[Off-Topic] Community Chat Thread

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Airi
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Post by Airi » 4 years ago

Right? I think my bad takes on magic are rubbing off on him.
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cryogen
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Post by cryogen » 4 years ago

Airi wrote:
4 years ago
Right? I think my bad takes on magic are rubbing off on him.
Next thing you know he will be calling a taco a sandwich instead of the proper soup that it is.
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Post by Sanity_Eclipse » 4 years ago

Random congrats to [mention]Rumpy5897[/mention] for "Ice Cream Monk meatshots." Hell of a 4 word phrase. /shudder

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bobthefunny
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Post by bobthefunny » 4 years ago

Segrus wrote:
4 years ago
toctheyounger wrote:
4 years ago
Welcome to social media, I'm afraid.
Pretty much. Part of why I'm hesitant to try to make any sort of larger presence anywhere. For example, I think it would be cool to create Commander content in some form or fashion (and have made a few steps in the past to figure out how that might look for me), but I've got enough to deal with already to then heap the hot coals of social media on my head. Although to be fair there's more than just that which road blocks me to being a creator.
Creating Commander content, or really, any content, is a lot more difficult than it looks. I had some serious difficulties when on Salvation we were trying to get the Word Of Command article series going for the forum. The few tips I can give (and also repeat from elsewhere) are:
  • Make sure you know what you're trying to do. One issue we had with WOC was just going off all over the place. We had set reviews, strategy highlights, forum news, pet cards, deck highlights... It made it hard to nail down an identity, and oddly enough - having more to cover made it harder to keep a schedule, since it made it harder to plan out future weeks. Even the writing style and tone shifted quite a bit.
  • Have a backlog of finished product before you're ready to launch - This does two things - first, it gets you onto creating on your schedule, to see if your attempted schedule is feasible, and also gets you into that habit and mentality to set the time for it. Second - Even once you have your schedule nailed down, things will happen. Have those emergency backup articles in place to run if needed. Also always have your content ready one cycle ahead. Think of how wizards runs their sets - when one set is released, the next is already printed and ready, and the one after that is already in review. Not saying you need to be 2 years in advance, but you should probably be working several pieces of content ahead.
  • If you need pieces from other people - make sure you get them far ahead of time, and that you have a plan if pieces don't make it in. A group effort takes a lot more coordination, and you need the pieces far enough ahead that you can properly hook and establish them in the piece.
cryogen wrote:
4 years ago
Wait, that's the tribal wizard, isn't it? I meant the Goad naya general fron the cat precon.
Marisi seems like a ton of fun. What I like is that the goad ability then makes it easier to get in for another hit. I think it'll draw a lot of removal though, because people won't be able to easily drop utility creatures without fear of things dying. This means that Marisi will likely have a lot of removal aimed at her because people will be afraid to develop their boards. Although, if you goad everyone, then everyone is defenseless. I also see an inherent weakness where non-creature decks are going to be less affected by her, and will likely have a control advantage. Think something like Superfriends Wrath heavy decks - make sure to pack your Heroic Interventions and Boros Charms.

The concept I started looking at for Marisi was all the free on-attack token generators - Hero of Bladehold, Leonin Warleader, Emmara, soul of the accord, Hanweir Garrison, etc. Ususally they can be a bit risky, because once a good blocker comes out, a lot of value is on the main body. Goad helps break that issue, and Glare of Subdual and similar effects (maybe even Diversionary Tactics) can use the tokens to shut down the rest.

I'm currently taking this shell a different direction - but Marisi is my next option should this idea not pan out. I may even build both, though I worry about overlap.

