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void_nothing
Look On My Sash...
Posts: 14927
Joined: 4 years ago
Answers: 124
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Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

N.b. that should be 9 of 9
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
void_nothing
Look On My Sash...
Posts: 14927
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Ulgrotha is a plane with a tragic past. Ravaged by war and threatened by the grip of the tyrranical Baron Sengir, hope seems lost for its mortal inhabitants. Will the rag-tag alliance between the dwarves and the Great Wood stave off the vampiric army, or will they fall and leave Ulgrotha in the hands of a dark master?
Ulgrotha mechanics
Show
Hide
Rune Tokens
Reminder COST (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
Ulgrotha
Show
Hide

Vampire
Token Creature - Vampire (S)
Flying
4/4

Dwarven Runecarver 2r
Creature - Dwarf Shaman (C)
When Dwarven Runecarver enters the battlefield, create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
3/2

An-Havva Protector 3W
Creature — Human Scout (C)
Flash
"You looked like you needed some help."
2/4

Baki's Flood 3U
Instant (C)
Tap target land and put a flood counter on it. That land doesn't untap during its controller's next untap step and it's an Island for as long as it has a flood counter on it.
Reminder 1U (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
"And to think they laughed at my 'summon boat' spell." - Baki, wizard attendant

Eyeball Gouger 2b
Creature - Horror (C)
When Eyeball Gouger enters the battlefield, you may sacrifice another creature. If you do, scry 2.
"Who am I to judge someone else's tastes?" - Grandmother Sengir
3/2

Dragon's Insight 2R
Sorcery (C)
Create a Rune token, then add R for each Rune you control. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
The past is a weapon few know how to wield.

Sengir Councilor 1B
Creature - Human Noble (C)
When Sengir Councilor enters the battlefield, if you control a Vampire, it deals 2 damage to target opponent and you gain 2 life.
In an evil jest, the Baron keeps empty seats and open invitation at his council table for delegates from Aysen and An-Havva.
2/1

Woodland Provisions 4GG
Sorcery (C)
Return target card from your graveyard to your hand. You gain 7 life.
"It could be a ranger's lost stash, or perhaps the faeries left it here. I don't know, really. I just know that we desperately need supplies, and I've learned not to ask stupid questions." - Keilson, An-Havva Constable

Forgotten Patron 1GG
Creature - Treefolk Spirit (C)
Reminder (2/G)(If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
3/3

Revoke Thesis 1UU
Instant (C)
Counter target spell. Create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
"The Sursi relic may be a portal to another world? Have you lost your sense?"
—Archmage Ulidar
Uncommon 1 of 3:

Ruin Lynx {2/W}
Creature - Cat Spirit (U)
Protection from converted mana cost 1 or less
Every beast walker hopes to see as many animal spirits as possible when journeying.
2/1

Departed Heart Wolf 3R
Creature - Wolf Spirit (U)
R, T: Target Dwarf or Elf gets +3/+0 until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
It gladdened dwarven souls when elvish rites summoned the spirits of the dwarves' beloved mounts.
3/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

Ulgrotha is a plane with a tragic past. Ravaged by war and threatened by the grip of the tyrranical Baron Sengir, hope seems lost for its mortal inhabitants. Will the rag-tag alliance between the dwarves and the Great Wood stave off the vampiric army, or will they fall and leave Ulgrotha in the hands of a dark master?
Ulgrotha mechanics
Show
Hide
Rune Tokens
Reminder COST (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
Ulgrotha
Show
Hide

Vampire
Token Creature - Vampire (S)
Flying
4/4

Dwarven Runecarver 2r
Creature - Dwarf Shaman (C)
When Dwarven Runecarver enters the battlefield, create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
3/2

An-Havva Protector 3W
Creature — Human Scout (C)
Flash
"You looked like you needed some help."
2/4

Baki's Flood 3U
Instant (C)
Tap target land and put a flood counter on it. That land doesn't untap during its controller's next untap step and it's an Island for as long as it has a flood counter on it.
Reminder 1U (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
"And to think they laughed at my 'summon boat' spell." - Baki, wizard attendant

Eyeball Gouger 2b
Creature - Horror (C)
When Eyeball Gouger enters the battlefield, you may sacrifice another creature. If you do, scry 2.
"Who am I to judge someone else's tastes?" - Grandmother Sengir
3/2

Dragon's Insight 2R
Sorcery (C)
Create a Rune token, then add R for each Rune you control. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
The past is a weapon few know how to wield.

Sengir Councilor 1B
Creature - Human Noble (C)
When Sengir Councilor enters the battlefield, if you control a Vampire, it deals 2 damage to target opponent and you gain 2 life.
In an evil jest, the Baron keeps empty seats and open invitation at his council table for delegates from Aysen and An-Havva.
2/1

Woodland Provisions 4GG
Sorcery (C)
Return target card from your graveyard to your hand. You gain 7 life.
"It could be a ranger's lost stash, or perhaps the faeries left it here. I don't know, really. I just know that we desperately need supplies, and I've learned not to ask stupid questions." - Keilson, An-Havva Constable

Forgotten Patron 1GG
Creature - Treefolk Spirit (C)
Reminder (2/G)(If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
3/3

Revoke Thesis 1UU
Instant (C)
Counter target spell. Create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
"The Sursi relic may be a portal to another world? Have you lost your sense?"
—Archmage Ulidar


Ruin Lynx {2/W}
Creature - Cat Spirit (U)
Protection from converted mana cost 1 or less
Every beast walker hopes to see as many animal spirits as possible when journeying.
2/1
Uncommon 2 of 3 (Special card at the end):

Blood Cultist 1BR
Creature — Human Wizard (Uncommon)
T: Blood Cultist deals 1 damage to target creature.
Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist.
"Through blood are we made stronger. By blood we are made free."
1/1

Sengir Cavaliers 5BB
Creature — Vampire Knight (Uncommon)
Sengir Cavaliers costs 1 less to cast for each Vampire you control.
Whenever a creature dealt damage by Sengir Cavaliers this turn dies, put a +1/+1 counter on Sengir Cavaliers and you gain 1 life.
5/4

Erupt 1RR
Sorcery (U)
As an additional cost to cast this spell, sacrifice a Mountain or a Rune.
Erupt deals 3 damage to each creature without flying.
Koskun Keep was no more.

