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Raptorchan
Beautiful Liar
Posts: 781
Joined: 4 years ago
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Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

Letters from Exrima is a story-heavy set about a man who lived a peaceful life in a gaslamp fantasy world but was destined to witness a moment of history when new bourgeoisie started to overcome old aristocracy, and then was devoured by a whirlpool of events leading to new world order.
Letters from Exrima mechanics
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Industry - if you cast an artifact spell this turn...
Nobility Points
Bourgeoisie Points
Machinewar N (Whenever this creature attacks with an artifact creature or blocks with one, this creature gets +N/+N until end of turn.)
Letters from Exrima
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Hide
Bird
Token Creature - Bird (S)
Flying
1/1

Inventor's Mania 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +2/+2 and can't block. If its an Artificer, it has haste.
Industry - At the beginning of your end step, if you cast an artifact spell this turn, you may discard a card. If you do, draw a card.
Progress never sleeps.

Vigilant Zeppel 4
Artifact - Vehicle (C)
Flying, vigilance
Crew 2
"I am not old but I remember the time when the first flying vessel seemed like a miracle. Now we have twenty of them and it's almost impossible to look at the sky without seeing at least one of them."
—The Eleventh letter

2/5

Reckless Fracking 2B
Sorcery (C)
As an additional cost to card this spell, sacrifice a land.
Choose one -
• Draw two cards.
• Create two Treasure tokens. (Treasure tokens are artifacts with "T, Sacrifice this artifact: Add one mana of any color.")
"Materials we had no use for became coveted overnight. The earth was plundered of all resources before anyone had a chance to act."
- The thirty-first letter.


Blueprint Copyist 1U
Creature - Human Artificer (C)
Defender
T: Add one mana of any color. Spend this mana only to cast an artifact spell or activate an ability of an artifact.
"The scribes of Nyffurd don't get out much, to put it mildly." - Joshen, freelance excavator
1/3

Larette Steward 2W
Creature - Elf Advisor (C)
When Larette Steward enters the battlefield, look at the top two cards of your library. You may reveal a Noble or land card from among them and put it into your hand. Put the rest into your graveyard.
"Elvish stewards have served noble houses for generations. We are one of the few constants left to our world."
2/2

Gardenpath Treefolk 2G
Creature - Treefolk (C)
When Gardenpath Treefolk enters the battlefield, choose one -
• You get a nobility point, then scry equal to the number of nobility points you have.
• You get a bourgeoisie point, then you gain 2 life for each bourgeoisie point you have.
Latharn trees were still valued in Exrima, as the subject of poems or the source of medicine.
1/3

Woodland Trek 2G
Sorcery (C)
This spell costs 1 less to cast if you have two or more nobility points.
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
"Good game is hard to come by. I find that our ancestral homes still retain their beauty."
-Tyron, Baron of Lante


Escorted Gearmaker 3w
Creature - Human Artificer (C)
When Escorted Gearmaker enters the battlefield, create a 1/1 colorless Construct artifact creature token.
Machinewar 1 (Whenever this creature attacks with an artifact creature or blocks with one, this creature gets +1/+1 until end of turn.)
3/2

Fireplow Cart 1RR
Artifact - Vehicle (C)
Whenever Fireplow Cart attacks, you may sacrifice a land. If you do, Fireplow Cart deals 1 damage to each planeswalker and each player.
Crew 2
"Nothing is an obstacle anymore. Not great distances, not barriers of metal or stone, especially not fences of wood." - Gral, pathmaker boss
4/3

Sabotage 2R
Instant (C)
Destroy target artifact. Sabotage deals damage equal to that artifact's converted mana cost to its controller.

Steel Widow 4
Artifact Creature - Construct (U)
2, t, Sacrifice a creature: Draw a card. If that creature was a Noble, untap Steel Widow.
"Old symbol of terror, now also a horrid imitation of life."
—The Sixteenth letter

1/4

Kotarin Financier 3UU
Creature - Cat Noble (U)
When Kotarin Financier enters the battlefield, return target artifact or instant card from your graveyard to your hand.
Creatures your opponents control get -1/-0.
"I am a fellow with claws of gold. When I show them, who will touch me?"
2/1

Eternal Witness 1GG
Creature - Human Shaman (U)
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
"She remembers a forgotten time. Not so long ago, yet forgotten still."
- The Second Letter

2/1
Rare 1 of 1

History Revisionist 1rr
Creature - Human Advisor (R)
When History Revisionist enters the battlefield or dies, discard your hand, then draw that many cards.
"Our habitat's name was actually "Rima" not so long ago. Of course I can prove it."
2/2

Evidence Confiscator 2wb
Creature - Human Advisor (R)
When Evidence Confiscator enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
Your opponents can't cast spells with the same name as cards exiled with Evidence Confiscator.
2/3

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void_nothing
Look On My Sash...
Posts: 15265
Joined: 5 years ago
Answers: 126
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Letters from Exrima is a story-heavy set about a man who lived a peaceful life in a gaslamp fantasy world but was destined to witness a moment of history when new bourgeoisie started to overcome old aristocracy, and then was devoured by a whirlpool of events leading to new world order.
Letters from Exrima mechanics
Show
Hide
Industry - if you cast an artifact spell this turn...
Nobility Points
Bourgeoisie Points
Machinewar N (Whenever this creature attacks with an artifact creature or blocks with one, this creature gets +N/+N until end of turn.)
Letters from Exrima
Show
Hide
Bird
Token Creature - Bird (S)
Flying
1/1

Inventor's Mania 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +2/+2 and can't block. If its an Artificer, it has haste.
Industry - At the beginning of your end step, if you cast an artifact spell this turn, you may discard a card. If you do, draw a card.
Progress never sleeps.

Vigilant Zeppel 4
Artifact - Vehicle (C)
Flying, vigilance
Crew 2
"I am not old but I remember the time when the first flying vessel seemed like a miracle. Now we have twenty of them and it's almost impossible to look at the sky without seeing at least one of them."
—The Eleventh letter

2/5

Reckless Fracking 2B
Sorcery (C)
As an additional cost to card this spell, sacrifice a land.
Choose one -
• Draw two cards.
• Create two Treasure tokens. (Treasure tokens are artifacts with "T, Sacrifice this artifact: Add one mana of any color.")
"Materials we had no use for became coveted overnight. The earth was plundered of all resources before anyone had a chance to act."
- The thirty-first letter.


