The DCC - October 12th, 2021

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Rithaniel
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Post by Rithaniel » 2 years ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Now, the sets involved in a function are generally given fancy names. So, remember, a function is a subset of the product of A and B, and if "a" is an element of A, then there is only one pair in the function set that uses "a" as one of its components, and at least one such pair exists.

Now, the first set, the A set, is called the function's "domain." It is where the function is defined and where it works. Now, the second set is called the "codomain," and it's the place that you're going to. There's also the concept of the "image" of the function, which is the "set of all things in B that are used as a component of a pair in the function." Now, this is distinct from codomain, as not everything in the codomain is necessarily mapped to by the function. The image of a function is just the stuff that it actually hits, where the codomain is the superset that contains everything that the function might hit.

For example, if you had "the set of all customers in a restaurant" and "the set of all tables in a restaurant," with the function that takes in a customer and returns the table where they are seated. The domain is "the set of all customers in the restaurant." The codomain is "the set of all tables in the restaurant." The image is "the set of all tables in the restaurant that have a customer seated at it."


DCC Scoreboard



netn10 27 (+3)
Riria 26
Rithaniel 25 (+6)
Sagharri 24
bravelion83 18
void_nothing 13 (+2)
Zemoo 13 (+3)
Ink-Treader 12



Riria wrote:
2 years ago
Votes: void_nothing, Zemoo
@Rithaniel: That's actually a very interesting challenge! Quite intricate, really. Since if you design a standard format in which age counter acquisition is not that competitively viable, then that has a double effect on your counterspell. (on the one hand, it is less viable because it's less of a good idea to build an age-counter based deck, but on the other hand, it is *more* viable because since nobody else is accumulating age counters, all you need to turn it up is the very first initial counter). Now, if your goal is for this card to be merely speculative, you have a bit more leeway, but since your goal is for it to be *uncompetitive*, you have to straddle both lines. (and now I learn something about how intentionally designing a card to be bad/underpowered can be a difficult design challenge in itself)

Osmosis Feeder 7
Creature - Elemental (R)
Osmosis Feeder costs X less to cast, where X is the number of lands you control.
Its metabolism seems to slow down in the presence of leylines, without any disturbance to those leylines. The implications for conservation of energy are terrifying.
4/4
bravelion83 wrote:
2 years ago
Votes: void_nothing, Rithaniel

Macabre Reanimation 2B
Sorcery (U)
Sacrifice a creature. When you do, return another target creature card with lesser mana value from your graveyard to the battlefield.
netn10 wrote:
2 years ago
Votes: Rithaniel, Zemoo

Disturbed Soul W
Creature - Spirit (Rare)
Flying
At the beginning of your upkeep, you may return Disturbed Soul from your graveyard to the battlefield tapped.
0/0
void_nothing wrote:
2 years ago
Votes: netn10, Rithaniel

Hammerachnid 4GG
Creature - Spider (R)
Flash
Reach, trample, protection from instants
When Hammerachnid enters the battlefield, destroy target noncreature, nonland permanent and each permanent with the same name as it.
3/9
Zemoo wrote:
2 years ago
votes: netn10, rithaniel

Pure-Forged Golem
Artifact Creature - Golem (C)
Converge - ~ enters the battlefield with a -1/-1 counter for each color of mana spent to cast it
5/5
Rithaniel wrote:
2 years ago
Votes: netn10, Zemoo

Re: Riria - Yeah, that's kind of thing about designing sets. Not every card in the set should be constructed playable, because that's frankly impossible. Most of a set will be under-utilized next to a few select cards. I think most of what you design should be intending to play into draft, if you're designing a set.