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Raptorchan
Beautiful Liar
Posts: 760
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

Ulgrotha is a plane with a tragic past. Ravaged by war and threatened by the grip of the tyrranical Baron Sengir, hope seems lost for its mortal inhabitants. Will the rag-tag alliance between the dwarves and the Great Wood stave off the vampiric army, or will they fall and leave Ulgrotha in the hands of a dark master?
Ulgrotha mechanics
Show
Hide
Rune Tokens
Reminder COST (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
Ulgrotha
Show
Hide

Vampire
Token Creature - Vampire (S)
Flying
4/4

Dwarven Runecarver 2r
Creature - Dwarf Shaman (C)
When Dwarven Runecarver enters the battlefield, create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
3/2

An-Havva Protector 3W
Creature — Human Scout (C)
Flash
"You looked like you needed some help."
2/4

Baki's Flood 3U
Instant (C)
Tap target land and put a flood counter on it. That land doesn't untap during its controller's next untap step and it's an Island for as long as it has a flood counter on it.
Reminder 1U (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
"And to think they laughed at my 'summon boat' spell." - Baki, wizard attendant

Eyeball Gouger 2b
Creature - Horror (C)
When Eyeball Gouger enters the battlefield, you may sacrifice another creature. If you do, scry 2.
"Who am I to judge someone else's tastes?" - Grandmother Sengir
3/2

Dragon's Insight 2R
Sorcery (C)
Create a Rune token, then add R for each Rune you control. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
The past is a weapon few know how to wield.

Sengir Councilor 1B
Creature - Human Noble (C)
When Sengir Councilor enters the battlefield, if you control a Vampire, it deals 2 damage to target opponent and you gain 2 life.
In an evil jest, the Baron keeps empty seats and open invitation at his council table for delegates from Aysen and An-Havva.
2/1

Woodland Provisions 4GG
Sorcery (C)
Return target card from your graveyard to your hand. You gain 7 life.
"It could be a ranger's lost stash, or perhaps the faeries left it here. I don't know, really. I just know that we desperately need supplies, and I've learned not to ask stupid questions." - Keilson, An-Havva Constable

Forgotten Patron 1GG
Creature - Treefolk Spirit (C)
Reminder (2/G)(If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
3/3

Revoke Thesis 1UU
Instant (C)
Counter target spell. Create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
"The Sursi relic may be a portal to another world? Have you lost your sense?"
—Archmage Ulidar


Ruin Lynx {2/W}
Creature - Cat Spirit (U)
Protection from converted mana cost 1 or less
Every beast walker hopes to see as many animal spirits as possible when journeying.
2/1

Sengir Cavaliers 5BB
Creature — Vampire Knight (Uncommon)
Sengir Cavaliers costs 1 less to cast for each Vampire you control.
Whenever a creature dealt damage by Sengir Cavaliers this turn dies, put a +1/+1 counter on Sengir Cavaliers and you gain 1 life.
5/4
Uncommon 3 of 3

Runebind Direboar 3gg
Creature - Boar (U)
Trample
Runebind Direboar can't be blocked by creatures with power equal or less than the number of Runes you control.
3g: Create a Rune token (It's an artifact with "t, Sacrifice this artifact: Scry 1.").
5/3

Abbey Shelter 3w
Instant (U)
Choose five. You may choose the same mode more than once.
• Abbey Shelter deals 1 damage to target attacking or blocking creature.
• Prevent the next 1 damage that would be dealt to target creature this turn.
• Gain 1 life.

User avatar
void_nothing
Look On My Sash...
Posts: 14927
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Ulgrotha is a plane with a tragic past. Ravaged by war and threatened by the grip of the tyrranical Baron Sengir, hope seems lost for its mortal inhabitants. Will the rag-tag alliance between the dwarves and the Great Wood stave off the vampiric army, or will they fall and leave Ulgrotha in the hands of a dark master?
Ulgrotha mechanics
Show
Hide
Rune Tokens
Reminder COST (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
Ulgrotha
Show
Hide

Vampire
Token Creature - Vampire (S)
Flying
4/4

Dwarven Runecarver 2r
Creature - Dwarf Shaman (C)
When Dwarven Runecarver enters the battlefield, create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
3/2

An-Havva Protector 3W
Creature — Human Scout (C)
Flash
"You looked like you needed some help."
2/4

Baki's Flood 3U
Instant (C)
Tap target land and put a flood counter on it. That land doesn't untap during its controller's next untap step and it's an Island for as long as it has a flood counter on it.
Reminder 1U (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
"And to think they laughed at my 'summon boat' spell." - Baki, wizard attendant

Eyeball Gouger 2b
Creature - Horror (C)
When Eyeball Gouger enters the battlefield, you may sacrifice another creature. If you do, scry 2.
"Who am I to judge someone else's tastes?" - Grandmother Sengir
3/2

Dragon's Insight 2R
Sorcery (C)
Create a Rune token, then add R for each Rune you control. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
The past is a weapon few know how to wield.

Sengir Councilor 1B
Creature - Human Noble (C)
When Sengir Councilor enters the battlefield, if you control a Vampire, it deals 2 damage to target opponent and you gain 2 life.
In an evil jest, the Baron keeps empty seats and open invitation at his council table for delegates from Aysen and An-Havva.
2/1

Woodland Provisions 4GG
Sorcery (C)
Return target card from your graveyard to your hand. You gain 7 life.
"It could be a ranger's lost stash, or perhaps the faeries left it here. I don't know, really. I just know that we desperately need supplies, and I've learned not to ask stupid questions." - Keilson, An-Havva Constable

Forgotten Patron 1GG
Creature - Treefolk Spirit (C)
Reminder (2/G)(If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
3/3

Revoke Thesis 1UU
Instant (C)
Counter target spell. Create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
"The Sursi relic may be a portal to another world? Have you lost your sense?"
—Archmage Ulidar


Ruin Lynx {2/W}
Creature - Cat Spirit (U)
Protection from converted mana cost 1 or less
Every beast walker hopes to see as many animal spirits as possible when journeying.
2/1

Sengir Cavaliers 5BB
Creature — Vampire Knight (Uncommon)
Sengir Cavaliers costs 1 less to cast for each Vampire you control.
Whenever a creature dealt damage by Sengir Cavaliers this turn dies, put a +1/+1 counter on Sengir Cavaliers and you gain 1 life.
5/4