Blueprint Copyist 1U
Creature - Human Artificer (C)
Defender
T: Add one mana of any color. Spend this mana only to cast an artifact spell or activate an ability of an artifact.
"The scribes of Nyffurd don't get out much, to put it mildly." - Joshen, freelance excavator
1/3

Larette Steward 2W
Creature - Elf Advisor (C)
When Larette Steward enters the battlefield, look at the top two cards of your library. You may reveal a Noble or land card from among them and put it into your hand. Put the rest into your graveyard.
"Elvish stewards have served noble houses for generations. We are one of the few constants left to our world."
2/2

Gardenpath Treefolk 2G
Creature - Treefolk (C)
When Gardenpath Treefolk enters the battlefield, choose one -
• You get a nobility point, then scry equal to the number of nobility points you have.
• You get a bourgeoisie point, then you gain 2 life for each bourgeoisie point you have.
Latharn trees were still valued in Exrima, as the subject of poems or the source of medicine.
1/3

Woodland Trek 2G
Sorcery (C)
This spell costs 1 less to cast if you have two or more nobility points.
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
"Good game is hard to come by. I find that our ancestral homes still retain their beauty."
-Tyron, Baron of Lante


Escorted Gearmaker 3w
Creature - Human Artificer (C)
When Escorted Gearmaker enters the battlefield, create a 1/1 colorless Construct artifact creature token.
Machinewar 1 (Whenever this creature attacks with an artifact creature or blocks with one, this creature gets +1/+1 until end of turn.)
3/2

Fireplow Cart 1RR
Artifact - Vehicle (C)
Whenever Fireplow Cart attacks, you may sacrifice a land. If you do, Fireplow Cart deals 1 damage to each planeswalker and each player.
Crew 2
"Nothing is an obstacle anymore. Not great distances, not barriers of metal or stone, especially not fences of wood." - Gral, pathmaker boss
4/3

Sabotage 2R
Instant (C)
Destroy target artifact. Sabotage deals damage equal to that artifact's converted mana cost to its controller.

Steel Widow 4
Artifact Creature - Construct (U)
2, t, Sacrifice a creature: Draw a card. If that creature was a Noble, untap Steel Widow.
"Old symbol of terror, now also a horrid imitation of life."
—The Sixteenth letter

1/4

Kotarin Financier 3UU
Creature - Cat Noble (U)
When Kotarin Financier enters the battlefield, return target artifact or instant card from your graveyard to your hand.
Creatures your opponents control get -1/-0.
"I am a fellow with claws of gold. When I show them, who will touch me?"
2/1

Eternal Witness 1GG
Creature - Human Shaman (U)
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
"She remembers a forgotten time. Not so long ago, yet forgotten still."
- The Second Letter

2/1

History Revisionist 1rr
Creature - Human Advisor (R)
When History Revisionist enters the battlefield or dies, discard your hand, then draw that many cards.
"Our habitat's name was actually "Rima" not so long ago. Of course I can prove it."
2/2
Next:

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.

It is said that all civilization on Kotutar owes its existence to a sling-stone. When the tribes that would found this rustic and wide-open plane's cities were under threat millennia ago, they discovered ranged combat for the first time and found that keeping their distance was the key to their existence. Now archery, shuriken-throwing, catapults, sniping with magic, and far more exotic projectiles are not only for making war but are cultural obsessions, essential to all pursuits.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Raptorchan
Beautiful Liar
Posts: 781
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
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Hogobundt
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Token 1 of 1

Scout
Token creature - Scout (S)
This creature can't be blocked.
1/1

Elite Bodyguard
Token creature - Human Soldier (S)
Indestructible
1/1

Wurm
Token creature - Wurm (S)
Trample
6/6

User avatar
FoilSquared
Good evening, 47...
Posts: 144
Joined: 4 years ago
Pronoun: she / her
Location: United States

Post by FoilSquared » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
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Hogobundt
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Common 1 of 10

Door Greeter
Creature - Orc Rogue (C)
When this creature blocks or becomes blocked, target opponent loses 1 life and you gain 1 life.
"You no from around here, who you?"
1/3

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"
EDH:
BTergrid, God of Fright // Tergrid's LanternB

User avatar
Raptorchan
Beautiful Liar
Posts: 781
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

You are supposed to add one of previously posted cards to the spoiler.


Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
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Hide
Hogobundt
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Token TBD

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"
Common 2 of 10

Troubled Outskirts
Land - Mountain (C)
(t: add r.)
Troubled Outskirts enters the battlefield tapped unless you control at least three other lands with different names.
When Troubled Outskirts enters the battlefield untapped, creatures you control get +1/+0 until end of turn.

Arcane Tattoos 1u
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

User avatar
void_nothing
Look On My Sash...
Posts: 15265
Joined: 5 years ago
Answers: 126
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Chose the token.

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
Show
Hide
Hogobundt
Show
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Elite Bodyguard
Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos 1u
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.
Common 3 of 10:

Freelance Necromancer 1B
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay 3B. If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Crude Act 3R
Sorcery (C)
Destroy target permanent with an activated ability.
"Guerrilla espionage? Call this what it is: Robbery and vandalism. But it must be done." - Dzujal Bleeding-Fist, Yalsug party operative
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
dyd
Randomancer
Posts: 2594
Joined: 4 years ago
Pronoun: Unlisted

Post by dyd » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
Show
Hide
Hogobundt
Show
Hide
Elite Bodyguard
Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos 1u
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

Freelance Necromancer 1B
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay 3B. If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Common 4 of 10:

Serene Elder u
Creature - Human Peasant (C)
When an opponent is dealt combat damage, transform Serene Elder.
An innocuous old lady, just watching the traffic on the street.
0/2
//
Experienced Spymaster
(u) Creature - Human Rogue (C)
Whenever Experienced Spymaster deals combat damage to a player, draw a card then discard a card.
A skilled hunter of secrets, always searching for her next prey.
1/2

Yvorium-Tusk Boar 2gg
Creature - Boar (C)
Trample
When Ivorium-Tusk Boar enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Yvorium is well known for its memory preserving capabilities - its high demand has almost reduced these magnificent beasts to extinction.
4/3

User avatar
FoilSquared
Good evening, 47...
Posts: 144
Joined: 4 years ago
Pronoun: she / her
Location: United States

Post by FoilSquared » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
Show
Hide
Hogobundt
Show
Hide
Elite Bodyguard
• Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

Freelance Necromancer
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay . If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Serene Elder
Creature - Human Peasant (C)
When an opponent is dealt combat damage, transform Serene Elder.
An innocuous old lady, just watching the traffic on the street.
0/2
//
Experienced Spymaster
() Creature - Human Rogue (C)
Whenever Experienced Spymaster deals combat damage to a player, draw a card then discard a card.
A skilled hunter of secrets, always searching for her next prey.
1/2
Common 5 of 10

Deadly Poison
Enchantment - Aura (C)
Enchant equipment
Enchanted equipment has deathtouch

Fated Protester
Creature - Human Peasant (C)
Haste
When Fated Protester enters the battlefield or dies, creatures you control get +1/+0 until end of turn.
1/2
He was the first spark to light up the darkness of the city.
EDH:
BTergrid, God of Fright // Tergrid's LanternB

User avatar
Raptorchan
Beautiful Liar
Posts: 781
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
Show
Hide
Hogobundt
Show
Hide
Elite Bodyguard
• Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

Freelance Necromancer
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay . If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Serene Elder
Creature - Human Peasant (C)
When an opponent is dealt combat damage, transform Serene Elder.
An innocuous old lady, just watching the traffic on the street.
0/2
//
Experienced Spymaster
() Creature - Human Rogue (C)
Whenever Experienced Spymaster deals combat damage to a player, draw a card then discard a card.
A skilled hunter of secrets, always searching for her next prey.
1/2

Fated Protester
Creature - Human Peasant (C)
Haste
When Fated Protester enters the battlefield or dies, creatures you control get +1/+0 until end of turn.
1/2
He was the first spark to light up the darkness of the city.