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Post by toctheyounger » 4 years ago

bobthefunny wrote:
4 years ago
Creating Commander content, or really, any content, is a lot more difficult than it looks. I had some serious difficulties when on Salvation we were trying to get the Word Of Command article series going for the forum. The few tips I can give (and also repeat from elsewhere) are:
Make sure you know what you're trying to do. One issue we had with WOC was just going off all over the place. We had set reviews, strategy highlights, forum news, pet cards, deck highlights... It made it hard to nail down an identity, and oddly enough - having more to cover made it harder to keep a schedule, since it made it harder to plan out future weeks. Even the writing style and tone shifted quite a bit.
Have a backlog of finished product before you're ready to launch - This does two things - first, it gets you onto creating on your schedule, to see if your attempted schedule is feasible, and also gets you into that habit and mentality to set the time for it. Second - Even once you have your schedule nailed down, things will happen. Have those emergency backup articles in place to run if needed. Also always have your content ready one cycle ahead. Think of how wizards runs their sets - when one set is released, the next is already printed and ready, and the one after that is already in review. Not saying you need to be 2 years in advance, but you should probably be working several pieces of content ahead.
If you need pieces from other people - make sure you get them far ahead of time, and that you have a plan if pieces don't make it in. A group effort takes a lot more coordination, and you need the pieces far enough ahead that you can properly hook and establish them in the piece.
This is all stone truth. We've had discussions about content in the primer committee here and there before, and these are all points that keep coming up. RL has sort of got in the way of us ever doing stuff, but maybe one day soon, you never know.

Also rings true form my short stint fantasy book blogging; don't do it unless the people you're doing it with are committed and will produce content (read: non-inflammatory content) on a schedule. It seems obvious to me, but apparently my organisational skills are more honed than most - my wife would die laughing if I ever made that claim out loud.
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cryogen
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Post by cryogen » 4 years ago

bobthefunny wrote:
4 years ago
Segrus wrote:
4 years ago
toctheyounger wrote:
4 years ago
Welcome to social media, I'm afraid.
Pretty much. Part of why I'm hesitant to try to make any sort of larger presence anywhere. For example, I think it would be cool to create Commander content in some form or fashion (and have made a few steps in the past to figure out how that might look for me), but I've got enough to deal with already to then heap the hot coals of social media on my head. Although to be fair there's more than just that which road blocks me to being a creator.
Creating Commander content, or really, any content, is a lot more difficult than it looks. I had some serious difficulties when on Salvation we were trying to get the Word Of Command article series going for the forum. The few tips I can give (and also repeat from elsewhere) are:
  • Make sure you know what you're trying to do. One issue we had with WOC was just going off all over the place. We had set reviews, strategy highlights, forum news, pet cards, deck highlights... It made it hard to nail down an identity, and oddly enough - having more to cover made it harder to keep a schedule, since it made it harder to plan out future weeks. Even the writing style and tone shifted quite a bit.
  • Have a backlog of finished product before you're ready to launch - This does two things - first, it gets you onto creating on your schedule, to see if your attempted schedule is feasible, and also gets you into that habit and mentality to set the time for it. Second - Even once you have your schedule nailed down, things will happen. Have those emergency backup articles in place to run if needed. Also always have your content ready one cycle ahead. Think of how wizards runs their sets - when one set is released, the next is already printed and ready, and the one after that is already in review. Not saying you need to be 2 years in advance, but you should probably be working several pieces of content ahead.
  • If you need pieces from other people - make sure you get them far ahead of time, and that you have a plan if pieces don't make it in. A group effort takes a lot more coordination, and you need the pieces far enough ahead that you can properly hook and establish them in the piece.
cryogen wrote:
4 years ago
Wait, that's the tribal wizard, isn't it? I meant the Goad naya general fron the cat precon.
Marisi seems like a ton of fun. What I like is that the goad ability then makes it easier to get in for another hit. I think it'll draw a lot of removal though, because people won't be able to easily drop utility creatures without fear of things dying. This means that Marisi will likely have a lot of removal aimed at her because people will be afraid to develop their boards. Although, if you goad everyone, then everyone is defenseless. I also see an inherent weakness where non-creature decks are going to be less affected by her, and will likely have a control advantage. Think something like Superfriends Wrath heavy decks - make sure to pack your Heroic Interventions and Boros Charms.

The concept I started looking at for Marisi was all the free on-attack token generators - Hero of Bladehold, Leonin Warleader, Emmara, soul of the accord, Hanweir Garrison, etc. Ususally they can be a bit risky, because once a good blocker comes out, a lot of value is on the main body. Goad helps break that issue, and Glare of Subdual and similar effects (maybe even Diversionary Tactics) can use the tokens to shut down the rest.

