Watch as the green one ends up being "destroy target noncreature permanent" or Uro ETB trigger.JovialJovian wrote: ↑2 years agoSee, I was thinking red's would be an Act of Treason, as that is a 3-mana common spell that is an effect iconic to the color.Wallycaine wrote: ↑2 years agoHonestly, my guess for the green one is that it's going to be the +1/+1 counter one people were joking the white one would be. Now that we've got 3 of the 5, we can see they're all removal or reactive, which doesn't fit with Cultivate. In fact, of green's suite, basically only fight and pump qualify as those, and I think they're moving away from fight on ETB creatures (it would also be awkward on an evoke creature). I think Red's is likely to be a flametongue kavu variant, probably with "or planeswalker" added, and will be the other sorcery speed card of the cycle.JovialJovian wrote: ↑2 years agoSolitude apparently breaks my proposed theme of replicating the effects of 3-mana common spells, but Crib Swap suggests that a 3-mana common with the same text as Swords to Plowshares would be a viable common.
I await the green one being Cultivate and being instantly busted.
In order for green's to be a combat trick, that would require it to have flash. While there is nothing restricting green from having flash, I find it less likely that they would make 3 of the 5 have flash, as the cycle would feel even more same-y. I don't honestly think it'll be land search, as the resource advantage would be out of line with the ones we've seen. I could see it creating a 2/2 token, or if they're being generous, two 1/1 tokens.
Because green.