Common 6 of 9 (since we have one DF card in this pack already)

Underdog Camp
Land - Swamp (C)
Underdog Camp enters the battlefield tapped unless you control at least three other lands with different names.
When Underdog Camp enters the battlefield untapped, target opponent loses 1 life and you gain 1 life.

Vidauna's Grasp 2b
Enchantment - Aura (C)
Enchant permanent
When Vidauna's Grasp enters the battlefield, surveil 1.
Enchanted permanent has deathtouch.
"You take care, too. Last time I feel like someone is listening to my breath even in my sleep." - Ofgart Seren, Yulkora outlaw, last known words

User avatar
void_nothing
Look On My Sash...
Posts: 15265
Joined: 5 years ago
Answers: 126
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
Show
Hide
Transform
Surveil
Hogobundt
Show
Hide
Elite Bodyguard
Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

Freelance Necromancer
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay . If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Serene Elder
Creature - Human Peasant (C)
When an opponent is dealt combat damage, transform Serene Elder.
An innocuous old lady, just watching the traffic on the street.
0/2
//
Experienced Spymaster
() Creature - Human Rogue (C)
Whenever Experienced Spymaster deals combat damage to a player, draw a card then discard a card.
A skilled hunter of secrets, always searching for her next prey.
1/2

Fated Protester
Creature - Human Peasant (C)
Haste
When Fated Protester enters the battlefield or dies, creatures you control get +1/+0 until end of turn.
1/2
He was the first spark to light up the darkness of the city.

Vidauna's Grasp 2b
Enchantment - Aura (C)
Enchant permanent
When Vidauna's Grasp enters the battlefield, surveil 1.
Enchanted permanent has deathtouch.
"You take care, too. Last time I feel like someone is listening to my breath even in my sleep." - Ofgart Seren, Yulkora outlaw, last known words
Common 7 of 9:

Paranoid Planning 3W
Enchantment (C)
When Paranoid Planning enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
Untapped creatures you control get +0/+1 and have first strike.
"Remember what we need for the last watch: Crossbows at every entrance and a half-squad of battlemages securing the basement." - Denphun the Sleepless, Nainerel party operative

Dreaded Eavesdropper 3BB
Creature - Vampire Mercenary (C)
Flash
Lifelink
"Don't worry about how I'll be received - at Nightware I have an open invitation."
3/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Ikeda
Posts: 51
Joined: 4 years ago
Pronoun: Unlisted

Post by Ikeda » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
Show
Hide
Transform
Surveil
Hogobundt
Show
Hide
Elite Bodyguard
Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

Freelance Necromancer
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay . If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Serene Elder
Creature - Human Peasant (C)
When an opponent is dealt combat damage, transform Serene Elder.
An innocuous old lady, just watching the traffic on the street.
0/2
//
Experienced Spymaster
() Creature - Human Rogue (C)
Whenever Experienced Spymaster deals combat damage to a player, draw a card then discard a card.
A skilled hunter of secrets, always searching for her next prey.
1/2

Fated Protester
Creature - Human Peasant (C)
Haste
When Fated Protester enters the battlefield or dies, creatures you control get +1/+0 until end of turn.
1/2
He was the first spark to light up the darkness of the city.

Vidauna's Grasp 2b
Enchantment - Aura (C)
Enchant permanent
When Vidauna's Grasp enters the battlefield, surveil 1.
Enchanted permanent has deathtouch.
"You take care, too. Last time I feel like someone is listening to my breath even in my sleep." - Ofgart Seren, Yulkora outlaw, last known words

Dreaded Eavesdropper 3BB
Creature - Vampire Mercenary (C)
Flash
Lifelink
"Don't worry about how I'll be received - at Nightware I have an open invitation."
3/3
Common 8 of 9:

Territorial Gauxos 1GG
Creature - Beast (C)
Territorial Gauxos gets +1/+1 as long as an opponent controls a creature with power 4 or greater.
"Drop yer weapon, keep yer arms by yer sides, an' crouch ta look 's small 's possible. Ya don't want it ta think yer a threat." - Yuun Remrath, Fourth Division tracker
3/3

Squad Mascot 1G
Creature - Bear (C)
3G: Squad Mascot gets +2/+2 until end of turn and must be blocked this turn if able. Activate this ability only any time you could cast a sorcery.
"Misha here was sniffing out our food stores once when she caught a saboteur going through them. Afterwards she wasn't hungry anymore." - Geria Hound-Raiser
2/2

Saddled Arachnid 4G
Creature - Spider (C)
Reach
Tap an untapped Human creature you control: Saddled Arachnid gets +1/+1 until end of turn.
"Old Edrit once said he could ride anything 's long 's it were seated an' bridled. Ya should tell 'er about the Gauxos!" - Yuun Remrath, Fourth Division tracker
3/4

User avatar
void_nothing
Look On My Sash...
Posts: 15265
Joined: 5 years ago
Answers: 126
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
Show
Hide
Transform
Surveil
Hogobundt
Show
Hide
Elite Bodyguard
Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

Freelance Necromancer
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay . If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Serene Elder
Creature - Human Peasant (C)
When an opponent is dealt combat damage, transform Serene Elder.
An innocuous old lady, just watching the traffic on the street.
0/2
//
Experienced Spymaster
() Creature - Human Rogue (C)
Whenever Experienced Spymaster deals combat damage to a player, draw a card then discard a card.
A skilled hunter of secrets, always searching for her next prey.
1/2

Fated Protester
Creature - Human Peasant (C)
Haste
When Fated Protester enters the battlefield or dies, creatures you control get +1/+0 until end of turn.
1/2
He was the first spark to light up the darkness of the city.

Vidauna's Grasp 2b
Enchantment - Aura (C)
Enchant permanent
When Vidauna's Grasp enters the battlefield, surveil 1.
Enchanted permanent has deathtouch.
"You take care, too. Last time I feel like someone is listening to my breath even in my sleep." - Ofgart Seren, Yulkora outlaw, last known words

Dreaded Eavesdropper 3BB
Creature - Vampire Mercenary (C)
Flash
Lifelink
"Don't worry about how I'll be received - at Nightware I have an open invitation."
3/3

Squad Mascot 1G
Creature - Bear (C)
3G: Squad Mascot gets +2/+2 until end of turn and must be blocked this turn if able. Activate this ability only any time you could cast a sorcery.
"Misha here was sniffing out our food stores once when she caught a saboteur going through them. Afterwards she wasn't hungry anymore." - Geria Hound-Raiser
2/2
Common 9 of 9:

Reckless Ibex 1R
Creature - Goat (C)
Tap two untapped Human creatures you control: Reckless Ibex gains double strike and haste until end of turn.
"Oh, they all doubted the battle-goats. Past tense." - Aval Jondath, Eighth Division tracker
2/1