I'm currently taking this shell a different direction - but Marisi is my next option should this idea not pan out. I may even build both, though I worry about overlap.
Can confirm everything he said about Word of Command. It was fun doing but like he said, really difficult to get going on a routine basis.


Bob: the biggest issue I had with Marisi the couple of games I played were that I could get the ball rolling with good, but had issues closing it out once I was the only target.
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Segrus
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Post by Segrus » 4 years ago

bobthefunny wrote:
4 years ago
Creating Commander content, or really, any content, is a lot more difficult than it looks. I had some serious difficulties when on Salvation we were trying to get the Word Of Command article series going for the forum. The few tips I can give (and also repeat from elsewhere) are:
  • Make sure you know what you're trying to do. One issue we had with WOC was just going off all over the place. We had set reviews, strategy highlights, forum news, pet cards, deck highlights... It made it hard to nail down an identity, and oddly enough - having more to cover made it harder to keep a schedule, since it made it harder to plan out future weeks. Even the writing style and tone shifted quite a bit.
  • Have a backlog of finished product before you're ready to launch - This does two things - first, it gets you onto creating on your schedule, to see if your attempted schedule is feasible, and also gets you into that habit and mentality to set the time for it. Second - Even once you have your schedule nailed down, things will happen. Have those emergency backup articles in place to run if needed. Also always have your content ready one cycle ahead. Think of how wizards runs their sets - when one set is released, the next is already printed and ready, and the one after that is already in review. Not saying you need to be 2 years in advance, but you should probably be working several pieces of content ahead.
  • If you need pieces from other people - make sure you get them far ahead of time, and that you have a plan if pieces don't make it in. A group effort takes a lot more coordination, and you need the pieces far enough ahead that you can properly hook and establish them in the piece.
Believe you me, these are all things I've thought about and heard other people talk about in different forms and about different content. It's not an endeavor I would take lightly if I decided to finally buckle down and commit to it. I'm just at a point where the life path I thought I was on for the foreseeable future got abruptly halted and may likely never be a thing. I've done a lot of smaller projects in the past, like develop a board game all the way to almost looking at getting real prototypes produced (including dropping off the game with completely new, nice folks and letting them figure out the game through the rulebook), but nothing too big. Sometime though I'm going to have to decide what to funnel my free time into, and shooting high might be good for me.

I'm not suggesting I'm there yet. I am happy to hear about your experience (and the others who kindly commented).

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Post by Sheldon » 4 years ago

Want to touch back on the Shivam thing. Yes, it sucks to get garbage on social media, especially when you don't deliver garbage yourself. Here's the thing, at least for me: one person reaching out and saying "don't let the haters get to you; thanks for what you're doing" is worth more than a hundred haters spewing their nonsense. A kind word really does go a long way, and I'm pleased that Nexus has been full of many kind words so far.

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Post by Hermes_ » 4 years ago

Sheldon wrote:
4 years ago
Want to touch back on the Shivam thing. Yes, it sucks to get garbage on social media, especially when you don't deliver garbage yourself. Here's the thing, at least for me: one person reaching out and saying "don't let the haters get to you; thanks for what you're doing" is worth more than a hundred haters spewing their nonsense. A kind word really does go a long way, and I'm pleased that Nexus has been full of many kind words so far.
I try to reach out with kind words both here and on twitter(trappedslider) unless it's that cube freak [mention]cryogen[/mention], the feedback on your state of the format (someone posted it to post bin fyi to get around the pay wall) makes me glad that I'm not part of the RC or CAG,I mentally do not have the capability to deal with the storms that come your way.
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Post by Hermes_ » 4 years ago

I think i figured out a way to tell how much of a casual player I am. I have the Helm/Godo combo in my voltron deck,but I never intentionally search for it.
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Airi
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Post by Airi » 4 years ago

If any of you would like to add your decks added to the data base, make sure to post there! I am unfortunately not as cool as Scoeri so it's all manual at the moment, and the only things in there currently are the primers and mod decklists.
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Post by Dragonlover » 4 years ago

I'll be getting that done when I'm at a PC then. Thanks for setting it up!

