I think the selling point for Walk the Aeons is that you can also loop it in any way you'd loop Time Warp (like with Charmbreaker Devils), but for one more mana, you have the option of looping it in a bunch of other ways, or just casting it with sacrifice 3 islands.hyalopterouslemur wrote: ↑4 years agoIt's a Time Walk that sort of loops. All you need is some baroque recursion engine to make it go infinite. The real problem is, how is that not easier than "empty graveyard, Charmbreaker Devils, Time Warp"?
I once had a sea monster deck that absolutely did not mind sacrificing 3-9 islands if it got to untap with some beaters.
Honestly, the naive sac-3-islands to try and close out the game line of play is something I don't find unappealing. In the play-it-naively scenario, it's also harder to interact with any given casting of it.