Bolt of Memory
Sorcery U
Bolt of Memory deals 3 damage to target creature or planeswalker. When a permanent dealt damage this way is put into the graveyard from the battlefield this turn, you may return Bolt of Memory from your graveyard to your hand.
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Pygyzy
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Post by Pygyzy » 2 years ago

Netn10, rithaniel

Mox Mox 0
Artifact - Mox (Un-M)
Restricted (This card is restricted in all formats.)
Reserved (Reserved cards can't be copied.)
T, Reveal a card you own named Mox Pearl, Mox Sapphire, Mox Jet, Mox Ruby, or Mox Emerald from anywhere: Add one mana of any color that card could produce. (That mana cost hundreds of dollars.)
"It's balanced because it won't show up that much."
-Richard Garfield, probably.
Last edited by Pygyzy 2 years ago, edited 1 time in total.

netn10
Posts: 3933
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Post by netn10 » 2 years ago

Votes: Riria, Zemoo

Acid Solution 1
Artifact (Common)
T, Sacrifice Acid Solution: Choose one:
Dissolve body - Exile target creature card from a graveyard.
Enhance Weapon - Target creature gains deathtouch until end of turn.
The perfect solution for the perfect crimes.

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bravelion83
MKM MCC going on now
Posts: 4039
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Location: Florence, Italy

Post by bravelion83 » 2 years ago

Votes: void_nothing, Zemoo

Returning Horror 3B
Creature — Horror (R)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
B, T, Pay 3 life: Remove a -1/-1 counter from Returning Horror.
3/3
Author of the MCC Guidelines and FAQ. | For my projects, including Jeff Lionheart, my murder mystery story "One pierced heart, two mindful horns", and republished articles from my series "The Lion's Lair", see Leo's content index (Last updated on March 24th 2024 - Added OPHTMH Episode 4).
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Riria
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Post by Riria » 2 years ago

Votes: netn10, zemoo

Hyperdrive UR
Enchantment (MR)
Vehicles can't be blocked.
Whenever a vehicle attacks, roll a d20. On a roll of 5 or less, its controller sacrifices it.
"From jumping into the middle of stars to being ripped apart before re-entry into realspace, the warp is better suited for high stakes television shows than actual warfare."

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Sagharri
Posts: 282
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Post by Sagharri » 2 years ago

Riria, bravelion83

Touch of Panic B
Sorcery (C)
Target player discards a card.
Madness 1

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void_nothing
Look On My Sash...
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Post by void_nothing » 2 years ago

Votes: Riria, netn10

Starwoven Staff 1W
Artifact - Equipment (R)
Equipped creature has +1/+1 and has lifelink, protection from planeswalkers, and "T, Unattach Starwoven Staff: Return target Aura or Equipment card from your graveyard to the battlefield attached to this creature. Activate only as a sorcery."
Equip 2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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kwanyeegor-ii
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Post by kwanyeegor-ii » 2 years ago

netn10 rithaniel
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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Rithaniel
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Post by Rithaniel » 2 years ago

Votes: Riria, netn10

Moonstone Circlet
Artifact - Equipment R
Whenever Moonstone Circlet becomes attached to a creature, you may have that creature become a copy of any other creature on the battlefield.
Whenever Moonstone Circlet becomes unattached from a creature, that creature becomes 1/1 and loses all abilities. (This effect does not end at end of turn.)
Equip
"Where I'm from, we see the moon as a great mirror, showing back what it is shown, with power that would make any mortal seem small."
—Fearra, the Crystalline
Last edited by Rithaniel 2 years ago, edited 1 time in total.
And a Few Quotes
Show
Hide
"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

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Zemoo
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Post by Zemoo » 2 years ago

votes: bravelion83, netn10

Alloy-Forged Golem
Artifact Creature - Golem (U)
Converge - ~ enters the battlefield with a -1/-1 counter for each color of mana spent to cast it
If White mana was spent to cast ~, it enters the battlefield with a lifelink counter.
If Blue mana was spent to cast ~, it enters the battlefield with a flying counter.
If Black mana was spent to cast ~, it enters the battlefield with a deathtouch counter.
If Red mana was spent to cast ~, it enters the battlefield with a first strike counter.
If Green mana was spent to cast ~, it enters the battlefield with a hexproof counter.
5/6

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