Abbey Shelter 3w
Instant (U)
Choose five. You may choose the same mode more than once.
• Abbey Shelter deals 1 damage to target attacking or blocking creature.
• Prevent the next 1 damage that would be dealt to target creature this turn.
• Gain 1 life.
Rare 1 of 1 (Foil or other special card afterwards):

Marjhan Soul 4UU
Creature - Serpent Spirit (R)
Marjhan Soul and other permanents you control can soulshift for instant and sorcery cards as though they were Spirit cards.
U: Marjhan Soul gets -3/-0 until end of turn. Copy target instant or sorcery spell if its converted mana cost is equal to or less than Marjhan Soul's power. You may choose new targets for the copy. Activate this ability only before combat.
Soulshift 5
7/5

Band of Kin Heroes 2RG
Legendary Creature - Dwarf Elf (R)
Band of Kin Heroes gets +1/+0 for each other Dwarf you control and +1/+0 for each other Elf you control.
As long as Band of Kin Heroes has attacked this turn, other Dwarves you control that have attacked this turn have double strike and other Elves you control that have attacked this turn have indestructible.
2/4
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

Ulgrotha is a plane with a tragic past. Ravaged by war and threatened by the grip of the tyrranical Baron Sengir, hope seems lost for its mortal inhabitants. Will the rag-tag alliance between the dwarves and the Great Wood stave off the vampiric army, or will they fall and leave Ulgrotha in the hands of a dark master?
Ulgrotha mechanics
Show
Hide
Rune Tokens
Reminder COST (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
Ulgrotha
Show
Hide

Vampire
Token Creature - Vampire (S)
Flying
4/4

Dwarven Runecarver 2r
Creature - Dwarf Shaman (C)
When Dwarven Runecarver enters the battlefield, create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
3/2

An-Havva Protector 3W
Creature — Human Scout (C)
Flash
"You looked like you needed some help."
2/4

Baki's Flood 3U
Instant (C)
Tap target land and put a flood counter on it. That land doesn't untap during its controller's next untap step and it's an Island for as long as it has a flood counter on it.
Reminder 1U (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
"And to think they laughed at my 'summon boat' spell." - Baki, wizard attendant

Eyeball Gouger 2b
Creature - Horror (C)
When Eyeball Gouger enters the battlefield, you may sacrifice another creature. If you do, scry 2.
"Who am I to judge someone else's tastes?" - Grandmother Sengir
3/2

Dragon's Insight 2R
Sorcery (C)
Create a Rune token, then add R for each Rune you control. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
The past is a weapon few know how to wield.

Sengir Councilor 1B
Creature - Human Noble (C)
When Sengir Councilor enters the battlefield, if you control a Vampire, it deals 2 damage to target opponent and you gain 2 life.
In an evil jest, the Baron keeps empty seats and open invitation at his council table for delegates from Aysen and An-Havva.
2/1

Woodland Provisions 4GG
Sorcery (C)
Return target card from your graveyard to your hand. You gain 7 life.
"It could be a ranger's lost stash, or perhaps the faeries left it here. I don't know, really. I just know that we desperately need supplies, and I've learned not to ask stupid questions." - Keilson, An-Havva Constable

Forgotten Patron 1GG
Creature - Treefolk Spirit (C)
Reminder (2/G)(If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
3/3

Revoke Thesis 1UU
Instant (C)
Counter target spell. Create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
"The Sursi relic may be a portal to another world? Have you lost your sense?"
—Archmage Ulidar


Ruin Lynx {2/W}
Creature - Cat Spirit (U)
Protection from converted mana cost 1 or less
Every beast walker hopes to see as many animal spirits as possible when journeying.
2/1

Sengir Cavaliers 5BB
Creature — Vampire Knight (Uncommon)
Sengir Cavaliers costs 1 less to cast for each Vampire you control.
Whenever a creature dealt damage by Sengir Cavaliers this turn dies, put a +1/+1 counter on Sengir Cavaliers and you gain 1 life.
5/4

Abbey Shelter 3w
Instant (U)
Choose five. You may choose the same mode more than once.
• Abbey Shelter deals 1 damage to target attacking or blocking creature.
• Prevent the next 1 damage that would be dealt to target creature this turn.
• Gain 1 life.

Band of Kin Heroes 2RG
Legendary Creature - Dwarf Elf (R)
Band of Kin Heroes gets +1/+0 for each other Dwarf you control and +1/+0 for each other Elf you control.
As long as Band of Kin Heroes has attacked this turn, other attacking Dwarves you control have double strike and other attacking Elves you control have indestructible.
2/4
Showcase/Extended Art 1 of 1:

Sengir Ascendant B
Creature — Human Shaman (Mythic Rare)
Lifelink
As long as you have 10 more life than your starting life total, Sengir Ascendant gets +4/+4 and has flying and "Whenever this creature deals combat damage to a player, that player sacrifices a creature."
1/1

Summer Willow 2GG
Legendary Creature — Avatar (Mythic)
W: Change a target of target spell or ability to Summer Willow.
W, Return a creature you control to its owner's hand: Summer Willow gains protection from the color of your choice until end of turn. Activate this ability only once each turn.
4/4

Sengir's Casket 2B
Legendary Artifact (Rare)
When Sengir's Casket enters the battlefield, exile target creature card from your graveyard.
At the beginning of your upkeep, put a slumber counter on Sengir's Casket.
3B, T, Sacrifice Sengir's Casket: Put the exiled card onto the battlefield with a +1/+1 counter on it for each Slumber counter on Sengir's Casket.