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Post by Toshi » 4 years ago

Airi wrote:
4 years ago
If any of you would like to add your decks added to the data base, make sure to post there!
Just posted mine including, as it appears, the first Selesnya and Simic decks entries. Who would've thought?

Idk if you did that on purpose, but you've put Kenrith, the Returned King and Najeela, the Blade-Blossom (both by [mention]Airi[/mention]) into the Colorless category. They should be in 5C.

Couldn't find any other mishaps. Keep up the great work! Pretty sure the new database will be just as useful as the old one.

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Post by Airi » 4 years ago

Dang it >.< They were the last ones I did so I was a bit cross eyed by the time I got to them, lol
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Post by Sanity_Eclipse » 4 years ago

I'll get to that at some point I'm sure. Thank you [mention]Airi[/mention] for doing that! :)

~~~~~~~~~~

Got my Year of the Rat SLD's and got the stained glass Arlinn, Voice of the Pack and Sarkhan the Masterless, which I'm A-okay with. Still want a wolf or wolf-heavy deck and am considering Lathliss dragons. :thumbsup:
Last edited by Sanity_Eclipse 4 years ago, edited 2 times in total.
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Post by vandertroll » 4 years ago

Airi wrote:
4 years ago
If any of you would like to add your decks added to the data base, make sure to post there! I am unfortunately not as cool as Scoeri so it's all manual at the moment, and the only things in there currently are the primers and mod decklists.
The decklists must be from nexus topic links, right?
Ertai, Wizard Adept counts as a Wizard.

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Post by cryogen » 4 years ago

vandertroll wrote:
4 years ago
Airi wrote:
4 years ago
If any of you would like to add your decks added to the data base, make sure to post there! I am unfortunately not as cool as Scoeri so it's all manual at the moment, and the only things in there currently are the primers and mod decklists.
The decklists must be from nexus topic links, right?
Yes.
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Post by Hermes_ » 4 years ago

[mention]cryogen[/mention]were you in armor while in the military? This is my next model I plan to build. Image it includes the decals for either Marine C company 1st Tank Battalion or Army B company 3rd tank battalion 66th armored regiment.
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Post by cryogen » 4 years ago

Hermes_ wrote:
4 years ago
cryogenwere you in armor while in the military? This is my next model I plan to build. Image it includes the decals for either Marine C company 1st Tank Battalion or Army B company 3rd tank battalion 66th armored regiment.
Some times. I mean, it was just a breastplate and helmet, I didn't have full plate in order to keep my AC bonus.
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No, I was Ordinance Corps, specifically wheeled vehicle maintenance. I did get to drive an M113 APC once though but that's as close as I got to an actual tank.
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Post by Hermes_ » 4 years ago

cryogen wrote:
4 years ago

Some times. I mean, it was just a breastplate and helmet, I didn't have full plate in order to keep my AC bonus.
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No, I was Ordinance Corps, specifically wheeled vehicle maintenance. I did get to drive an M113 APC once though but that's as close as I got to an actual tank.
so this ugly machine Image
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Post by cryogen » 4 years ago

Yes, but without a gun mount on top. It was pre-9/11 so the world was a safer place.
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Post by tstorm823 » 4 years ago

cryogen wrote:
4 years ago
Yes, but without a gun mount on top. It was pre-9/11 so the world was a safer place.
If you take the gun of the top, does it look as much like giant a Lego brick as I'm imagining?
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Post by Hermes_ » 4 years ago

tstorm823 wrote:
4 years ago
cryogen wrote:
4 years ago
Yes, but without a gun mount on top. It was pre-9/11 so the world was a safer place.
If you take the gun of the top, does it look as much like giant a Lego brick as I'm imagining?
here's what it looked like without the huge gun Image
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Post by cryogen » 4 years ago

tstorm823 wrote:
4 years ago
cryogen wrote:
4 years ago
Yes, but without a gun mount on top. It was pre-9/11 so the world was a safer place.
If you take the gun of the top, does it look as much like giant a Lego brick as I'm imagining?
Yes.
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Post by Hermes_ » 4 years ago

i'm half tempted to make a topic in the general discussion area that is just "Secret lair bad" Discuss.
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