Blessed Buckler 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+2.
Smuggle 1 (When this card is put into your graveyard from anywhere, you may exile it with a +1/+1 counter. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
"Never go alone. But if you must, never go without a shield." - Denphun the Sleepless, Nainerel party operative
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
FoilSquared
Good evening, 47...
Posts: 144
Joined: 4 years ago
Pronoun: she / her
Location: United States

Post by FoilSquared » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt Mechanics
Show
Hide
Transform
Surveil
Smuggle X (When a card with Smuggle is put into a graveyard from anywhere, you may exile it with X +1/+1 counters. Whenever a creature you control that shares a color with the card deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
Hogobundt
Show
Hide
Elite Bodyguard
• Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

Freelance Necromancer
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay . If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Serene Elder
Creature - Human Peasant (C)
When an opponent is dealt combat damage, transform Serene Elder.
An innocuous old lady, just watching the traffic on the street.
0/2
//
Experienced Spymaster
() Creature - Human Rogue (C)
Whenever Experienced Spymaster deals combat damage to a player, draw a card then discard a card.
A skilled hunter of secrets, always searching for her next prey.
1/2

Fated Protester
Creature - Human Peasant (C)
Haste
When Fated Protester enters the battlefield or dies, creatures you control get +1/+0 until end of turn.
1/2
He was the first spark to light up the darkness of the city.

Vidauna's Grasp
Enchantment - Aura (C)
Enchant permanent
When Vidauna's Grasp enters the battlefield, surveil 1.
Enchanted permanent has deathtouch.
"You take care, too. Last time I feel like someone is listening to my breath even in my sleep." - Ofgart Seren, Yulkora outlaw, last known words

Dreaded Eavesdropper
Creature - Vampire Mercenary (C)
Flash
Lifelink
"Don't worry about how I'll be received - at Nightware I have an open invitation."
3/3

Squad Mascot
Creature - Bear (C)
: Squad Mascot gets +2/+2 until end of turn and must be blocked this turn if able. Activate this ability only any time you could cast a sorcery.
"Misha here was sniffing out our food stores once when she caught a saboteur going through them. Afterwards she wasn't hungry anymore." - Geria Hound-Raiser
2/2

Blessed Buckler
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+2.
Smuggle 1 (When this card is put into a graveyard from anywhere, you may exile it with a +1/+1 counter. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
"Never go alone. But if you must, never go without a shield." - Denphun the Sleepless, Nainerel party operative
Uncommon 1 of 3:

Security Captain
Creature - Human Soldier (U)
Defender
When Security Force enters the battlefield, create two 1/1 Human Soldier creature tokens named 'Elite Bodyguard' with indestructible.
1/1
He controls the entourage throughout the plane.

Revolutionaries Stockpile
Enchantment (U)
Whenever a creature an opponent controls deals combat damage to you, sacrifice Revolutionaries Stockpile.
Smuggle 5 (When this card is put into a graveyard from anywhere, you may exile it with five +1/+1 counters. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
'When they come looking for a fight, they'll get one alright...' -Diared, Revolutionary Researcher
EDH:
BTergrid, God of Fright // Tergrid's LanternB

User avatar
void_nothing
Look On My Sash...
Posts: 15265
Joined: 5 years ago
Answers: 126
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

[mention]FoilSquared[/mention]: It looks to me like you're copying and pasting posts and then trying to replace the formatting. It's easier and faster just to quote the posts in this game.

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
Show
Hide
Transform
Surveil
Smuggle N (When this card is put into your graveyard from anywhere, you may exile it with N +1/+1 counters. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
Hogobundt
Show
Hide
Elite Bodyguard
Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

Freelance Necromancer
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay . If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Serene Elder
Creature - Human Peasant (C)
When an opponent is dealt combat damage, transform Serene Elder.
An innocuous old lady, just watching the traffic on the street.
0/2
//
Experienced Spymaster
() Creature - Human Rogue (C)
Whenever Experienced Spymaster deals combat damage to a player, draw a card then discard a card.
A skilled hunter of secrets, always searching for her next prey.
1/2

Fated Protester
Creature - Human Peasant (C)
Haste
When Fated Protester enters the battlefield or dies, creatures you control get +1/+0 until end of turn.
1/2
He was the first spark to light up the darkness of the city.

Vidauna's Grasp 2b
Enchantment - Aura (C)
Enchant permanent
When Vidauna's Grasp enters the battlefield, surveil 1.
Enchanted permanent has deathtouch.
"You take care, too. Last time I feel like someone is listening to my breath even in my sleep." - Ofgart Seren, Yulkora outlaw, last known words

Dreaded Eavesdropper 3BB
Creature - Vampire Mercenary (C)
Flash
Lifelink
"Don't worry about how I'll be received - at Nightware I have an open invitation."
3/3

Squad Mascot 1G
Creature - Bear (C)
3G: Squad Mascot gets +2/+2 until end of turn and must be blocked this turn if able. Activate this ability only any time you could cast a sorcery.
"Misha here was sniffing out our food stores once when she caught a saboteur going through them. Afterwards she wasn't hungry anymore." - Geria Hound-Raiser
2/2[

Blessed Buckler 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+2.
Smuggle 1 (When this card is put into your graveyard from anywhere, you may exile it with a +1/+1 counter. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
"Never go alone. But if you must, never go without a shield." - Denphun the Sleepless, Nainerel party operative

Revolutionaries Stockpile
Enchantment (U)
Whenever a creature an opponent controls deals combat damage to you, sacrifice Revolutionaries Stockpile.
Smuggle 5 (When this card is put into a graveyard from anywhere, you may exile it with five +1/+1 counters. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
'When they come looking for a fight, they'll get one alright...' -Diared, Revolutionary Researcher
Uncommon 2 of 3:

Saddled Gauxos 3GG
Creature - Beast (U)
Tap an untapped Human creature you control: You may have Saddled Gauxos assign its combat damage as though it weren't blocked this turn.
Tap three untapped Human creatures you control: Put a +1/+1 counter on Saddled Gauxos.
"See, Eldrit, ya bleeder? 't ain't so easy, " - Yuun Remrath, Fourth Division tracker
3/3

Countersubterfuge 4G
Instant (U)
This spell can't be countered.
Counter up to one target activated ability.
A creature you control of your choice deals damage equal to its power to up to one target creature you don't control.
"I believe that's the Yalsugs' way of saying 'fist to the jaw.'" - Geria Hound-Raiser
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Raptorchan
Beautiful Liar
Posts: 781
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
Show
Hide
Transform
Surveil
Smuggle N (When this card is put into your graveyard from anywhere, you may exile it with N +1/+1 counters. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
Hogobundt
Show
Hide
Elite Bodyguard
Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

Freelance Necromancer
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay . If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Serene Elder
Creature - Human Peasant (C)
When an opponent is dealt combat damage, transform Serene Elder.
An innocuous old lady, just watching the traffic on the street.
0/2
//
Experienced Spymaster
() Creature - Human Rogue (C)
Whenever Experienced Spymaster deals combat damage to a player, draw a card then discard a card.
A skilled hunter of secrets, always searching for her next prey.
1/2

Fated Protester
Creature - Human Peasant (C)
Haste
When Fated Protester enters the battlefield or dies, creatures you control get +1/+0 until end of turn.
1/2
He was the first spark to light up the darkness of the city.