User avatar
void_nothing
Look On My Sash...
Posts: 14927
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Ulgrotha is a plane with a tragic past. Ravaged by war and threatened by the grip of the tyrranical Baron Sengir, hope seems lost for its mortal inhabitants. Will the rag-tag alliance between the dwarves and the Great Wood stave off the vampiric army, or will they fall and leave Ulgrotha in the hands of a dark master?
Ulgrotha mechanics
Show
Hide
Rune Tokens
Reminder COST (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
Ulgrotha
Show
Hide

Vampire
Token Creature - Vampire (S)
Flying
4/4

Dwarven Runecarver 2r
Creature - Dwarf Shaman (C)
When Dwarven Runecarver enters the battlefield, create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
3/2

An-Havva Protector 3W
Creature — Human Scout (C)
Flash
"You looked like you needed some help."
2/4

Baki's Flood 3U
Instant (C)
Tap target land and put a flood counter on it. That land doesn't untap during its controller's next untap step and it's an Island for as long as it has a flood counter on it.
Reminder 1U (If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
"And to think they laughed at my 'summon boat' spell." - Baki, wizard attendant

Eyeball Gouger 2b
Creature - Horror (C)
When Eyeball Gouger enters the battlefield, you may sacrifice another creature. If you do, scry 2.
"Who am I to judge someone else's tastes?" - Grandmother Sengir
3/2

Dragon's Insight 2R
Sorcery (C)
Create a Rune token, then add R for each Rune you control. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
The past is a weapon few know how to wield.

Sengir Councilor 1B
Creature - Human Noble (C)
When Sengir Councilor enters the battlefield, if you control a Vampire, it deals 2 damage to target opponent and you gain 2 life.
In an evil jest, the Baron keeps empty seats and open invitation at his council table for delegates from Aysen and An-Havva.
2/1

Woodland Provisions 4GG
Sorcery (C)
Return target card from your graveyard to your hand. You gain 7 life.
"It could be a ranger's lost stash, or perhaps the faeries left it here. I don't know, really. I just know that we desperately need supplies, and I've learned not to ask stupid questions." - Keilson, An-Havva Constable

Forgotten Patron 1GG
Creature - Treefolk Spirit (C)
Reminder (2/G)(If you would return this card from your graveyard to your hand, exile it. Then you may cast it for its reminder cost. If you don't, put it into your hand.)
3/3

Revoke Thesis 1UU
Instant (C)
Counter target spell. Create a Rune token. (It's an artifact with "t, Sacrifice this artifact: Scry 1.")
"The Sursi relic may be a portal to another world? Have you lost your sense?"
—Archmage Ulidar


Ruin Lynx {2/W}
Creature - Cat Spirit (U)
Protection from converted mana cost 1 or less
Every beast walker hopes to see as many animal spirits as possible when journeying.
2/1

Sengir Cavaliers 5BB
Creature — Vampire Knight (Uncommon)
Sengir Cavaliers costs 1 less to cast for each Vampire you control.
Whenever a creature dealt damage by Sengir Cavaliers this turn dies, put a +1/+1 counter on Sengir Cavaliers and you gain 1 life.
5/4

Abbey Shelter 3w
Instant (U)
Choose five. You may choose the same mode more than once.
• Abbey Shelter deals 1 damage to target attacking or blocking creature.
• Prevent the next 1 damage that would be dealt to target creature this turn.
• Gain 1 life.

Band of Kin Heroes 2RG
Legendary Creature - Dwarf Elf (R)
Band of Kin Heroes gets +1/+0 for each other Dwarf you control and +1/+0 for each other Elf you control.
As long as Band of Kin Heroes has attacked this turn, other Dwarves you control that have attacked this turn have double strike and other Elves you control that have attacked this turn have indestructible.
2/4

Summer Willow 2GG
Legendary Creature — Avatar (Mythic)
W: Change a target of target spell or ability to Summer Willow.
W, Return a creature you control to its owner's hand: Summer Willow gains protection from the color of your choice until end of turn. Activate this ability only once each turn.
4/4
Wow, a rare legend and a mythic showcase legend? Heck of a lucky pack.

Next:

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.

Time spares no one, and all people do crumbles to the ground. Larger half of Inkh world is ruled by the Lifebringer, but not everyone is okay with this - and as we all know, there is no king that can rule forever, so the scheming against Inkh overlord and savior is inevitable - that's just how Inkh folks nature is. However, there is still a chance to save the world and prevent it from becoming Dust in the Wind.

Great cities of wealth and power ring the edge of Ayzatia like a necklace of flowers, but not even wild animals will approach its center. Legend has it that an ancient giant - or perhaps troll, ogre, she-dragon, or something else - the greatest warrior in history, dwells in a blasted flatland about Ayzatia's core. What she wants, and if she is guarding something, are unknown - the cities just wish to enjoy their circular trade and never catch the attention of she who stands alone, for not even whole armies would be a match for her.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
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Ravnica: Old Gods
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Token 1 of 1

Sand
Token creature — Sand
1/1

Dragon
Token Creature — Dragon
Flying
1/1

Azor, Worldbinder (Emblem)
Emblem — Azor
No more than one creature can attack you or a planeswalker you control each combat.

User avatar
void_nothing
Look On My Sash...
Posts: 14927
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
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Hide
Ravnica: Old Gods
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Dragon
Token Creature — Dragon
Flying
1/1
Common 1 of 10:

Dune-Brood Pine 4
Creature - Treefolk Nomad (C)
When Dune-Brood Pine enters the battlefield, if RG was spent to cast it, create a 1/1 colorless Sand creature token. If WB was spent to cast it, return a creature card with converted mana cost 2 or less from your graveyard to your hand. (Do both if BRGW was spent.)
Its roots make an uneven knife cut through the sands of Utvara.
3/3

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

slimytrout
Posts: 1861
Joined: 4 years ago
Pronoun: Unlisted

Post by slimytrout » 4 years ago

Oh, nice! I remember being a bit bummed when I submitted this one and it didn't get picked. Thanks [mention]void_nothing[/mention] for giving it a second life!

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Ravnica: Old Gods
Show
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Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1
Common 2 of 10:

Yore-Tiller Herald 2G
Creature - Centaur Scout
T: Add W, U, B, or R. You lose 1 life.
"Those who seek to overthrow the gods will soon meet their end."

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel

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Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel
Common 2 of 10:

Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Dive Down U
Instant (C)
Target creature gets +0/+3 and gains hexproof until end of turn.
"Wall off the zonots. There is one place the nephilim can't reach."

Glint-Eye Magemark 2R
Enchantment — Aura (C)
Enchant creature
Creatures you control that are enchanted get +1/+1 and have "Whenever this creature deals combat damage to a player, you may discard a card. If you do, draw a card."

