Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Back on-time.
DCC Scoreboard
slimytrout 68 (+2)
netn10 62 (+2)
void_nothing 54 (+2)
Rithaniel 53 (+5)
bravelion83 38 (+2)
kwanyeegor-ii 27 (+1)
wizyard 16
marioguy3 11
Phyrexian Editor 10
folding_music 2
Pygyzy 2 (+0)
netn10 62 (+2)
void_nothing 54 (+2)
Rithaniel 53 (+5)
bravelion83 38 (+2)
kwanyeegor-ii 27 (+1)
wizyard 16
marioguy3 11
Phyrexian Editor 10
folding_music 2
Pygyzy 2 (+0)
Pygyzy wrote: ↑3 years agoSengir, Guild Compleat
Legendary Creature — Phyrexian Vampire (M)
Flying, infect
, : Destroy target multicolor creature target opponent controls. Put a -1/-1 counter on each of their other creatures.
, : Sengir, Guild Compleat deals damage equal to it's power to target player and you draw that many cards.
"His will was his own. The oil only strengthened his power. The fall of the guilds was inevitable." — Chronicles of New Ravnica, Vol. III
2/4
Vote: void_nothing, netn10
netn10 wrote: ↑3 years agoVotes: slimytrout, Rithaniel
Clan Charm
Instant (Common)
Choose one -
* Clan Charm deals 2 damage to target creature with flying.
* Target creature gains trample until end of turn.
* Berserk target creature you control. (That creature gets +X/+0 until end of turn. At the end of turn, sacrifice it)
slimytrout wrote: ↑3 years agorithaniel, kwanyeegor-ii
Black-Glass Barrier
Creature - Wall (U)
Defender
Whenever Black-Glass Barrier is dealt damage, each opponent sacrifices a creature with that much power.
0/5
Rithaniel wrote: ↑3 years agoVotes: netn10, void_nothing
Soul Loss
Sorcery U
Target player reveals his or her hand. You choose a card from it. Exile that card if it is green or white. Otherwise, that player discards that card if it's blue or red. Otherwise, that player puts that card on top of their library if it's black.
"In the end times, the once infallible will lose their way."
—The Prophecy of Undisk
kwanyeegor-ii wrote: ↑3 years agobravelion83 rithaniel
Kor's Rope
Artifact (Uncommon)
, , Sacrifice Kor's Rope: Tap target creature
, , Sacrifice Kor's Rope: You may put a Plains card from your hand onto the battlefield
void_nothing wrote: ↑3 years agoVotes: slimytrout, bravelion83
Krav's Judgment
Sorcery (U)
Choose target creature you don't control. If another creature its controller controlled died this turn, exile that creature. Otherwise, that creature's controller loses life equal to its power.