Vidauna's Grasp 2b
Enchantment - Aura (C)
Enchant permanent
When Vidauna's Grasp enters the battlefield, surveil 1.
Enchanted permanent has deathtouch.
"You take care, too. Last time I feel like someone is listening to my breath even in my sleep." - Ofgart Seren, Yulkora outlaw, last known words

Dreaded Eavesdropper 3BB
Creature - Vampire Mercenary (C)
Flash
Lifelink
"Don't worry about how I'll be received - at Nightware I have an open invitation."
3/3

Squad Mascot 1G
Creature - Bear (C)
3G: Squad Mascot gets +2/+2 until end of turn and must be blocked this turn if able. Activate this ability only any time you could cast a sorcery.
"Misha here was sniffing out our food stores once when she caught a saboteur going through them. Afterwards she wasn't hungry anymore." - Geria Hound-Raiser
2/2[

Blessed Buckler 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+2.
Smuggle 1 (When this card is put into your graveyard from anywhere, you may exile it with a +1/+1 counter. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
"Never go alone. But if you must, never go without a shield." - Denphun the Sleepless, Nainerel party operative

Revolutionaries Stockpile
Enchantment (U)
Whenever a creature an opponent controls deals combat damage to you, sacrifice Revolutionaries Stockpile.
Smuggle 5 (When this card is put into a graveyard from anywhere, you may exile it with five +1/+1 counters. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
'When they come looking for a fight, they'll get one alright...' -Diared, Revolutionary Researcher

Saddled Gauxos 3GG
Creature - Beast (U)
Tap an untapped Human creature you control: You may have Saddled Gauxos assign its combat damage as though it weren't blocked this turn.
Tap three untapped Human creatures you control: Put a +1/+1 counter on Saddled Gauxos.
"See, Eldrit, ya bleeder? ' ain't so easy, " - Yuun Remrath, Fourth Division tracker
3/3
Uncommon 3 of 3

Vidauna's Enforcer 2b
Creature - Zombie Assassin (U)
Deathtouch
Fierce - 3: Target creature blocks Vidauna's Enforcer this turn if able. Activate this ability only if Vidauna's Enforcer's power is greater than its base power.
1/3

Firepit Observer 3r
Creature - Devil (U)
Subordination - Firepit Observer has haste if you control a creature with greater power.
"I was pretty bored. Good thing you decided to appear,"
4/2

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void_nothing
Look On My Sash...
Posts: 15265
Joined: 5 years ago
Answers: 126
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
Show
Hide
Transform
Surveil
Smuggle N (When this card is put into your graveyard from anywhere, you may exile it with N +1/+1 counters. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
Fierce - ...if this/that creature's power is greater than its base power...
Hogobundt
Show
Hide
Elite Bodyguard
Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

Freelance Necromancer
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay . If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Serene Elder
Creature - Human Peasant (C)
When an opponent is dealt combat damage, transform Serene Elder.
An innocuous old lady, just watching the traffic on the street.
0/2
//
Experienced Spymaster
() Creature - Human Rogue (C)
Whenever Experienced Spymaster deals combat damage to a player, draw a card then discard a card.
A skilled hunter of secrets, always searching for her next prey.
1/2

Fated Protester
Creature - Human Peasant (C)
Haste
When Fated Protester enters the battlefield or dies, creatures you control get +1/+0 until end of turn.
1/2
He was the first spark to light up the darkness of the city.

Vidauna's Grasp 2b
Enchantment - Aura (C)
Enchant permanent
When Vidauna's Grasp enters the battlefield, surveil 1.
Enchanted permanent has deathtouch.
"You take care, too. Last time I feel like someone is listening to my breath even in my sleep." - Ofgart Seren, Yulkora outlaw, last known words

Dreaded Eavesdropper 3BB
Creature - Vampire Mercenary (C)
Flash
Lifelink
"Don't worry about how I'll be received - at Nightware I have an open invitation."
3/3

Squad Mascot 1G
Creature - Bear (C)
3G: Squad Mascot gets +2/+2 until end of turn and must be blocked this turn if able. Activate this ability only any time you could cast a sorcery.
"Misha here was sniffing out our food stores once when she caught a saboteur going through them. Afterwards she wasn't hungry anymore." - Geria Hound-Raiser
2/2[

Blessed Buckler 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+2.
Smuggle 1 (When this card is put into your graveyard from anywhere, you may exile it with a +1/+1 counter. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
"Never go alone. But if you must, never go without a shield." - Denphun the Sleepless, Nainerel party operative

Revolutionaries Stockpile
Enchantment (U)
Whenever a creature an opponent controls deals combat damage to you, sacrifice Revolutionaries Stockpile.
Smuggle 5 (When this card is put into a graveyard from anywhere, you may exile it with five +1/+1 counters. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
'When they come looking for a fight, they'll get one alright...' -Diared, Revolutionary Researcher

Saddled Gauxos 3GG
Creature - Beast (U)
Tap an untapped Human creature you control: You may have Saddled Gauxos assign its combat damage as though it weren't blocked this turn.
Tap three untapped Human creatures you control: Put a +1/+1 counter on Saddled Gauxos.
"See, Eldrit, ya bleeder? 't ain't so easy, " - Yuun Remrath, Fourth Division tracker
3/3

Vidauna's Enforcer 2b
Creature - Zombie Assassin (U)
Deathtouch
Fierce - 3: Target creature blocks Vidauna's Enforcer this turn if able. Activate this ability only if Vidauna's Enforcer's power is greater than its base power.
1/3
Rare 1 of 1:

Displacement Scrabbler 2WUU
Creature - Crab Beast (R)
First strike, vigilance
Whenever Displacement Scrabbler attacks or blocks, each player may return an instant or sorcery card from their graveyard to their hand.
XUUU, T: Target player puts the top three times X cards from the top of their library into their graveyard. Activate this ability only any time you could cast a sorcery.
Politicians and their spies may move nations, but only monsters can move oceans.
4/5

Executioner's Maneuverings 2BB
Instant (R)
Target creature gets +2/+1 and gains indestructible until end of turn.
Destroy target creature.
You lose 2 life.
"Whomever is in power, no matter your meddling, lives - regrettably - will always come at a dear price." - Lady Vidauna
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
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Post by Subject16 » 4 years ago

Hogobundt appears to be a peaceful plane on the surface. However, an unsuspecting soldier and his squad discover that not everything is as it appears. Hogobundt is run by an underground network of powerful adversaries that use subterfuge, manipulation, and backseat politics to get what they want. Our hero and his team must now familiarize themselves with how the world really works before it kills them.
Hogobundt mechanics
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Transform
Surveil
Smuggle N (When this card is put into your graveyard from anywhere, you may exile it with N +1/+1 counters. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
Fierce - ...if this/that creature's power is greater than its base power...
Hogobundt
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Elite Bodyguard
Token creature - Human Soldier (S)
Indestructible
1/1

Scapegoating
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack and must block if able.
"Who said we'll be responsible for it?"