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void_nothing
Look On My Sash...
Posts: 14927
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Answers: 124
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Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2
Common 4 of 10:

Dune-Brood Soulbinder 2U
Creature - Elemental Monk (C)
Defender
Whenever Dune-Brood Soulbinder blocks, add B, R, G, or W.
"Those who seek to steal rulership will have their victories stolen."
1/4

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1

So Others May Live 1W
Instant (C)
As an additional cost to cast this spell, sacrifice a creature.
Target permanent gains indestructible until end of turn. Prevent all damage that would be dealt to that permanent this turn.
Draw a card.
This became Mat'Selesnya's ethos.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Raptorchan
Beautiful Liar
Posts: 760
Joined: 4 years ago
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Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1
Common 5 of 10

Razia's Impact 1rw
Instant (C)
For each r spent to cast this spell, creatures you control get +1/+0 until end of turn,
For each w spent to cast this spell, up to one creature you control gains first strike until end of turn.

Vitality of the Nephilim 2g
Instant (C)
Put a +1/+1 counter on target creature for each of is colors. Then, if that creature has four or more colors, it gains trample and indestructible until end of turn.

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void_nothing
Look On My Sash...
Posts: 14927
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1

Razia's Impact 1rw
Instant (C)
For each r spent to cast this spell, creatures you control get +1/+0 until end of turn,
For each w spent to cast this spell, up to one creature you control gains first strike until end of turn.
Common 6 of 10:

Sleep of the Nephilim W
Instant (C)
Return target creature you control to its owner's hand. You gain 1 life for each of its colors. If that creature has four or more colors, you gain twice that much life instead.

Glint-Eye Squid 4
Creature - Squid (C)
When Glint-Eye Squid enters the battlefield, if BR was spent to cast it, target player discards a card. If GU was spent to cast it, you may put a nonbasic land card from your hand onto the battlefield tapped. (Do both if UBRG was spent.)
The Undercity has always been filled with covetous beings.
1/5
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Raptorchan
Beautiful Liar
Posts: 760
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1

Razia's Impact 1rw
Instant (C)
For each r spent to cast this spell, creatures you control get +1/+0 until end of turn,
For each w spent to cast this spell, up to one creature you control gains first strike until end of turn.

Glint-Eye Squid 4
Creature - Squid (C)
When Glint-Eye Squid enters the battlefield, if BR was spent to cast it, target player discards a card. If GU was spent to cast it, you may put a nonbasic land card from your hand onto the battlefield tapped. (Do both if UBRG was spent.)
The Undercity has always been filled with covetous beings.
1/5
Common 7 of 10

Witch-Maw Magemark 2g
Enchantment - Aura (C)
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever you cast a spell, you may put a +1/+1 counter on a creature you control that's enchanted.

Poison of the Nephilim 2b
Instant (C)
Target creature gets -1/-1 until end of turn for each of its colors. If that creature has four or more colors, exile it.

User avatar
void_nothing
Look On My Sash...
Posts: 14927
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1

Razia's Impact 1rw
Instant (C)
For each r spent to cast this spell, creatures you control get +1/+0 until end of turn,
For each w spent to cast this spell, up to one creature you control gains first strike until end of turn.

Glint-Eye Squid 4
Creature - Squid (C)
When Glint-Eye Squid enters the battlefield, if BR was spent to cast it, target player discards a card. If GU was spent to cast it, you may put a nonbasic land card from your hand onto the battlefield tapped. (Do both if UBRG was spent.)
The Undercity has always been filled with covetous beings.
1/5

Poison of the Nephilim 2b
Instant (C)
Target creature gets -1/-1 until end of turn for each of its colors. If that creature has four or more colors, exile it.
Common 8 of 10:

Yore-Tiller Magemark 2U
Enchantment - Aura (C)
Enchant creature
Creatures you control that are enchanted get +1/+1 and have "When this creature dies, you may pay 1. If you do, return it to its owner's hand."

Gestating Praetor 1B
Creature - Avatar Praetor Egg (C)
2B, Sacrifice Gestating Praetor: You lose 2 life and draw two cards.
3B, Sacrifice another creature: If Gestating Praetor has power 6 or less, it gets +2/+2 and gains your choice of lifelink or menace until end of turn.
2/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1

Razia's Impact 1rw
Instant (C)
For each r spent to cast this spell, creatures you control get +1/+0 until end of turn,
For each w spent to cast this spell, up to one creature you control gains first strike until end of turn.

Glint-Eye Squid 4
Creature - Squid (C)
When Glint-Eye Squid enters the battlefield, if BR was spent to cast it, target player discards a card. If GU was spent to cast it, you may put a nonbasic land card from your hand onto the battlefield tapped. (Do both if UBRG was spent.)
The Undercity has always been filled with covetous beings.
1/5

Poison of the Nephilim 2b
Instant (C)
Target creature gets -1/-1 until end of turn for each of its colors. If that creature has four or more colors, exile it.

Yore-Tiller Magemark 2U
Enchantment - Aura (C)
Enchant creature
Creatures you control that are enchanted get +1/+1 and have "When this creature dies, you may pay 1. If you do, return it to its owner's hand."
Common 9 of 10:

Iron-Spine Nephilim
Creature — Nephilim (C)
Menace
When Iron-Spine Nephilim dies, each opponent sacrifices an artifact or creature.
Thousands of Nephilim swarm Ravnica, each an abstraction given form.
2/3

Grand Designs 2U
Sorcery (C)
Scry X, then draw two cards, where X is the number of different colors among permanents you control.
"There is a solution to this. The key is cooperation."
—Azor


Simic's Influence 3G
Enchantment — Aura (C)
Enchant land
When Simic's Influence enters the battlefield, put a +1/+1 counter on target creature you control. You gain life equal to that creature's power.
Enchanted land has "T: Add two mana of any one color."
Vao Simic was not from Ravnica, but where there was room for improvement, he could be found.

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void_nothing
Look On My Sash...
Posts: 14927
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1

Razia's Impact 1rw
Instant (C)
For each r spent to cast this spell, creatures you control get +1/+0 until end of turn,
For each w spent to cast this spell, up to one creature you control gains first strike until end of turn.

Glint-Eye Squid 4
Creature - Squid (C)
When Glint-Eye Squid enters the battlefield, if BR was spent to cast it, target player discards a card. If GU was spent to cast it, you may put a nonbasic land card from your hand onto the battlefield tapped. (Do both if UBRG was spent.)
The Undercity has always been filled with covetous beings.
1/5

Poison of the Nephilim 2b
Instant (C)
Target creature gets -1/-1 until end of turn for each of its colors. If that creature has four or more colors, exile it.

