The Wall Game
Colossal Cake
Artifact Creature - Food Wall
, , Sacrifice Colossal Cake: You gain 3 life.
When Colossal Cake dies, look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
1/4
Next: wall for birthdays
Artifact Creature - Food Wall
, , Sacrifice Colossal Cake: You gain 3 life.
When Colossal Cake dies, look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
1/4
Next: wall for birthdays
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spacemonaut Bauble reclaimer
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Towering Pile of Gifts
Artifact Creature — Treasure Wall
Defender
When you cast Towering Pile of Gifts, each player may scry 1, then each player exiles the top card of their library. Until the end of your next turn, you may play those cards.
, Sacrifice Towering Pile of Gifts: Add one mana of any color.
"For me? You shouldn't have!"
1/4
Next: a roasted wall
Artifact Creature — Treasure Wall
Defender
When you cast Towering Pile of Gifts, each player may scry 1, then each player exiles the top card of their library. Until the end of your next turn, you may play those cards.
, Sacrifice Towering Pile of Gifts: Add one mana of any color.
"For me? You shouldn't have!"
1/4
Next: a roasted wall
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folding_music glitter pen on my mana crypt
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Rack of Ribs
Creature - Wall
Defender
Whenever a Beast or Dinosaur you control dies, put a +1/+1 counter on Rack of Ribs.
, , Sacrifice Rack of Ribs: Each Beast and Dinosaur you control gains haste and gets +X/+X until end of turn. X is equal to the number of +1/+1 counters on Rack of Ribs as it left play.
0/6
next: a wall made of clothes fabric
Creature - Wall
Defender
Whenever a Beast or Dinosaur you control dies, put a +1/+1 counter on Rack of Ribs.
, , Sacrifice Rack of Ribs: Each Beast and Dinosaur you control gains haste and gets +X/+X until end of turn. X is equal to the number of +1/+1 counters on Rack of Ribs as it left play.
0/6
next: a wall made of clothes fabric
- OneAndOnly
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Firda's Clothesline --
Artifact Creature - Wall
Defender
As long as Firda's Clothesline is tapped, tapped creatures have base power and toughness 1/1.
0/5
.
Next: A wall made of birds
Artifact Creature - Wall
Defender
As long as Firda's Clothesline is tapped, tapped creatures have base power and toughness 1/1.
0/5
.
Next: A wall made of birds
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JovialJovian Captain, I object!
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Feathered Amalgam
Creature - Bird Horror Wall
Defender, flying
Whenever a creature with flying dealt damage by Feathered Amalgam this turn dies, exile that creature and put a +1/+1 counter on Feathered Amalgam.
When Feathered Amalgam dies, create X 1/1 white Bird creatures with flying, where X is Feathered Amalgam's power.
2/3
Too literal?
Next: A wall for Gates
Creature - Bird Horror Wall
Defender, flying
Whenever a creature with flying dealt damage by Feathered Amalgam this turn dies, exile that creature and put a +1/+1 counter on Feathered Amalgam.
When Feathered Amalgam dies, create X 1/1 white Bird creatures with flying, where X is Feathered Amalgam's power.
2/3
Too literal?
Next: A wall for Gates
Entrance to Schrödinger Town
Legendary Creature - Wall (M)
Defender, reach
Gates and Walls you control are Wall creatures and Gate lands in addition to their other types. They get +0/+3 and have defender and Add (This makes your Gate land cards enter as 0/3 creatures with summoning sickness.)
Whenever another Wall you control dies, you may exile it.
When Entrance to Schrödinger Town leaves the battlefield, return all land cards you own exiled with it to the battlefield tapped.
Closed barrier and open door at the same time.
4/4
Next: a Wall that likes dice rolling
Legendary Creature - Wall (M)
Defender, reach
Gates and Walls you control are Wall creatures and Gate lands in addition to their other types. They get +0/+3 and have defender and Add (This makes your Gate land cards enter as 0/3 creatures with summoning sickness.)
Whenever another Wall you control dies, you may exile it.
When Entrance to Schrödinger Town leaves the battlefield, return all land cards you own exiled with it to the battlefield tapped.
Closed barrier and open door at the same time.
4/4
Next: a Wall that likes dice rolling
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spacemonaut Bauble reclaimer
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Dice Tower
(Art: A great imposing tower looms overhead, lit by lightning from the pitch-black thunderclouds above. A die hurtles down from the tower toward horrified onlookers.)
Artifact Creature — Wall
Defender, haste
, : Note the result of a six-sided die you rolled, then reroll it. When you do, Dice Tower deals damage to up to one target creature equal to the noted result. (Activate this ability only any time it makes sense.)
(Watermark: League of Dastardly Doom)
0/5
next: a wall that's squishy
(Art: A great imposing tower looms overhead, lit by lightning from the pitch-black thunderclouds above. A die hurtles down from the tower toward horrified onlookers.)
