[LTR] Maro's Teaser for Lord of the Rings

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Mookie
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Post by Mookie » 10 months ago

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Before previews for The Lord of the Rings: Tales of Middle Earth ™ officially begin, I thought it would be fun to do another of my Duelist-style teasers where I give tiny hints of things to come. Note that I'm only giving you partial information.

First up, here are some things you can expect:
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  • five different card types get the legendary supertype
  • a decently sized "legendary matters" theme
  • new nonmana ward costs
  • a mechanic returns but now references a different creature type
  • a card that makes a Smaug creature token
  • two three-color and one four-color legendary creature to go along with the five-color one already previewed
  • a lot of one-of "creature type matters" cards
  • a mechanic returns that I had to fight tooth and nail to get into the set it premiered in
  • a new creature type gets its own equip cost
  • some counters in the set: burden, deathtouch, first strike, hope, indestructible, influence, lifelink, lore, stun, verse, vigilance, and +1/+1
Next, here are some rules text that will be showing up on cards:
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  • "Whenever you attack with Merry and another legendary creature,"
  • "Then create a Food token for each creature you control."
  • "Remove an indestructible counter from Arwen:"
  • "Copy any number of target instant and/or sorcery spells."
  • "Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token."
  • "Whenever a creature an opponent control dies, put a +1/+1 counter on Legolas."
  • "Target opponent gains control of target Horse you control."
  • "When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control."
  • "You may pay 0 rather than pay the equip cost of the first equip ability you activate during each of your turns."
  • "Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature."
Here are some legendary creature type lines in the set:
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  • Legendary Creature – Avatar Demon
  • Legendary Creature – Bird Noble
  • Legendary Creature – Halfling Knight
  • Legendary Creature – Halfling Soldier
  • Legendary Creature – Horse
  • Legendary Creature – Kraken
  • Legendary Creature – Nymph
  • Legendary Creature – Spirit Noble
  • Legendary Creature – Spider Demon
  • Legendary Creature – Wraith Noble
Finally, here are some card names from the set:
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  • Birthday Escape
  • Breaking of the Fellowship
  • Fear, Fire, Foes!
  • Grond, the Gatebreaker
  • Horses of the Bruinen
  • Lembas
  • One Ring to Rule Them All
  • Oliphaunt
  • Second Breakfast
  • There and Back Again
Find out about some of these cards and more in The Lord of The Rings: Tales of Middle-earth™ debut 9:00 am PT on Tuesday, May 30th at twitch.tv/Magic or on our official YouTube channel.'

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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 10 months ago

Mookie wrote:
10 months ago
one four-color legendary creature
Saruman of Many Colors, perhaps?
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Post by Ink-Treader » 10 months ago

Mookie wrote:
10 months ago
a mechanic returns but now references a different creature type
Amass probably.

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Mookie
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Post by Mookie » 10 months ago

Mookie wrote:
10 months ago
Second Breakfast
I'm going to hope it's a Second Sunrise variant, but cloning all your food tokens seems more likely. Hmmm...
Mookie wrote:
10 months ago
a new creature type gets its own equip cost
'Equip ringbearer'? I'm not sure if there are any other new creature types other than halfling.

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void_nothing
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Post by void_nothing » 10 months ago

I can tell you right away who these characters are:

Legendary Creature – Avatar Demon
Durin's Bane

Legendary Creature – Bird Noble
Gwaihir1

Legendary Creature – Halfling Knight
Pippin

Legendary Creature – Halfling Soldier
Merry

Legendary Creature – Horse
Shadowfax

Legendary Creature – Kraken
The Watcher in the Water2

Legendary Creature – Nymph
Goldberry

Legendary Creature – Spirit Noble
The Oathbreaker King of Dunharrow

Legendary Creature – Spider Demon
Shelob3

Legendary Creature – Wraith Noble
The Witch-King

Note 1: The Great Eagles are sometimes theorized to be Maiar in bird form but no Avatar type here.
Note 2: The Watcher is a Nameless Thing rather than a "kraken" per se, I'm surprised at no Horror or Elder or Nightmare typing or whatnot.
Note 3: Shelob gets the Demon typing because her mother was Ungoliant, who is a mumble mumble something that Tolkien left unclear, but is definitely not "just" a giant spider. Again, other adaptations say she's a Maia, but I guess not really here?

N.B. Maybe Merry and Pippin are reversed here? I believe they were both technically knighted.
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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void_nothing
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Post by void_nothing » 10 months ago

Also: That returning mechanic with a different creature type in it? Maybe soulshift for Avatars as fana shift. Prowl, the other contender, doesn't actually reference the Rogue type - it just cares about dealing combat damage to a player with a creature that shares a type with the card.

Also also: GROND! GROND! GROND! GROND! GROND! GROND!
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Post by Guardman » 10 months ago

Ink-Treader wrote:
10 months ago
Mookie wrote:
10 months ago
a mechanic returns but now references a different creature type
Amass probably.
My first thought was Prowl. It fits in as a good Hobbit mechanic and all of the previous Prowl cards referenced Rogues (and I guess Goblins, a rogue faerie, and one random Sphinx who thinks that covering his face would hide his identity if you want to be pedantic).