Yore-Tiller Magemark 2U
Enchantment - Aura (C)
Enchant creature
Creatures you control that are enchanted get +1/+1 and have "When this creature dies, you may pay 1. If you do, return it to its owner's hand."

Iron-Spine Nephilim
Creature — Nephilim (C)
Menace
When Iron-Spine Nephilim dies, each opponent sacrifices an artifact or creature.
Thousands of Nephilim swarm Ravnica, each an abstraction given form.
2/3
Common 10 of 10:

Rising-Might Nephilim {R/G}{G/U}{U/R}
Creature - Nephilim (C)
Reach
When Rising-Might Nephilim enters the battlefield, put a +1/+1 counter on another target creature you control, draw a card, and discard a card.
Nephilim are not divine, exactly, but they are far more than natural.
3/2

Eternal Denial 2UU
Instant (C)
Counter target spell. Shuffle Eternal Denial into its owner's library.
The older and more ambitious a being gets, the more easily shutting down dissent comes to them.

Witch-Maw Cantor 1R
Creature - Goblin Shaman (C)
Sacrifice Witch-Maw Cantor: Add G, W, U, or B.
"Those who seek to make a mess of my ritual... well, I'll soon mess them up myself!"
2/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1

Razia's Impact 1rw
Instant (C)
For each r spent to cast this spell, creatures you control get +1/+0 until end of turn,
For each w spent to cast this spell, up to one creature you control gains first strike until end of turn.

Glint-Eye Squid 4
Creature - Squid (C)
When Glint-Eye Squid enters the battlefield, if BR was spent to cast it, target player discards a card. If GU was spent to cast it, you may put a nonbasic land card from your hand onto the battlefield tapped. (Do both if UBRG was spent.)
The Undercity has always been filled with covetous beings.
1/5

Poison of the Nephilim 2b
Instant (C)
Target creature gets -1/-1 until end of turn for each of its colors. If that creature has four or more colors, exile it.

Yore-Tiller Magemark 2U
Enchantment - Aura (C)
Enchant creature
Creatures you control that are enchanted get +1/+1 and have "When this creature dies, you may pay 1. If you do, return it to its owner's hand."

Iron-Spine Nephilim
Creature — Nephilim (C)
Menace
When Iron-Spine Nephilim dies, each opponent sacrifices an artifact or creature.
Thousands of Nephilim swarm Ravnica, each an abstraction given form.
2/3

Witch-Maw Cantor 1R
Creature - Goblin Shaman (C)
Sacrifice Witch-Maw Cantor: Add G, W, U, or B.
"Those who seek to make a mess of my ritual... well, I'll soon mess them up myself!"
2/1
Uncommon 1 of 3:

Bond of Secrecy 3B
Sorcery (U)
Search your library for two cards and exile them face down, then shuffle your library. An opponent chooses one of them. Put that card into your hand and the other into your graveyard.
"Together we'll exploit the flaws of Azor's plan."

Stone-Wing Nephilim 2UR
Creature — Nephilim (U)
Flying, haste
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Other creatures you control with flying have haste.
3/2

Hold Down 1U
Sorcery (U)
Counter target spell unless its controller pays 2.
Morbid — If a creature died this turn, counter that spell instead.
"It's time we took matters into our own hands. No more death, no more chaos."

slimytrout
Posts: 1861
Joined: 4 years ago
Pronoun: Unlisted

Post by slimytrout » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1

Razia's Impact 1rw
Instant (C)
For each r spent to cast this spell, creatures you control get +1/+0 until end of turn,
For each w spent to cast this spell, up to one creature you control gains first strike until end of turn.

Glint-Eye Squid 4
Creature - Squid (C)
When Glint-Eye Squid enters the battlefield, if BR was spent to cast it, target player discards a card. If GU was spent to cast it, you may put a nonbasic land card from your hand onto the battlefield tapped. (Do both if UBRG was spent.)
The Undercity has always been filled with covetous beings.
1/5

Poison of the Nephilim 2b
Instant (C)
Target creature gets -1/-1 until end of turn for each of its colors. If that creature has four or more colors, exile it.

Yore-Tiller Magemark 2U
Enchantment - Aura (C)
Enchant creature
Creatures you control that are enchanted get +1/+1 and have "When this creature dies, you may pay 1. If you do, return it to its owner's hand."

Iron-Spine Nephilim
Creature — Nephilim (C)
Menace
When Iron-Spine Nephilim dies, each opponent sacrifices an artifact or creature.
Thousands of Nephilim swarm Ravnica, each an abstraction given form.
2/3

Witch-Maw Cantor 1R
Creature - Goblin Shaman (C)
Sacrifice Witch-Maw Cantor: Add G, W, U, or B.
"Those who seek to make a mess of my ritual... well, I'll soon mess them up myself!"
2/1

Hold Down 1U
Sorcery (U)
Counter target spell unless its controller pays 2.
Morbid — If a creature died this turn, counter that spell instead.
"It's time we took matters into our own hands. No more death, no more chaos."
Uncommon 2 of 3:

Svogthir's Helpmage {b/g}{b/g}
Creature - Elf Wizard (U)
1B, T: Target creature gets -1/-1 until end of turn.
2G, T: Svogthir's Helpmage fights target creature you don't control.
Endeavor 4BG (You may activate all of this creature's activated abilities at once by tapping it and paying its endeavor cost.)
2/2

Warrior of the Dunes 1WB
Creature - Sand Warrior (U)
Whenever a Sand creature you control deals combat damage to a player, that player loses 1 life and you gain 1 life.
"Our gods bless us with their brood -- it is my job to protect that blessing."

User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1

Razia's Impact 1rw
Instant (C)
For each r spent to cast this spell, creatures you control get +1/+0 until end of turn,
For each w spent to cast this spell, up to one creature you control gains first strike until end of turn.

Glint-Eye Squid 4
Creature - Squid (C)
When Glint-Eye Squid enters the battlefield, if BR was spent to cast it, target player discards a card. If GU was spent to cast it, you may put a nonbasic land card from your hand onto the battlefield tapped. (Do both if UBRG was spent.)
The Undercity has always been filled with covetous beings.
1/5

Poison of the Nephilim 2b
Instant (C)
Target creature gets -1/-1 until end of turn for each of its colors. If that creature has four or more colors, exile it.

