Let's take this to its natural conclusion: if you build a deck, you're a total hack. If you netdeck said deck, you're a hack squared.Hermes_ wrote: ↑3 years agoanyone who builds a standard archetype that's heavily played is a hack..give me a %$#% horsemanship edh deck or some other insane outside the box deck..TheGildedGoose wrote: ↑3 years agowhy would you say something so controversial yet so brave dot gifDirkGently wrote: ↑3 years agoAlso everyone who likes building tribal decks is a hack don't you dare @ me.
Little %$#% and their paint by number decks.
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TheAmericanSpirit Supreme Dumb Guy
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There's no biscuits and gravy in New Zealand.
(Except when DirkGently makes them!)
(Except when DirkGently makes them!)
Everyone's feeling down on Chatterfang, Squirrel General. I don't care too much for tribal decks (though I think elves and legacy goblins are okay), but at least this guy has options.
1) Just plain old squirrel tribal, boring, but it is an option
2) Dedicated Combo deck: You've got Black for tutors, and we've already discussed 1 infinite combo, there might be some more, and even if there isn't, golgari has the best recursion out there so if your combo gets blown up you can just try again (heck, if Pitiless Plunderer gets exiled you can even tutor up Riftsweeper if you want to go all in) sounds like a really repetitive deck tbh, but it seems to be some people's cup of tea.
3) Token swarms, Seems to me that a limited Parallel Lives in the Command zone is a perfectly legitimate option for a commander, though, personally, I'd rather have a finisher in the command zone.
So, 2/3 way I can see to build it seem really dull, but 3 mediocre build directions is still way better than most Legendary Tribal Lords we've had.
I think is was @DirkGently who said when Sethron, Hurloon General was revealed that he didn't like it because there wasn't much to do with it, you just throw every minotaur printed, regardless of how good the actual minotaur was, because Sethron made every minotaur into a insanely pushed card.
Seems to me if we're going to continue to get tribal commanders for obscure tribes, I'd rather have Chatterfang, Squirrel General, than Sethron, Hurloon General any day.
Finger's crossed that this comment ages well and Chatterfang, Squirrel General doesn't become a super popular super fast comb deck that I grow to hate more the Sethron, Hurloon General every could.
1) Just plain old squirrel tribal, boring, but it is an option
2) Dedicated Combo deck: You've got Black for tutors, and we've already discussed 1 infinite combo, there might be some more, and even if there isn't, golgari has the best recursion out there so if your combo gets blown up you can just try again (heck, if Pitiless Plunderer gets exiled you can even tutor up Riftsweeper if you want to go all in) sounds like a really repetitive deck tbh, but it seems to be some people's cup of tea.
3) Token swarms, Seems to me that a limited Parallel Lives in the Command zone is a perfectly legitimate option for a commander, though, personally, I'd rather have a finisher in the command zone.
So, 2/3 way I can see to build it seem really dull, but 3 mediocre build directions is still way better than most Legendary Tribal Lords we've had.
I think is was @DirkGently who said when Sethron, Hurloon General was revealed that he didn't like it because there wasn't much to do with it, you just throw every minotaur printed, regardless of how good the actual minotaur was, because Sethron made every minotaur into a insanely pushed card.
Seems to me if we're going to continue to get tribal commanders for obscure tribes, I'd rather have Chatterfang, Squirrel General, than Sethron, Hurloon General any day.
Finger's crossed that this comment ages well and Chatterfang, Squirrel General doesn't become a super popular super fast comb deck that I grow to hate more the Sethron, Hurloon General every could.
All cards are bad if you try hard enough.
Important decks: Ebondeath, Dracolich, Emiel, The Blessed, Phelddagriff
Other: Ruhan, Zask, Kellan, Liesa, Galadriel, Orca, Sauron, Thantis, Rukarumel, Sisay, Stickfingers, Safana, Thantis, Dihada
Help me complete my JumpStart Cube!