Artifact Creature — Wall
Defender, haste
, : Note the result of a six-sided die you rolled, then reroll it. When you do, Dice Tower deals damage to up to one target creature equal to the noted result. (Activate this ability only any time it makes sense.)
(Watermark: League of Dastardly Doom)
0/5
next: a wall that's squishy
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void_nothing Look On My Sash...
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- Location: Tal Terig, Zendikar
Primordial Midden
Creature - Ooze Wall
Defender, reach
Primordial Midden gets +2/+0 for each goo counter on it.
At the beginning of your upkeep, put a goo counter on Primordial Midden and it deals 1 damage to you.
Whenever a source deals damage to Primordial Midden, put a goo counter on Primordial Midden and it deals 1 damage to that source's controller.
0/5
Next: A colorless nonartifact non-Eldrazi-related Wall
Creature - Ooze Wall
Defender, reach
Primordial Midden gets +2/+0 for each goo counter on it.
At the beginning of your upkeep, put a goo counter on Primordial Midden and it deals 1 damage to you.
Whenever a source deals damage to Primordial Midden, put a goo counter on Primordial Midden and it deals 1 damage to that source's controller.
0/5
Next: A colorless nonartifact non-Eldrazi-related Wall
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
Helpful Bookcase
Creature - Elemental Wall
Defender
Add one mana of any color. Spend this mana only to cast a Cleric, Druid, Shaman, Warlock, Wizard, or Lesson spell.
If you would learn, you may instead reveal this card you own from outside the game and put it into your hand.
The Biblioplex is home to a small community of friendly elementals who thrive on the act of learning.
1/4
Meditating Archaic
Creature - Wall
Defender
Magecraft — Whenever you cast or copy an instant or sorcery spell, put an illumination counter on Meditating Archaic. Then, if it has seven or more counters on it, exile it and create a 5/5 colorless Avatar creature with ward .
0/3
Next: another colorless nonartifact non-Eldrazi-related Wall, this time on Ikoria
Creature - Elemental Wall
Defender
Add one mana of any color. Spend this mana only to cast a Cleric, Druid, Shaman, Warlock, Wizard, or Lesson spell.
If you would learn, you may instead reveal this card you own from outside the game and put it into your hand.
The Biblioplex is home to a small community of friendly elementals who thrive on the act of learning.
1/4
Meditating Archaic
Creature - Wall
Defender
Magecraft — Whenever you cast or copy an instant or sorcery spell, put an illumination counter on Meditating Archaic. Then, if it has seven or more counters on it, exile it and create a 5/5 colorless Avatar creature with ward .
0/3
Next: another colorless nonartifact non-Eldrazi-related Wall, this time on Ikoria
- lookingupanddown
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Chrysalis Array
Creature - Insect Wall
Chrysalis Array's toughness is equal to the number of cards in your hand.
Defender
When Chrysalis Array dies, if 5 or more dmaage was dealt to it this turn, create X 5/5 white Insect creature tokens with flying, where X is Chrysalis Array's toughness.
The wall of silk broke open after the earthquake, releasing one titanic butterfly after another.
0/*
Next: a Phyrexian Wall
Creature - Insect Wall
Chrysalis Array's toughness is equal to the number of cards in your hand.
Defender
When Chrysalis Array dies, if 5 or more dmaage was dealt to it this turn, create X 5/5 white Insect creature tokens with flying, where X is Chrysalis Array's toughness.
The wall of silk broke open after the earthquake, releasing one titanic butterfly after another.
0/*
Next: a Phyrexian Wall
- OneAndOnly
- Posts: 2371
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Phyrexian Wall --
Creature - Wall
Defender
Phyrexian Wall enters the battlefield with a number of +1/+1 counters on it equal to the amount of life you have lost this turn.
0/0
.
Whaddaya mean there's no "Two-or-P" mana symbol on MtGN?
.
Next: A Wall inside of a wall inside of another wall.
Creature - Wall
Defender
Phyrexian Wall enters the battlefield with a number of +1/+1 counters on it equal to the amount of life you have lost this turn.
0/0
.
Whaddaya mean there's no "Two-or-P" mana symbol on MtGN?
.
Next: A Wall inside of a wall inside of another wall.
- OneAndOnly
- Posts: 2371
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It's been a week.
Concentric Ring Defense --
Enchantment
When Concentric Ring Defense enters the battlefield, create a 0/4 white Creature - Wall token with defender, a 0/8 white Creature - Wall token with "This creature can't attack or block," and a 0/16 white Creature - Wall token. Phase out the last creature token created this way until you control no other Walls or Concentric Ring Defense leaves the battlefield.
.
