create a 2/2 blue Homunculus creature token.)
3/3

Benosku Ranger 1R
Creature - Goblin Warrior (C)
Wild folk - Whenever Benosku Ranger attacks, if you control another Goblin, Orc, or Ogre, Benosku Ranger gets +2/+2 until end of turn.
The Benosku goblins believe they are part of a single vast family, calling their orcish and ogrish comrades "big siblings."
1/1

Idnothi Cavalier 4gg
Creature - Elf Spider Assassin (C)
Reach, Deathtouch
When Idnothi Cavalier dies, create a 1/1 green elf assassin creature token with deathtouch or a 1/4 green spider creature token with reach.
Taming such a beast to be a weapon of war involves making sure it always has something to eat that isn't you.
2/5

Zealous Mob 4WW
Creature - Human Berserker (C)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Vigilance
2W: Zealous Mob gets +1/+1 until end of turn. Each card you exile from your graveyard while activating this ability pays for 1.
3/4

Osirian Dakhma Keeper g
Creature - Zombie Nomad (C)
t, Exile a creature card from your graveyard: Add one mana of any color.
1/1

Singular Protector 4B
Creature - Demon Guardian (C)
Flying, defender
Singular Protector can attack as though it didn't have defender as long as you control no other creatures.
"Whom else can I rely on but myself - and whom else can you rely on but me?
5/5

Luminous Scourge 2ww
Creature - Angel Berserker
Flying
Whenever luminous scourge attacks, destroy target tapped creature defending player controls.
2/2
"These are not like the angels I have seen. They have no soul. They only have a purpose, one they carry out with all the unyielding resolve of a swarm of locusts destroying a field." - Ajani

Thunderhand Ogre 2RR
Creature - Ogre Warrior (U)
Wild folk - Thunderhand Ogre has haste as long as you control another Goblin, Orc, or Ogre.
"Ogres act like anyone they do not know is their enemy - yet once you make peace with them you could not wish for better friends." - Faimogh Kulkad, orcish chieftain
4/4

Osirian Patron 2WB
Creature — Demon (U)
Vigilance
WB, T, Exile a card from your graveyard: Tap target creature. It deals damage equal to its power to its controller.
"You who disturb the peace shall feel the full force of your actions upon you."
4/3

Condescend XU
Instant (U)
Counter target spell unless its controller pays X. Scry 2.
"Oh, look, how cute. A gob playing at being a mage." - Elcantis, Idnothi seer


Lilliana, Osirian Empress 2bb
Legendary Planeswalker - Lilliana (M)
+1: Exile target creature card from a graveyard. If you do create a 2/2 black zombie monk creature token.
+1: Mill 2 Cards. Then, you may return target creature card from your graveyard to your hand.
-8: You gain an emblem that says "swamps you control have 'bt: Create a 2/2 Black zombie monk creature token.
[4]
And - I defer.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Incredium
Posts: 423
Joined: 3 years ago
Pronoun: he / him

Post by Incredium » 3 years ago

Something has awoken deep in the mines of Talim. An ancient, sinuous race of shapeshifting monsters. The mines have been overrun, and without a steady access to resources, the Topol confederacies have collapsed. Will the rest of the world follow suit, or will they find a way to repel this threat, and return to a time before the Hivebloom?

Twiggaroo, the plane of whimsy and madness. Here, ideas are reality, and reality is whatever can be believed. Fey and other odd creatures flit in flashes of light through beautiful, paradoxical landscapes. Each and every aspect of Twickaroo is whimsical, colorful and chaotic. However, this wonder hides a sinister reality; everything in the plane is predatory in nature. As denizens of a plane of tricksters, every creature in Twiggaroo uses some form of riddles, deception or mind bending powers as a way to consume, rob, maim, transform or enslave all who stray into the woods too far. Memories are devoured with manners and a smile, and the cruelest acts occur in swirls of color. So have a laugh, check your pockets and whatever you do, don't trust the flowers. You'd better hope you haven't lost your wits, cause it looks like you're just in time for tea.

In Mora, there is no land to speak of. At least at surface. The whole plane is an enormous ocean, with dark chasms ending in abyss and little sky above the surface for heavens, coral reefs taking place of trees and hydrothermal vents and volcanoes imitating mountains. Merfolks, Homarids, Cephalids and many other species inhabits the endless waters, fighting, trading and cooperating like any other civilasation. Yet, with the tectonic movement that comes once per century, the balance of power will be shifted. Join in preparing for world-shaking changes in this underwater adventure.

User avatar
void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

In Mora, there is no land to speak of. At least at surface. The whole plane is an enormous ocean, with dark chasms ending in abyss and little sky above the surface for heavens, coral reefs taking place of trees and hydrothermal vents and volcanoes imitating mountains. Merfolks, Homarids, Cephalids and many other species inhabits the endless waters, fighting, trading and cooperating like any other civilasation. Yet, with the tectonic movement that comes once per century, the balance of power will be shifted. Join in preparing for world-shaking changes in this underwater adventure.
Mora mechanics
Show
Hide
Mora
Show
Hide
Token 1 of 1:

Treasure
Token Artifact - Treasure (S)
T, Sacrifice this artifact: Add one mana of any color.