Arcane Tattoos
Enchantment - Aura (C)
Enchant creature
At the beginning of combat on your turn, choose one -
• Enchanted creature can't be blocked this turn.
• Whenever enchanted creature deals combat damage to a player this turn, draw a card.
Fancy ornament, sign, key.

Freelance Necromancer
Creature - Human Warlock Mercenary (C)
At the beginning of your upkeep, you may pay . If you do, create a 2/2 black Zombie creature token.
"Be assured that any dealings with the undead are solely for academic reasons, not for violence or gain." - Inemuk Ardum, Nightware chancellor
2/1

Serene Elder
Creature - Human Peasant (C)
When an opponent is dealt combat damage, transform Serene Elder.
An innocuous old lady, just watching the traffic on the street.
0/2
//
Experienced Spymaster
() Creature - Human Rogue (C)
Whenever Experienced Spymaster deals combat damage to a player, draw a card then discard a card.
A skilled hunter of secrets, always searching for her next prey.
1/2

Fated Protester
Creature - Human Peasant (C)
Haste
When Fated Protester enters the battlefield or dies, creatures you control get +1/+0 until end of turn.
1/2
He was the first spark to light up the darkness of the city.

Vidauna's Grasp 2b
Enchantment - Aura (C)
Enchant permanent
When Vidauna's Grasp enters the battlefield, surveil 1.
Enchanted permanent has deathtouch.
"You take care, too. Last time I feel like someone is listening to my breath even in my sleep." - Ofgart Seren, Yulkora outlaw, last known words

Dreaded Eavesdropper 3BB
Creature - Vampire Mercenary (C)
Flash
Lifelink
"Don't worry about how I'll be received - at Nightware I have an open invitation."
3/3

Squad Mascot 1G
Creature - Bear (C)
3G: Squad Mascot gets +2/+2 until end of turn and must be blocked this turn if able. Activate this ability only any time you could cast a sorcery.
"Misha here was sniffing out our food stores once when she caught a saboteur going through them. Afterwards she wasn't hungry anymore." - Geria Hound-Raiser
2/2[

Blessed Buckler 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+2.
Smuggle 1 (When this card is put into your graveyard from anywhere, you may exile it with a +1/+1 counter. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
"Never go alone. But if you must, never go without a shield." - Denphun the Sleepless, Nainerel party operative

Revolutionaries Stockpile
Enchantment (U)
Whenever a creature an opponent controls deals combat damage to you, sacrifice Revolutionaries Stockpile.
Smuggle 5 (When this card is put into a graveyard from anywhere, you may exile it with five +1/+1 counters. Whenever a creature you control that shares a color with this deals damage to a player while this is exiled, you may move a +1/+1 counter from this onto that creature.)
'When they come looking for a fight, they'll get one alright...' -Diared, Revolutionary Researcher

Saddled Gauxos 3GG
Creature - Beast (U)
Tap an untapped Human creature you control: You may have Saddled Gauxos assign its combat damage as though it weren't blocked this turn.
Tap three untapped Human creatures you control: Put a +1/+1 counter on Saddled Gauxos.
"See, Eldrit, ya bleeder? 't ain't so easy, " - Yuun Remrath, Fourth Division tracker
3/3

Vidauna's Enforcer 2b
Creature - Zombie Assassin (U)
Deathtouch
Fierce - 3: Target creature blocks Vidauna's Enforcer this turn if able. Activate this ability only if Vidauna's Enforcer's power is greater than its base power.
1/3

Displacement Scrabbler 2WUU
Creature - Crab Beast (R)
First strike, vigilance
Whenever Displacement Scrabbler attacks or blocks, each player may return an instant or sorcery card from their graveyard to their hand.
XUUU, T: Target player puts the top three times X cards from the top of their library into their graveyard. Activate this ability only any time you could cast a sorcery.
Politicians and their spies may move nations, but only monsters can move oceans.
4/5
Next:

Eons have come and gone, but the multiverse still holds mysteries. For the crew of the Weatherlight, there is no greater joy than uncovering them. After helping rebuild Zendikar's population and gaining a new member, they returned to Dominaria, searching for clues to access the fabled Realm of Ugin. What they find within is a world far different to what was recounted in the Eye.

Anakta is a world wrapped in an eternal winter, and its inhabitants have adapted to its extreme environment in the only way it can: human tribes hunt across the tundras, guided by the visions of their shamans, while the dwarves and goblins lie below, venturing upwards only to skirmish. The Walrin tend to their icy citadels, and the Azra bend the spirits to their needs or the needs of their dark masters. Soon comes the Day of Light where the sun doesn't set, and tensions are mounting. (Top-Down set about Inuit/Eskimo culture)

In the aftermath of Avacyn's death and Emrakul's havoc, there is a Crisis on Innistrad. Archangel Sigarda barely holds a grip on humankind as it is backed into a corner, hunted not by monsters, but by each other. The werewolves hunt down the rest of Emrakul's monstrosities while the Vampires fight themselves for superiority. In the first time in centuries where humans are left alone, it's up to Sigarda to stop them turning on themselves.

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FoilSquared
Good evening, 47...
Posts: 144
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Post by FoilSquared » 4 years ago

In the aftermath of Avacyn's death and Emrakul's havoc, there is a Crisis on Innistrad. Archangel Sigarda barely holds a grip on humankind as it is backed into a corner, hunted not by monsters, but by each other. The werewolves hunt down the rest of Emrakul's monstrosities while the Vampires fight themselves for superiority. In the first time in centuries where humans are left alone, it's up to Sigarda to stop them turning on themselves.
Crisis on Innistrad mechanics
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Crisis on Innistrad
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Token 1 of 1

Peasant
()Token Creature - Human Peasant (S)
1/1

Werewolf
() Token Creature - Werewolf (S)
Trample
3/3

Vampire
() Token Creature - Vampire
Flying, lifelink
1/1
EDH:
BTergrid, God of Fright // Tergrid's LanternB

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void_nothing
Look On My Sash...
Posts: 15265
Joined: 5 years ago
Answers: 126
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

In the aftermath of Avacyn's death and Emrakul's havoc, there is a Crisis on Innistrad. Archangel Sigarda barely holds a grip on humankind as it is backed into a corner, hunted not by monsters, but by each other. The werewolves hunt down the rest of Emrakul's monstrosities while the Vampires fight themselves for superiority. In the first time in centuries where humans are left alone, it's up to Sigarda to stop them turning on themselves.
Crisis on Innistrad mechanics
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Crisis on Innistrad
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Vampire
() Token Creature - Vampire
Flying, lifelink
1/1
Common 1 of 10:

Captive of Dawn WW
Instant (C)
Destroy target non-Angel, non-Human, non-Wolf creature.
Sigarda's united Great Flight, the cathars, and the wolfir cleansed the hinterlands with silver, but a deeper stain remained on the cities.