Yore-Tiller Magemark 2U
Enchantment - Aura (C)
Enchant creature
Creatures you control that are enchanted get +1/+1 and have "When this creature dies, you may pay 1. If you do, return it to its owner's hand."

Iron-Spine Nephilim
Creature — Nephilim (C)
Menace
When Iron-Spine Nephilim dies, each opponent sacrifices an artifact or creature.
Thousands of Nephilim swarm Ravnica, each an abstraction given form.
2/3

Witch-Maw Cantor 1R
Creature - Goblin Shaman (C)
Sacrifice Witch-Maw Cantor: Add G, W, U, or B.
"Those who seek to make a mess of my ritual... well, I'll soon mess them up myself!"
2/1

Hold Down 1U
Sorcery (U)
Counter target spell unless its controller pays 2.
Morbid — If a creature died this turn, counter that spell instead.
"It's time we took matters into our own hands. No more death, no more chaos."

Svogthir's Helpmage {b/g}{b/g}
Creature - Elf Wizard (U)
1B, T: Target creature gets -1/-1 until end of turn.
2G, T: Svogthir's Helpmage fights target creature you don't control.
Endeavor 4BG (You may activate all of this creature's activated abilities at once by tapping it and paying its endeavor cost.)
2/2
Uncommon 3 of 3:

Church Foundations 1BW
Enchantment (U)
When Church Foundations enters the battlefield, create a treasure token.
Whenever a nontoken creature you control dies, you may pay 1. If you do, create a 1/1 white Spirit creature token with flying.
The guildpact gave Karlov the chance for his syndicate to become something much greater.

Senate's Authority 2WU
Enchantment (U)
When Senate's Authority enters the battlefield, tap all creatures target player controls. Those creatures don't untap during their controller's next untap step.
4WU: Draw a card for each tapped creature target player controls.
Azor may be gone, but his work will shape Ravnica for thousands of years to come.

Dream-Gnasher Nephilim BGUR
Creature — Nephilim (U)
When Dream-Gnasher Nephilim enters the battlefield or attacks, exile the top two cards of your library. You may play those cards this turn. At the beginning of your end step, put each card you didn't play this way into your graveyard.
3/3

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void_nothing
Look On My Sash...
Posts: 14927
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Endeavor (You may activate all of this creature's activated abilities at once by tapping it and paying its endeavor cost.)
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1

Razia's Impact 1rw
Instant (C)
For each r spent to cast this spell, creatures you control get +1/+0 until end of turn,
For each w spent to cast this spell, up to one creature you control gains first strike until end of turn.

Glint-Eye Squid 4
Creature - Squid (C)
When Glint-Eye Squid enters the battlefield, if BR was spent to cast it, target player discards a card. If GU was spent to cast it, you may put a nonbasic land card from your hand onto the battlefield tapped. (Do both if UBRG was spent.)
The Undercity has always been filled with covetous beings.
1/5

Poison of the Nephilim 2b
Instant (C)
Target creature gets -1/-1 until end of turn for each of its colors. If that creature has four or more colors, exile it.

Yore-Tiller Magemark 2U
Enchantment - Aura (C)
Enchant creature
Creatures you control that are enchanted get +1/+1 and have "When this creature dies, you may pay 1. If you do, return it to its owner's hand."

Iron-Spine Nephilim
Creature — Nephilim (C)
Menace
When Iron-Spine Nephilim dies, each opponent sacrifices an artifact or creature.
Thousands of Nephilim swarm Ravnica, each an abstraction given form.
2/3

Witch-Maw Cantor 1R
Creature - Goblin Shaman (C)
Sacrifice Witch-Maw Cantor: Add G, W, U, or B.
"Those who seek to make a mess of my ritual... well, I'll soon mess them up myself!"
2/1

Hold Down 1U
Sorcery (U)
Counter target spell unless its controller pays 2.
Morbid — If a creature died this turn, counter that spell instead.
"It's time we took matters into our own hands. No more death, no more chaos."

Svogthir's Helpmage {b/g}{b/g}
Creature - Elf Wizard (U)
1B, T: Target creature gets -1/-1 until end of turn.
2G, T: Svogthir's Helpmage fights target creature you don't control.
Endeavor 4BG (You may activate all of this creature's activated abilities at once by tapping it and paying its endeavor cost.)
2/2

Dream-Gnasher Nephilim BGUR
Creature — Nephilim (U)
When Dream-Gnasher Nephilim enters the battlefield or attacks, exile the top two cards of your library. You may play those cards this turn. At the beginning of your end step, put each card you didn't play this way into your graveyard.
3/3
Rare 1 of 1:

Enfleshed Darkness 2BB
Enchantment (R)
When Enfleshed Darkness enters the battlefield, create a 1/1 black Thrull creature token.
Cull - BB, Sacrifice a colored creature: If the sacrificed creature shares a color with Enfleshed Darkness, draw a card. If it doesn't share a color with Enfleshed Darkness, each opponent discards a card.

Izglass Dragon 3RR
Creature - Dragon Illusion (R)
Flying, trample
At the beginning of your end step, if you didn't cast Izglass Dragon or an instant or sorcery spell this turn, sacrifice Izglass Dragon.
When Izglass Dragon dies, create a 1/1 red Dragon creature token with flying.
Niv-Mizzet's first shot at artifice as well as cloning.
6/5
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Raptorchan
Beautiful Liar
Posts: 760
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

Before the founding of the guilds, Ravnica was ruled by the Old Gods, now referred to as the nephilim. In the prequel set Ravnica: Old Gods, we explore the story of these monsters' imprisonment, when a team of powerful creatures worked together to civilize the plane and subdue the horrible nephilim and their followers.
Ravnica: Old Gods mechanics
Show
Hide
Morbid
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
Endeavor (You may activate all of this creature's activated abilities at once by tapping it and paying its endeavor cost.)
Cull - If ~ shares a color with ~, EFFECT(1). If it doesn't share a color with this, EFFECT(2).
Ravnica: Old Gods
Show
Hide
Dragon
Token Creature — Dragon
Flying
1/1