Camarid
Token Creature - Camarid (S)
1/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Subject16
Posts: 1505
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 3 years ago

In Mora, there is no land to speak of. At least at surface. The whole plane is an enormous ocean, with dark chasms ending in abyss and little sky above the surface for heavens, coral reefs taking place of trees and hydrothermal vents and volcanoes imitating mountains. Merfolks, Homarids, Cephalids and many other species inhabits the endless waters, fighting, trading and cooperating like any other civilasation. Yet, with the tectonic movement that comes once per century, the balance of power will be shifted. Join in preparing for world-shaking changes in this underwater adventure.
Mora mechanics
Show
Hide
Mora
Show
Hide
Camarid
Token Creature - Camarid (S)
1/1
Common 1 of 10

Merfolk Looter 1U
Creature — Merfolk Rogue (C)
T: Draw a card, then discard a card.
"I've never known a merfolk to be respectful of our laws."
—Tiblin, Cephalid Autocrat

1/1

Kelp Swallower 6GG
Creature — Turtle (C)
Affinity for tokens (This spell costs 1 less to cast for each token you control.)
They migrate nearer to the surface, where the warmer waters leave the kelp soft and mushy.
5/6

Magmarush Missile 3R
Creature — Elemental Nautilus (C)
Haste
Seismic — Whenever a land is put into your graveyard from anywhere, Magmarush Missile gets +2/+0 until end of turn.
"Now that's a strange sight."
—Kiora

3/3

User avatar
Incredium
Posts: 423
Joined: 3 years ago
Pronoun: he / him

Post by Incredium » 3 years ago

In Mora, there is no land to speak of. At least at surface. The whole plane is an enormous ocean, with dark chasms ending in abyss and little sky above the surface for heavens, coral reefs taking place of trees and hydrothermal vents and volcanoes imitating mountains. Merfolks, Homarids, Cephalids and many other species inhabits the endless waters, fighting, trading and cooperating like any other civilasation. Yet, with the tectonic movement that comes once per century, the balance of power will be shifted. Join in preparing for world-shaking changes in this underwater adventure.
Mora mechanics
Show
Hide
Seismic — Whenever a land is put into your graveyard from anywhere...
Mora
Show
Hide
Camarid
Token Creature - Camarid (S)
1/1

Magmarush Missile 3R
Creature — Elemental Nautilus (C)
Haste
Seismic — Whenever a land is put into your graveyard from anywhere, Magmarush Missile gets +2/+0 until end of turn.
"Now that's a strange sight."
—Kiora

3/3
Common 2 of 10

Carnivorous Kelp 2g
Creature - Plant

Defender

Tidal 2 (at the beginning of your upkeep, remove a tide counter from Carnivorous Kelp. If you can't, put 2 tide counters on it.)

Carnivorous Kelp gets +X/+X, where X is the number of tide counters on it.

"Relax, it's just some seaweed brushing your leg."

0/5

Trench Angler 3r
Creature - Fish

Tidal 3 (at the beginning of your upkeep, remove a tide counter from Carnivorous Kelp. If you can't, put 3 tide counters on it.)

Other creatures with power X or less must attack each combat if able, where X is the number of tide counters on Trench Angler

Few can resist a light in the darkness.

3/3

Paralyze b
Enchantment - Aura

Enchant Creature

When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay 4. If the player does, untap the creature.

While the venom of a corpse urchin isn't deadly, it inflicts a horrendous form of paralysis that can render one immobile for days before recovery.

User avatar
void_nothing
Look On My Sash...
Posts: 15096
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

In Mora, there is no land to speak of. At least at surface. The whole plane is an enormous ocean, with dark chasms ending in abyss and little sky above the surface for heavens, coral reefs taking place of trees and hydrothermal vents and volcanoes imitating mountains. Merfolks, Homarids, Cephalids and many other species inhabits the endless waters, fighting, trading and cooperating like any other civilasation. Yet, with the tectonic movement that comes once per century, the balance of power will be shifted. Join in preparing for world-shaking changes in this underwater adventure.
Mora mechanics
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Seismic — Whenever a land is put into your graveyard from anywhere...
Tidal N (At the beginning of your upkeep, remove a tide counter from this permanent. If you can't, put N tide counters on it.)
Mora
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Camarid
Token Creature - Camarid (S)
1/1

Magmarush Missile 3R
Creature — Elemental Nautilus (C)
Haste
Seismic — Whenever a land is put into your graveyard from anywhere, Magmarush Missile gets +2/+0 until end of turn.
"Now that's a strange sight."
—Kiora

3/3

Carnivorous Kelp 2g
Creature - Plant
Defender
Tidal 2 (at the beginning of your upkeep, remove a tide counter from Carnivorous Kelp. If you can't, put 2 tide counters on it.)
Carnivorous Kelp gets +X/+X, where X is the number of tide counters on it.
"Relax, it's just some seaweed brushing your leg."
0/5
Common 3 of 10:

Suncolumn Mola 3WW
Creature - Elemental Fish (C)
Vigilance
When Suncolumn Mola enters the battlefield, tapped creatures target opponent controls don't untap during that player's next untap step.
"A dazzling sight, but dazzling does not mean pleasant." - Gkol Nakabna, selkie naturalist
3/3

Cephalid Diplomat 3U
Creature - Cephalid Advisor (C)
When Cephalid Diplomat enters the battlefield, each player mills two cards and returns a non-Cephalid, nonland permanent they control to its owners hand.
"Everyone must make concessions at some point." - Tiblin, cephalid autocrat
2/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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