Important decks: Ebondeath, Dracolich, Emiel, The Blessed, Phelddagriff
Other: Ruhan, Zask, Kellan, Liesa, Galadriel, Orca, Sauron, Thantis, Rukarumel, Sisay, Stickfingers, Safana, Thantis, Dihada
Help me complete my JumpStart Cube!
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Guardman A Dog's Dream of Man
- Posts: 1755
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- Location: In a Turn-Based World
Young Necromancer is an interesting card. In the right deck it seems like an easy and repeatable way to reanimate a bunch of creatures on the cheap through blink shenanigans.
So I'm not exactly a Vintage expert anymore but it seems like Void Mirror might be a pretty big deal again Shops.
Garth One-Eye is interesting because he's a value engine but entirely predictable. Maybe a bit too cute to be any good, but I appreciate the effort and design on this one.
Garth One-Eye is interesting because he's a value engine but entirely predictable. Maybe a bit too cute to be any good, but I appreciate the effort and design on this one.
I am confused about how Garth's "card name that hasn't been chosen" aspect is supposed to work.
I have 68 active EDH decks, with more in progress. I don't consider this a problem. Do you?
I am also one of those barbarians who enjoys winning by turning creatures sideways.
I am also one of those barbarians who enjoys winning by turning creatures sideways.
It's been a very long time since I read the "Arena" book where he was the protagonist, but I remember that he bounced from house of magic (color) to house, ultimately finding out that he was part of the long-lost "purple" (artifact?) house. My only guess is that his ability is a recognition of him bouncing to different schools of magic?
Edit: also he, along with "Gull the Woodcutter" are my two favorite characters from the books, and while this card isn't amazing I'm excited to build it.
EDH decks and themes I'm currently playing!
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Tresserhorn (zombies, check out my primer!]) | Roon (blink) | Vial Smasher+Thrasios (big dudes) | Marath (tokens) | Jhoira (artifacts) | Thassa (sea monsters)
Jodah (flavor text tribal) | Slivers/Atogs/Allies/Spirits (5c tribal modular) | Xantcha (group slug) | Gitrog (non-combo)
Zur (cycling) | Yennett (spyhinx control) | Geist (1v1) | Kamahl (1v1) | Grenzo (goblins) | Bolas (discard)
Kadena (morph) | Kenrith (legendary activated abilities) | Nethroi (reanimator) | Xyris (combat tricks) | Ayula (bears)
Jodah (flavor text tribal) | Slivers/Atogs/Allies/Spirits (5c tribal modular) | Xantcha (group slug) | Gitrog (non-combo)
Zur (cycling) | Yennett (spyhinx control) | Geist (1v1) | Kamahl (1v1) | Grenzo (goblins) | Bolas (discard)
Kadena (morph) | Kenrith (legendary activated abilities) | Nethroi (reanimator) | Xyris (combat tricks) | Ayula (bears)
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materpillar the caterpillar
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I'm rather scared about Garth One-Eye. There's no way that T: Make a Black Lotus or Regrowth doesn't go infinite with almost zero work even with his "name a different card" thing. Maybe I'm cynical but I can't imagine people ever casting Shivan Dragon off of him.Lifeless wrote: ↑3 years agoGarth One-Eye is interesting because he's a value engine but entirely predictable. Maybe a bit too cute to be any good, but I appreciate the effort and design on this one.
Probably functionally identical to Demonic Pact.
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Guardman A Dog's Dream of Man
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- Location: In a Turn-Based World
I really like the design of Garth One-Eye. He is sort of what I think more 5-color commanders should be like. Splashy. Unique. Chance to be powerful. But gated. Plus...
Then again, watch me be wrong and he turns into the next Golos, Tireless Pilgrim.
Then again, watch me be wrong and he turns into the next Golos, Tireless Pilgrim.