Mist-Rig Skaab 3U
Creature - Zombie Elemental (C)
Mist-Rig Skaab enters the battlefield with four +1/+1 counters on it.
Mist-Rig Skaab has hexproof as long as its power is 3 or greater.
Whenever Mist-Rig Skaab is dealt damage, remove a +1/+1 counter from it .
"My latest magnum opus, and you want me to use them for treason? Well... I've been accused of worse." - Stitcher Geralf
0/0
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
Posts: 1515
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

In the aftermath of Avacyn's death and Emrakul's havoc, there is a Crisis on Innistrad. Archangel Sigarda barely holds a grip on humankind as it is backed into a corner, hunted not by monsters, but by each other. The werewolves hunt down the rest of Emrakul's monstrosities while the Vampires fight themselves for superiority. In the first time in centuries where humans are left alone, it's up to Sigarda to stop them turning on themselves.
Crisis on Innistrad mechanics
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Crisis on Innistrad
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Vampire
() Token Creature - Vampire
Flying, lifelink
1/1

Mist-Rig Skaab 3U
Creature - Zombie Elemental (C)
Mist-Rig Skaab enters the battlefield with four +1/+1 counters on it.
Mist-Rig Skaab has hexproof as long as its power is 3 or greater.
Whenever Mist-Rig Skaab is dealt damage, remove a +1/+1 counter from it .
"My latest magnum opus, and you want me to use them for treason? Well... I've been accused of worse." - Stitcher Geralf
0/0
Common 2 of 10:

Shard of Moonsilver 2W
Artifact (C)
T: Add C. Put the top card of your library into your graveyard.
Pieces of the Helvault were one treasured by the people of Thraben. Now they're grim reminders of the failures of faith.

Stromkirk Alchemist 1B
Creature - Vampire Warlock (C)
B, Sacrifice Stromkirk Alchemist: Add BBB.
Emrakul may be gone, but her followers linger still.
1/1

Brimstone Volley 2R
Instant (C)
Brimstone Volley deals 3 damage to any target.
Morbid —Brimstone Volley deals 5 damage to that target instead if a creature died this turn.
The cathars took the devils' pranks and made them their own. The devils saw the cathars' work and decided to kick it up a notch.

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Raptorchan
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Posts: 781
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Post by Raptorchan » 4 years ago

It's Innistrad set but we don't have a DFC slot?...

In the aftermath of Avacyn's death and Emrakul's havoc, there is a Crisis on Innistrad. Archangel Sigarda barely holds a grip on humankind as it is backed into a corner, hunted not by monsters, but by each other. The werewolves hunt down the rest of Emrakul's monstrosities while the Vampires fight themselves for superiority. In the first time in centuries where humans are left alone, it's up to Sigarda to stop them turning on themselves.
Crisis on Innistrad mechanics
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Crisis on Innistrad
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Vampire
() Token Creature - Vampire
Flying, lifelink
1/1

Mist-Rig Skaab 3U
Creature - Zombie Elemental (C)
Mist-Rig Skaab enters the battlefield with four +1/+1 counters on it.
Mist-Rig Skaab has hexproof as long as its power is 3 or greater.
Whenever Mist-Rig Skaab is dealt damage, remove a +1/+1 counter from it .
"My latest magnum opus, and you want me to use them for treason? Well... I've been accused of worse." - Stitcher Geralf
0/0

Stromkirk Alchemist 1B
Creature - Vampire Warlock (C)
B, Sacrifice Stromkirk Alchemist: Add BBB.
Emrakul may be gone, but her followers linger still.
1/1
Common 3 of... 10?

Cathar's Suspicion 1w
Enchantment - Aura (C)
At the end of combat, if enchanted creature attacked, blocked or transformed this turn, its controller sacrifices it.
"You have nothing to fear if you have nothing to hide from me. Right?.."

Stromkirk Rioter 2r
Creature - Vampire (C)
Whenever Stromkirk Rioter deals combat damage to a player, put a +1/+1 counter on it.
1r: Target Human can't block Stromkirk Rioter this turn.
"Make way, commoners. Be grateful I don't have time to mess with you today."
2/2

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void_nothing
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Posts: 15265
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Answers: 126
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Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Yes, let's fix that.

In the aftermath of Avacyn's death and Emrakul's havoc, there is a Crisis on Innistrad. Archangel Sigarda barely holds a grip on humankind as it is backed into a corner, hunted not by monsters, but by each other. The werewolves hunt down the rest of Emrakul's monstrosities while the Vampires fight themselves for superiority. In the first time in centuries where humans are left alone, it's up to Sigarda to stop them turning on themselves.
Crisis on Innistrad mechanics
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Hide
Crisis on Innistrad
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Vampire
() Token Creature - Vampire
Flying, lifelink
1/1

Mist-Rig Skaab 3U
Creature - Zombie Elemental (C)
Mist-Rig Skaab enters the battlefield with four +1/+1 counters on it.
Mist-Rig Skaab has hexproof as long as its power is 3 or greater.
Whenever Mist-Rig Skaab is dealt damage, remove a +1/+1 counter from it .
"My latest magnum opus, and you want me to use them for treason? Well... I've been accused of worse." - Stitcher Geralf
0/0

Stromkirk Alchemist 1B
Creature - Vampire Warlock (C)
B, Sacrifice Stromkirk Alchemist: Add BBB.
Emrakul may be gone, but her followers linger still.
1/1

Stromkirk Rioter 2r
Creature - Vampire (C)
Whenever Stromkirk Rioter deals combat damage to a player, put a +1/+1 counter on it.
1r: Target Human can't block Stromkirk Rioter this turn.
"Make way, commoners. Be grateful I don't have time to mess with you today."
2/2
Common 4 of 9 (DFC at the end):

Arrownock Geist 3GG
Creature - Spirit (C)
Flash
Reach
Inspirit with reach G (G, Discard this card: Creatures you control gain reach until end of turn.)
Narbenwald is a new-growth forest but already is full of hostile spirits.
3/3

Veteran Decisiveness 2W
Instant (C)
Untap target creature you control. It gets +1/+1 and gains protection from the color of your choice until end of turn.
Rem Karolus's Book of Burning Moonsilver details reasons and methods for defeating any monster.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Raptorchan
Beautiful Liar
Posts: 781
Joined: 4 years ago
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Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

In the aftermath of Avacyn's death and Emrakul's havoc, there is a Crisis on Innistrad. Archangel Sigarda barely holds a grip on humankind as it is backed into a corner, hunted not by monsters, but by each other. The werewolves hunt down the rest of Emrakul's monstrosities while the Vampires fight themselves for superiority. In the first time in centuries where humans are left alone, it's up to Sigarda to stop them turning on themselves.
Crisis on Innistrad mechanics
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Inspirit with ability COST (COST, Discard this card: Creatures you control gain ability until end of turn.)
Crisis on Innistrad
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Vampire
() Token Creature - Vampire
Flying, lifelink
1/1

Mist-Rig Skaab 3U
Creature - Zombie Elemental (C)
Mist-Rig Skaab enters the battlefield with four +1/+1 counters on it.
Mist-Rig Skaab has hexproof as long as its power is 3 or greater.
Whenever Mist-Rig Skaab is dealt damage, remove a +1/+1 counter from it .
"My latest magnum opus, and you want me to use them for treason? Well... I've been accused of worse." - Stitcher Geralf
0/0