Next: A Wall that does something different when tapped.
Concentric Ring Defense --
Enchantment
When Concentric Ring Defense enters the battlefield, create a 0/4 white Creature - Wall token with defender, a 0/8 white Creature - Wall token with "This creature can't attack or block," and a 0/16 white Creature - Wall token. Phase out the last creature token created this way until you control no other Walls or Concentric Ring Defense leaves the battlefield.
.
Next: A Wall that does something different when tapped.
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spacemonaut Bauble reclaimer
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Aging Fortress
Artifact Creature — Wall
Defender, reach
When Aging Fortress becomes tapped, sacrifice it. If you do, it deals damage equal to its toughness to each creature and each planeswalker.
0/13
Next: A wall that's different depending on whether it's your turn or not
Artifact Creature — Wall
Defender, reach
When Aging Fortress becomes tapped, sacrifice it. If you do, it deals damage equal to its toughness to each creature and each planeswalker.
0/13
Next: A wall that's different depending on whether it's your turn or not
- lookingupanddown
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Shifting Fortress
Artifact Creature - Wall
As long as it's your turn, Shifting Fortress is a 0/8 artifact creature with defender and " : Put a +1/+1 counter on up to two other target creatures not targeted this way this turn."
As long as it's not your turn, Shifting Fortress is a 3/5 artifact creature with defender and "At the beginning of each end step, tap target creature blocked by Shifting Fortress."
*/*
Next: a Bard Wall
Artifact Creature - Wall
As long as it's your turn, Shifting Fortress is a 0/8 artifact creature with defender and " : Put a +1/+1 counter on up to two other target creatures not targeted this way this turn."
As long as it's not your turn, Shifting Fortress is a 3/5 artifact creature with defender and "At the beginning of each end step, tap target creature blocked by Shifting Fortress."
*/*
Next: a Bard Wall
- OneAndOnly
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Singing Partition --
Artifact Creature - Bard Wall
Defender
, : Each player creates a 2/3 Artifact Creature - Wall token with defender and first strike named Wall of Spears.
, : Destroy target Wall.
1/3
.
Next: A wall of sunshine.
Artifact Creature - Bard Wall
Defender
, : Each player creates a 2/3 Artifact Creature - Wall token with defender and first strike named Wall of Spears.
, : Destroy target Wall.
1/3
.
Next: A wall of sunshine.
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JovialJovian Captain, I object!
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Wall of Daylight
Creature - Wall
Defender, reach, protection from Vampires
Wall of Daylight may block any number of Vampires.
1/4
Next: a wall with Shadow
Creature - Wall
Defender, reach, protection from Vampires
Wall of Daylight may block any number of Vampires.
1/4
Next: a wall with Shadow
Dreamcatcher
Artifact Creature - Wall
Defender, Shadow (this creature can block or be blocked by only creatures with shadow)
, Exile a card from your hand: Dreamcatcher loses shadow until end of turn.
It fends off not physical foes, but the nightmares that may plague one's dreams. However, it is a well known fact that dreams, when believed in enough, can become reality.
0/9
Next: a wall of needles
Artifact Creature - Wall
Defender, Shadow (this creature can block or be blocked by only creatures with shadow)
, Exile a card from your hand: Dreamcatcher loses shadow until end of turn.
It fends off not physical foes, but the nightmares that may plague one's dreams. However, it is a well known fact that dreams, when believed in enough, can become reality.
0/9
Next: a wall of needles
- OneAndOnly
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Pithing Wall --
Artifact Creature - Wall
Defender
Whenever Pithing Wall blocks a creature, make a token copy of Pithing Needle, naming a card controlled by that creature's controller.
Sacrifice a permanent named Pithing Needle: Pithing Wall deals one damage to any target.
0/5
.
Next: A wall that changes color frequently
Artifact Creature - Wall
Defender
Whenever Pithing Wall blocks a creature, make a token copy of Pithing Needle, naming a card controlled by that creature's controller.
Sacrifice a permanent named Pithing Needle: Pithing Wall deals one damage to any target.
0/5
.
Next: A wall that changes color frequently
Last edited by OneAndOnly 1 year ago, edited 1 time in total.
- lookingupanddown
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Prismatic Mirror
Artifact Creature - Wall
Defender
Whenever Prismatic Mirror blocks a creature, it becomes that creature's colors and loses all other colors.
0/6
Next: a zero-mana Wall
Artifact Creature - Wall
Defender
Whenever Prismatic Mirror blocks a creature, it becomes that creature's colors and loses all other colors.
0/6
Next: a zero-mana Wall
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spacemonaut Bauble reclaimer
- Posts: 1387
- Joined: 4 years ago
- Pronoun: she / her
- Location: Scotland
Protection of the Ancestors
Artifact Creature — Spirit Wall
Defender, flying, vigilance
As Protection of the Ancestors enters the battlefield, sacrifice a creature that's white, black, or green. Protection of the Ancestors enters the battlefield with X +1/+1 counters, where X is the sacrificed creature's toughness.