What times we live in. People are harrumphing at a Time Warp and some blink effect, make infinite mana with Deadeye Navigator and haste... Garth is a cool design. I like the Alpha'ness of his hand of cards, and he needs some number of factors to come together to be truly degenerate. So I guess that makes him garbage by today's 5c metrics Hey, I'll take this guy over Golos or even Codie any day.
cost commander, which can do infinite turn locks with a So, flickering or recasting Garth would reset what he can do, correct?
I have 68 active EDH decks, with more in progress. I don't consider this a problem. Do you?
I am also one of those barbarians who enjoys winning by turning creatures sideways.
I am also one of those barbarians who enjoys winning by turning creatures sideways.
Garth, alongside many magi of his story, were known to cast enemy color spells but also capable of casting all five colors. What intrigues me is that his ability is name specific, an ability which usually ties with cards of same set/block, instead Garth referenced six iconic cards of old. I wonder if there will be more cards like that in the future.
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TheAmericanSpirit Supreme Dumb Guy
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I actually dig Garth a lot. He's got 6 neat buttons to press and all are pretty good if timed right. Using them each only once per appearance is a fair enough drawback.
There's no biscuits and gravy in New Zealand.
(Except when DirkGently makes them!)
(Except when DirkGently makes them!)
Grist, the Hunger Tide
gotta wait till rules are clarified for it to be commander but as part of the 99 this card is still great. it can be recurred, creature tutored, and also interacts with necro ooze
gotta wait till rules are clarified for it to be commander but as part of the 99 this card is still great. it can be recurred, creature tutored, and also interacts with necro ooze
Can Chord of Calling for it which is really cool.maeos wrote: ↑3 years agoGrist, the Hunger Tide
gotta wait till rules are clarified for it to be commander but as part of the 99 this card is still great. it can be recurred, creature tutored, and also interacts with necro ooze
and you can Reveillark it which probably has some applications I'm not thinking of.
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Correct. Once Garth has left and reentered the battlefield, he's a new object, and has no idea what previous spells you've named.JWK wrote: ↑3 years agoSo, flickering or recasting Garth would reset what he can do, correct?
I really doubt he's broken. He's definitely cool, but the fact that you need to reset him in order to "go off" repeatedly with any of his spells makes it very hard to break him.
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Guardman A Dog's Dream of Man
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Yeah, I would be interested to see the clarification. But right now, it looks like Grist, the Hunger Tide can be your commander as it would be a legendary creature in the command zone. Really neat, interesting and creepy design. I would give two thumbs up, but they've been eaten by centipedes.
I will probably throw Garth in my Kenrith deck, which likes recurrable value engine creatures. He adds a whole bunch of potential utility.
I have 68 active EDH decks, with more in progress. I don't consider this a problem. Do you?
I am also one of those barbarians who enjoys winning by turning creatures sideways.
I am also one of those barbarians who enjoys winning by turning creatures sideways.
@Guardman i asked on magicjudges.org and they said as of right now grist cannot be a commander
- BeneTleilax
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Guardman A Dog's Dream of Man
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I asked a judge friend of mine real quick and he basically said "We are waiting for clarification" and just sort of left it at that (Though I could almost see him rubbing his forehead through the text).
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Yeah, the fast answer is "probably not?", but it's not yet definitive. It basically comes down to "does its characteristic defining ability function outside the game itself, or is it only a planeswalker during deckbuilding?" ...I suppose a followup question would be "can you run it in a deck with Umori, the Collector as a companion and a bunch of creatures?"
Everyone is asking on Judgechat and this answer above is right (for now). My own interpretation is that no, it does not work because CDAs function outside the game (so Living Wish can get him) but Commanders are chosen before there is a game to be outside of. But, lets just wait and let the RC or Wizards tell us how they want it to work.
I know this was asked on Judgechat too and out of curiosity: why does it matter?
For a real answer, we don't really know yet since it is being created out of thin air rather than being a copy of something in another zone. Either they will append the rules to clarify this or (somewhat likely) they won't bother to say anything about it unless/until it actually matters in game.