Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
I'm working the evening shift on Mondays and Tuesdays for the next three weeks.
emily 50 (+2)
Henlock 48 (+2)
Rithaniel 43 (+0)
void_nothing 42 (+0)
Legend 40 (+2)
netn10 38 (+2)
bravelion83 36 (+0)
folding_music 29 (+4)
Sagharri 29 (+4)
RattingRots 22 (+1)
shukkets 25 (+4)
kwanyeegor-ii 21 (+0)
marioguy3 19 (+2)
archemediesx 11
melliflourence 5
wizyard 3
Flatline wrote: ↑4 years agoVotes: Shukkets, Sagharri
Nostalgic Conjurer
Creature — Human Wizard (M)
You can't cast instant or sorcery spells from your hand.
Instant and sorcery spells in your graveyard have jump-start. (You may cast instant and sorcery spells from your graveyard by discarding a card in addition to paying its other costs. Then exile that card.)
"Magic just isn't what it used to be."
2/3
bravelion83 wrote: ↑4 years agoVotes: shukkets, SagharriPredatory ReflectionHonorable mentionsShowHideFlatline, emily, RattingRots, Henlock, marioguy3
Lots of cards I like today.
Sorcery (U)
Choose one —
• Target creature you control gains deathtouch and indestructible until end of turn.
• Target creature you control fights target creature you don't control.
Entwine (Choose both if you pay the entwine cost.)
folding_music wrote: ↑4 years agovotes: emily, marioguy3
Canal Lock
Land (R)
: Add .
: Add or . If you spend this mana on a spell and that spell is played and not countered, remove that spell from the game and put a time counter on it. It gains suspend.
RattingRots wrote: ↑4 years agoFlatline, emily
Szaadek Arisen
Planeswalker - Szaadek (M)
+1: You may return a creature from your graveyard to the battlefield. If you do, you lose life equal to its converted mana cost.
-X: Gain X life. Draw a card.
-8: Pay half your life, rounded down. Create 0/0 black Demon creature token with flying and X +1/+1 counters on it, where X is the amount of life paid.
6
void_nothing wrote: ↑4 years agoVotes: Flatline, Legend
Boulder Armor
Enchantment - Aura (C)
Enchant creature
Enchanted creature has haste.
Whenever enchanted creature attacks, it gets +0/+1 until end of turn for each Mountain you control.
Sometimes the best defense is just the most considerable momentum.