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Post by void_nothing » 10 months ago

Guardman wrote:
10 months ago
and one random Sphinx who thinks that covering his face would hide his identity if you want to be pedantic
To be fair, there are TONS of sphinxes on Zendikar. It's an effective disguise there, less so on, idk, Kaldheim for example.
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Post by Ink-Treader » 10 months ago

Ink-Treader wrote:
10 months ago
Mookie wrote:
10 months ago
a mechanic returns but now references a different creature type
Amass probably.
Assuming the Galadriel and Sauron precons are real, looks like I might well be correct. Amass <creature type>, Orcs in Sauron's case.

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Post by NZB2323 » 10 months ago

With Aragorn and Arwen, Wed showing that we can get multiple characters in a card, I hope we get a Naya card that has Legolas, Gimli, and Aragorn. It looks like there's already synergy between their 3 separate cards. If you put a +1/+1 counter on Aragorn, you can put one on Gimli, and then when you have Gimli fight another creature and kill it, you can put a +1/+1 counter on Legolas.

I still don't understand how the Riders of Rohan are blue. They're landlocked, aren't known for being scholars, are emotional, are violent, and you don't have to be blue to have horsemanship. There are Red, White, Black, and even Green cards with horsemanship.
Current Decks
rg Morophon, the infinite Kavu Eowyn, human tribal Legolas, voltron control Wb Tymna/Ravos cleric tribal Neheb, Chicago Bulls tribal Ug Edric pauper

Retired Decks
Edgar Markov Kaalia, angel board wipes Ghen, prison Captain Sisay Ub Nymris, draw go Sarulf, voltron control Niv-Mizzet, combo Winota Sidisi, Zombie Tribal

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Post by Venedrex » 10 months ago

NZB2323 wrote:
10 months ago
With Aragorn and Arwen, Wed showing that we can get multiple characters in a card, I hope we get a Naya card that has Legolas, Gimli, and Aragorn. It looks like there's already synergy between their 3 separate cards. If you put a +1/+1 counter on Aragorn, you can put one on Gimli, and then when you have Gimli fight another creature and kill it, you can put a +1/+1 counter on Legolas.

I still don't understand how the Riders of Rohan are blue. They're landlocked, aren't known for being scholars, are emotional, are violent, and you don't have to be blue to have horsemanship. There are Red, White, Black, and even Green cards with horsemanship.
I think it's because, lore aside, the set needs blue cards, and while I'm sure we will see blue elves, and some blue wizards, the set probably has a lack of normal blue creatures. So make some humans blue and give the blue cards that would normally be flying elementals or sphinxes or djinns into riders of Rohan with horsemanship. As horsemanship is just flying for all intents and purposes in a contained environment.

For green you have elves and hobbits and possibly humans and ents (treefolk, same thing) and beasts and etc etc.
White has hobbits and elves and humans.
Black has orcs and humans and specters and spiders and such. Also maybe goblins too.
Red has dwarves and maybe humans and definitely goblins.
What does blue have? A couple wizards, maybe some elves... the eagles? If you don't make some humans blue you are going to be coming up short in density. Although, I would have made Gondor the blue-white humans myself.
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Post by NZB2323 » 10 months ago

Venedrex wrote:
10 months ago
NZB2323 wrote:
10 months ago
With Aragorn and Arwen, Wed showing that we can get multiple characters in a card, I hope we get a Naya card that has Legolas, Gimli, and Aragorn. It looks like there's already synergy between their 3 separate cards. If you put a +1/+1 counter on Aragorn, you can put one on Gimli, and then when you have Gimli fight another creature and kill it, you can put a +1/+1 counter on Legolas.

I still don't understand how the Riders of Rohan are blue. They're landlocked, aren't known for being scholars, are emotional, are violent, and you don't have to be blue to have horsemanship. There are Red, White, Black, and even Green cards with horsemanship.
I think it's because, lore aside, the set needs blue cards, and while I'm sure we will see blue elves, and some blue wizards, the set probably has a lack of normal blue creatures. So make some humans blue and give the blue cards that would normally be flying elementals or sphinxes or djinns into riders of Rohan with horsemanship. As horsemanship is just flying for all intents and purposes in a contained environment.

For green you have elves and hobbits and possibly humans and ents (treefolk, same thing) and beasts and etc etc.
White has hobbits and elves and humans.
Black has orcs and humans and specters and spiders and such. Also maybe goblins too.
Red has dwarves and maybe humans and definitely goblins.
What does blue have? A couple wizards, maybe some elves... the eagles? If you don't make some humans blue you are going to be coming up short in density. Although, I would have made Gondor the blue-white humans myself.
Yeah, Gondor is on the shore, has a port, and is near a river. They established a navy in the third age. Rohan is landlocked.

As for other blue creatures they have the Kraken, Wizards, and Corsairs of Umbar(pirates). We've also seen that the elf deck is Simic(makes sense with the Fords of Bruien and Rivendell), and the Sauron deck is Grixis, so I'm not sure they needed to have 3 out of the 4 premade decks have blue.

I was also hoping we'd get a Naya fellowship deck with Aragorn, Legolas, and Gimli, but I guess they wanted to go Abzan for the fellowship deck.
Current Decks
rg Morophon, the infinite Kavu Eowyn, human tribal Legolas, voltron control Wb Tymna/Ravos cleric tribal Neheb, Chicago Bulls tribal Ug Edric pauper

Retired Decks
Edgar Markov Kaalia, angel board wipes Ghen, prison Captain Sisay Ub Nymris, draw go Sarulf, voltron control Niv-Mizzet, combo Winota Sidisi, Zombie Tribal

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