Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
I'm glad it's Friday. Time for some sleeping.
DCC Scoreboard
netn10 46 (+4)
Rithaniel 44 (+4)
void_nothing 36 (+2)
Riria 33 (+4)
OneAndOnly 29 (+4)
JessWill 21 (+1)
CunningGabe 18
cadp_ 9 (+1)
marioguy3 7
MonoRedMage 4
RattingRots 4
kwanyeegor-ii 3
Rithaniel 44 (+4)
void_nothing 36 (+2)
Riria 33 (+4)
OneAndOnly 29 (+4)
JessWill 21 (+1)
CunningGabe 18
cadp_ 9 (+1)
marioguy3 7
MonoRedMage 4
RattingRots 4
kwanyeegor-ii 3
Rithaniel wrote: ↑3 years agoVotes: Riria, OneAndOnly
Kalamala, the Motion in the Storm
Legendary Creature - Shade Shaman M
As long as you have 7 life more than each opponent, Kalamala, the Motion in the Storm gets +2/+2 and has flying, hexproof, and trample.
As long as you have 14 life more than each opponent, other creatures you control get +2/+2 and have flying, hexproof, and trample.
: Target creature gets +1/+1 and gains lifelink until end of turn.
4/4
Riria wrote: ↑3 years agoVotes: JessWill, cadp
Class of Acolytes
Creature - Human Wizard (R)
When Class of Acolytes enters the battlefield, if it wasn't cast, X is 4.
When Class of Acolytes enters the battlefield, scry X, then draw a card. If that card is Class of Acolytes, you may put it from your hand onto the battlefield.
1/1
OneAndOnly wrote: ↑3 years agoVotes: netn10, void_nothing
.
Bloodcry --
Instant
Target creature gets +4/+0 and its base toughness becomes 1 until end of turn.
netn10 wrote: ↑3 years agoVotes: Rithaniel, Riria
Evil Phelddagrif
Legendary Creature — Phelddagrif (Mythic)
Only your opponents can activate Evil Phelddagrif's activated abilities.
: Each player gains 2 life.
: Each player loses 1 life.
: Evil Phelddagrif deals 1 damage to each other creature.
8/8
void_nothing wrote: ↑3 years agoVotes: Rithaniel, Riria
Call of the Thousands
Instant (U)
Choose one -
• Create two 1/1 green Elemental creature tokens with vigilance.
• Create a white Avatar creature token. It has "This creature's power and toughness are each equal to the number of tokens you control.SPOILERShowHideSignpost uncommon for a core set 5 of 10:tokens
JessWill wrote: ↑3 years agoVote: OneAndOnly, Voidnothing
Slow Time
Instant (U)
Tap up to a number of target creatures equal to your reputation. Those creatures don't untap during their controller's next untap step. (Your reputation is equal to the number of legendary permanents you control.)
Legendary Landcycling