: Protection of the Ancestors may attack this turn as though it didn't have defender.
0/0
Next: The wall at the end of existence
Artifact Creature — Spirit Wall
Defender, flying, vigilance
As Protection of the Ancestors enters the battlefield, sacrifice a creature that's white, black, or green. Protection of the Ancestors enters the battlefield with X +1/+1 counters, where X is the sacrificed creature's toughness.
: Protection of the Ancestors may attack this turn as though it didn't have defender.
0/0
Next: The wall at the end of existence
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Extragalactic Boundary --
Creature - Wall
Epic
Defender
At the beginning of your end step, create a token copy of Extragalactic Boundary.
Extragalactic Boundary gets +0/+10 for each other creature named Extragalactic Boundary on the battlefield.
0/10
.
Next: A wall that's more like a cliff face with ancient dwellings in it.
Creature - Wall
Epic
Defender
At the beginning of your end step, create a token copy of Extragalactic Boundary.
Extragalactic Boundary gets +0/+10 for each other creature named Extragalactic Boundary on the battlefield.
0/10
.
Next: A wall that's more like a cliff face with ancient dwellings in it.
Cliffhaven (Rare)
Creature - Wall
0/5
Defender, reach
: Exile target planeswalker or non-Wall creature you control.
. , Sacrifice Cliffhaven. Return X permanent cards exiled with Cliffhaven to the battlefield under their owner's control.
A legendary wall with a background
Creature - Wall
0/5
Defender, reach
: Exile target planeswalker or non-Wall creature you control.
. , Sacrifice Cliffhaven. Return X permanent cards exiled with Cliffhaven to the battlefield under their owner's control.
A legendary wall with a background
“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach
“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan
"I want my brain to win games, not my cards." – Sheldon Menery
“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan
"I want my brain to win games, not my cards." – Sheldon Menery
-
void_nothing Look On My Sash...
- Posts: 15310
- Joined: 5 years ago
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Fort Flame
Legendary Creature - Wall
Defender
Whenever a creature deals damage to Fort Flame, Fort Flame deals that much damage to that creature's controller.
: Target creature attacks you this turn if able. Fort Flame can block an additional creature this turn.
Choose a Background
0/5
Hero of Tempus
Legendary Enchantment - Background
Commander creatures you control have "Creatures you control can attack as though they didn't have defender" and "Whenever one or more creatures you control attack, you may pay . When you do, those creatures get +X/+0 until end of turn."
You fight with honor and without pity, waging war with the strength of the Foehammer.
Next: a three or four-colored Wall
Legendary Creature - Wall
Defender
Whenever a creature deals damage to Fort Flame, Fort Flame deals that much damage to that creature's controller.
: Target creature attacks you this turn if able. Fort Flame can block an additional creature this turn.
Choose a Background
0/5
Hero of Tempus
Legendary Enchantment - Background
Commander creatures you control have "Creatures you control can attack as though they didn't have defender" and "Whenever one or more creatures you control attack, you may pay . When you do, those creatures get +X/+0 until end of turn."
You fight with honor and without pity, waging war with the strength of the Foehammer.
Next: a three or four-colored Wall
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
- OneAndOnly
- Posts: 2371
- Joined: 4 years ago
- Pronoun: he / him
Wall of Reproach --
Creature - Wall
Defender, protection from white
Simple (This creature's abilities can only be activated or triggered once each turn.)
: Choose a creature, That creature loses all protection abilities until end of turn.
: Choose a player, That player can't gain life this turn.
: Choose a creature. That creature can't block this turn.
: Choose a player. That player can't play spells this turn. Activate this ability only during your turn.
5/6
.
Next:: A Wall of Fire variant
Creature - Wall
Defender, protection from white
Simple (This creature's abilities can only be activated or triggered once each turn.)
: Choose a creature, That creature loses all protection abilities until end of turn.
: Choose a player, That player can't gain life this turn.
: Choose a creature. That creature can't block this turn.
: Choose a player. That player can't play spells this turn. Activate this ability only during your turn.
5/6
.
Next:: A Wall of Fire variant
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JovialJovian Captain, I object!
- Posts: 2308
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- Pronoun: he / him
Wall of Fire (But Cold)
Snow Creature - Wall (Un-C)
Defender
: Wall of Fire (But Cold) gets +1/+0 until end of turn.
0/5
Next: A wall with Blitz or Dash
Snow Creature - Wall (Un-C)
Defender
: Wall of Fire (But Cold) gets +1/+0 until end of turn.
0/5
Next: A wall with Blitz or Dash