Stromkirk Alchemist 1B
Creature - Vampire Warlock (C)
B, Sacrifice Stromkirk Alchemist: Add BBB.
Emrakul may be gone, but her followers linger still.
1/1

Stromkirk Rioter 2r
Creature - Vampire (C)
Whenever Stromkirk Rioter deals combat damage to a player, put a +1/+1 counter on it.
1r: Target Human can't block Stromkirk Rioter this turn.
"Make way, commoners. Be grateful I don't have time to mess with you today."
2/2

Arrownock Geist 3GG
Creature - Spirit (C)
Flash
Reach
Inspirit with reach G (G, Discard this card: Creatures you control gain reach until end of turn.)
Narbenwald is a new-growth forest but already is full of hostile spirits.
3/3
Common 5 of 9

Morning News 2w
Sorcery (C)
Each player draws a card.
Draw a card.
"You have to read between the lines to understand."
"But there is nothing between them."
"That's what I am talking about."


Devil's Joy 2r
Sorcery (C)
Devil's Joy deals 2 damage to target creature. That creature blocks this turn if able.
"With evil powers close at hand
The devil's in command."
—Children's rhyme

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void_nothing
Look On My Sash...
Posts: 15265
Joined: 5 years ago
Answers: 126
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Post by void_nothing » 4 years ago

In the aftermath of Avacyn's death and Emrakul's havoc, there is a Crisis on Innistrad. Archangel Sigarda barely holds a grip on humankind as it is backed into a corner, hunted not by monsters, but by each other. The werewolves hunt down the rest of Emrakul's monstrosities while the Vampires fight themselves for superiority. In the first time in centuries where humans are left alone, it's up to Sigarda to stop them turning on themselves.
Crisis on Innistrad mechanics
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Inspirit with ability COST (COST, Discard this card: Creatures you control gain ability until end of turn.)
Crisis on Innistrad
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Vampire
() Token Creature - Vampire
Flying, lifelink
1/1

Mist-Rig Skaab 3U
Creature - Zombie Elemental (C)
Mist-Rig Skaab enters the battlefield with four +1/+1 counters on it.
Mist-Rig Skaab has hexproof as long as its power is 3 or greater.
Whenever Mist-Rig Skaab is dealt damage, remove a +1/+1 counter from it .
"My latest magnum opus, and you want me to use them for treason? Well... I've been accused of worse." - Stitcher Geralf
0/0

Stromkirk Alchemist 1B
Creature - Vampire Warlock (C)
B, Sacrifice Stromkirk Alchemist: Add BBB.
Emrakul may be gone, but her followers linger still.
1/1

Stromkirk Rioter 2r
Creature - Vampire (C)
Whenever Stromkirk Rioter deals combat damage to a player, put a +1/+1 counter on it.
1r: Target Human can't block Stromkirk Rioter this turn.
"Make way, commoners. Be grateful I don't have time to mess with you today."
2/2

Arrownock Geist 3GG
Creature - Spirit (C)
Flash
Reach
Inspirit with reach G (G, Discard this card: Creatures you control gain reach until end of turn.)
Narbenwald is a new-growth forest but already is full of hostile spirits.
3/3

Morning News 2w
Sorcery (C)
Each player draws a card.
Draw a card.
"You have to read between the lines to understand."
"But there is nothing between them."
"That's what I am talking about."
Common 6 of 9 (Let's remember DFC at the end):

Fire-Mantled Wolf 5R
Creature - Elemental Wolf (C)
Menace
When Fire-Mantled Wolf dies, create a 2/2 green Wolf creature token.
"So it seems rage can remedy death." - Erkhild, founder-alpha of Verzell howlpack
5/3

Glint of Mooncopper 4G
Instant (C)
Target permanent you control gains hexproof until end of turn. You gain 5 life.
What appeared to be corrupted ingots of moonsilver in the Ulvenwald were something else altogether.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
Posts: 1515
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

In the aftermath of Avacyn's death and Emrakul's havoc, there is a Crisis on Innistrad. Archangel Sigarda barely holds a grip on humankind as it is backed into a corner, hunted not by monsters, but by each other. The werewolves hunt down the rest of Emrakul's monstrosities while the Vampires fight themselves for superiority. In the first time in centuries where humans are left alone, it's up to Sigarda to stop them turning on themselves.
Crisis on Innistrad mechanics
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Hide
Inspirit with ability COST (COST, Discard this card: Creatures you control gain ability until end of turn.)
Crisis on Innistrad
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Vampire
() Token Creature - Vampire
Flying, lifelink
1/1

Mist-Rig Skaab 3U
Creature - Zombie Elemental (C)
Mist-Rig Skaab enters the battlefield with four +1/+1 counters on it.
Mist-Rig Skaab has hexproof as long as its power is 3 or greater.
Whenever Mist-Rig Skaab is dealt damage, remove a +1/+1 counter from it .
"My latest magnum opus, and you want me to use them for treason? Well... I've been accused of worse." - Stitcher Geralf
0/0

Stromkirk Alchemist 1B
Creature - Vampire Warlock (C)
B, Sacrifice Stromkirk Alchemist: Add BBB.
Emrakul may be gone, but her followers linger still.
1/1

Stromkirk Rioter 2r
Creature - Vampire (C)
Whenever Stromkirk Rioter deals combat damage to a player, put a +1/+1 counter on it.
1r: Target Human can't block Stromkirk Rioter this turn.
"Make way, commoners. Be grateful I don't have time to mess with you today."
2/2

Arrownock Geist 3GG
Creature - Spirit (C)
Flash
Reach
Inspirit with reach G (G, Discard this card: Creatures you control gain reach until end of turn.)
Narbenwald is a new-growth forest but already is full of hostile spirits.
3/3

Morning News 2w
Sorcery (C)
Each player draws a card.
Draw a card.
"You have to read between the lines to understand."
"But there is nothing between them."
"That's what I am talking about."


Fire-Mantled Wolf 5R
Creature - Elemental Wolf (C)
Menace
When Fire-Mantled Wolf dies, create a 2/2 green Wolf creature token.
"So it seems rage can remedy death." - Erkhild, founder-alpha of Verzell howlpack
5/3Common 7 of 9 (DFC at the end):

Markov Avenger 2BB
Creature - Vampire Warrior (C)
Menace
Heritage - Markov Avenger gets +2/+1 as long as there are three or more creature cards in your graveyard that share a type with it.
"We may not yet know who caused the doom that befell our line. But we will find out in time."
-Edgar Markov

3/3

Geist of the Crossroads 2G
Creature - Spirit (C)
T: Add one mana of any color.
"Between bloodthirsty vampires, rampant ghouls, and zealous townsfolk, geists have become a reassuring sight."
-Odric, Heron's Blade

2/2

Resurrection 2WW
Sorcery (C)
Return target creature card from your graveyard to the battlefield.
"Innistrad is not done with you yet, Saint Traft."
-Archangel Sigarda

*Story Spotlight*

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