Disconsolate Imp B
Creature - Imp (C)
Flying
His demon-master was killed in the random violence that followed the Squadron of Subdual. Pointless evil just felt hollow without someone to command him to do it. Then, for the first time, he laid eyes on Rakdos.
1/1

Heroic Bond 1W
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, gain 1 life for each other attacking creature."
"And my sword."
-Razia, Ascendant Angel


Erstwhile Sentry 2G
Creature — Elf Soldier (C)
Morbid — Erstwhile Sentry gets +2/+2 as long as a creature died this turn.
Svogthir's power thrives on chaos.
2/2

Scroll Devourer 2R
Creature - Beast (C)
Varicolor (For each color this spell isn't, if mana of that color was spent to cast it, it enters the battlefield with a +1/+1 counter on it and is that color. For each color this creature isn't, you may pay one mana of that color at any time to put a +1/+1 counter on this and it becomes that color.)
When Scroll Devourer enters the battlefield, scry 1 and it deals 1 damage to you.
"Not my manuscript of Liturgy of Debt!"
1/1

Razia's Impact 1rw
Instant (C)
For each r spent to cast this spell, creatures you control get +1/+0 until end of turn,
For each w spent to cast this spell, up to one creature you control gains first strike until end of turn.

Glint-Eye Squid 4
Creature - Squid (C)
When Glint-Eye Squid enters the battlefield, if BR was spent to cast it, target player discards a card. If GU was spent to cast it, you may put a nonbasic land card from your hand onto the battlefield tapped. (Do both if UBRG was spent.)
The Undercity has always been filled with covetous beings.
1/5

Poison of the Nephilim 2b
Instant (C)
Target creature gets -1/-1 until end of turn for each of its colors. If that creature has four or more colors, exile it.

Yore-Tiller Magemark 2U
Enchantment - Aura (C)
Enchant creature
Creatures you control that are enchanted get +1/+1 and have "When this creature dies, you may pay 1. If you do, return it to its owner's hand."

Iron-Spine Nephilim
Creature — Nephilim (C)
Menace
When Iron-Spine Nephilim dies, each opponent sacrifices an artifact or creature.
Thousands of Nephilim swarm Ravnica, each an abstraction given form.
2/3

Witch-Maw Cantor 1R
Creature - Goblin Shaman (C)
Sacrifice Witch-Maw Cantor: Add G, W, U, or B.
"Those who seek to make a mess of my ritual... well, I'll soon mess them up myself!"
2/1

Hold Down 1U
Sorcery (U)
Counter target spell unless its controller pays 2.
Morbid — If a creature died this turn, counter that spell instead.
"It's time we took matters into our own hands. No more death, no more chaos."

Svogthir's Helpmage {b/g}{b/g}
Creature - Elf Wizard (U)
1B, T: Target creature gets -1/-1 until end of turn.
2G, T: Svogthir's Helpmage fights target creature you don't control.
Endeavor 4BG (You may activate all of this creature's activated abilities at once by tapping it and paying its endeavor cost.)
2/2

Dream-Gnasher Nephilim BGUR
Creature — Nephilim (U)
When Dream-Gnasher Nephilim enters the battlefield or attacks, exile the top two cards of your library. You may play those cards this turn. At the beginning of your end step, put each card you didn't play this way into your graveyard.
3/3

Enfleshed Darkness 2BB
Enchantment (R)
When Enfleshed Darkness enters the battlefield, create a 1/1 black Thrull creature token.
Cull - BB, Sacrifice a colored creature: If the sacrificed creature shares a color with Enfleshed Darkness, draw a card. If it doesn't share a color with Enfleshed Darkness, each opponent discards a card.
Next

Long ago, Achadire's besetting disease - the Planar Plague - had a real name: Brazenpox. And not only that, it was named by its makers, the advanced civilizations that ran the plane each contributing a symptom or vector, fully aware of what they were doing, all hoping to build the ultimate disease for their own reasons concealed from the others. A time anomaly allows the one person who could discover the truth to view its origins.

Great poleis of Pharanga overcame hostility long time ago thanks to the caste of Dreamers, ultrasensitive people who have an access to the spiritual realm of dreams, where thoughts, notions and intentions are born. Slightly tuning other people's minds, they keep the world in peace and happiness, but, however, there are also dark Dreamers full of evil plans trying to do the opposite who want to turn people to war and cruelty thorugh the nightmares and harmful ideas, proclaiming the concept of "Free will". The war is here, and Dreamers better do something before it will spill over to the material realm.
Last edited by Raptorchan 4 years ago, edited 1 time in total.

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void_nothing
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Post by void_nothing » 4 years ago

Great poleis of Pharanga overcame hostility long time ago thanks to the caste of Dreamers, ultrasensitive people who have an access to the spiritual realm of dreams, where thoughts, notions and intentions are born. Slightly tuning other people's minds, they keep the world in peace and happiness, but, however, there are also dark Dreamers full of evil plans trying to do the opposite who want to turn people to war and cruelty though the nightmares and harmful ideas, proclaiming the concept of "Free will". The war is here, and Dreamers better do something before it will spill over to the material realm.
Pharanga mechanics
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Pharanga
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Token 1 of 1:

Nightmare Beast
Token Creature - Nightmare Beast (S)
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Monk
Token Creature - Monk (S)
Vigilance
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Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Raptorchan
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Post by Raptorchan » 4 years ago

Great poleis of Pharanga overcame hostility long time ago thanks to the caste of Dreamers, ultrasensitive people who have an access to the spiritual realm of dreams, where thoughts, notions and intentions are born. Slightly tuning other people's minds, they keep the world in peace and happiness, but, however, there are also dark Dreamers full of evil plans trying to do the opposite who want to turn people to war and cruelty through the nightmares and harmful ideas, proclaiming the concept of "Free will". The war is here, and Dreamers better do something before it will spill over to the material realm.
Pharanga mechanics
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Pharanga
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Monk
Token Creature - Monk (S)
Vigilance
1/1
Common 1 of 10

Peace of Soul 1w
Enchantment - Aura (C)
Enchant creature
When Peace of Soul enters the battlefield, draw a card.
Enchanted creature has hexproof as long as it's untapped.

Reverend Mentor 2ww
Creature - Human Cleric (C)
Spells your opponents cast during combat cost 1 more to cast for each attacking creature.
"Eradicating harm is not enough. When the word "harm" itself will disappear from our minds, then we will call it a success."
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